Player Matchup

Hel
Hel
Gold IV
MVORTEX
Hel
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,410 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
NeedTwo
Cu Chulainn
Gold IV
Level 43
God Stats
18W - 14L
1,476 SR
Queue Stats
756W - 766L
1,434 MMR
Solo
Sylvanus
Sylvanus
Silver III
Pillcozby843
Sylvanus
Silver III
Level 127
God Stats
2W - 2L
1,615 SR
Queue Stats
31W - 39L
1,320 MMR
Party 1
Mercury
Mercury
Bronze III
Toys
Mercury
Bronze III
Level 63
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Ziiggy420
Danzaburou
Bronze III
Level 68
God Stats
5W - 6L
1,365 SR
Queue Stats
77W - 71L
1,446 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,454 SR
1,422 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,533 SR
1,447 MMR
Artemis
Artemis
Bronze III
Cöconutman
Artemis
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
DeathPanther69
Anhur
Gold IV
Level 157
God Stats
5W - 6L
1,440 SR
Queue Stats
94W - 102L
1,434 MMR
Solo
Agni
Agni
Bronze III
DevSmooth
Agni
Bronze III
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 17L
1,420 MMR
Solo
Tyr
Tyr
Gold V
Metropoligin
Tyr
Gold V
Level 147
God Stats
14W - 7L
1,761 SR
Queue Stats
46W - 42L
1,381 MMR
Solo
Cthulhu
Cthulhu
Bronze III
rShOeMaKe
Cthulhu
Bronze III
Level 136
God Stats
1W - 0L
1,464 SR
Queue Stats
6W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
0 / 4 / 3
10,580
481
5,571
12,504
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
NeedTwo
Cu Chulainn
15
2 / 8 / 1
10,183
463
14,137
21,994
20,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Pillcozby843
Sylvanus
14
1 / 6 / 4
9,175
417
10,670
21,969
19,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Toys
Mercury
17
2 / 5 / 0
10,465
476
5,368
14,953
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Ziiggy420
Danzaburou
17
4 / 5 / 1
11,223
510
12,382
17,275
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ScyllaAphroditeSetThe MorriganErlang Shen

VS

Bans
VamanaJanusChang'eNu WaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cöconutman
Artemis
20
9 / 0 / 7
13,079
595
14,824
10,682
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 8
12,698
577
11,576
17,438
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
20
5 / 1 / 6
13,036
593
13,040
11,810
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 11
12,397
564
15,829
26,994
36,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
rShOeMaKe
Cthulhu
17
3 / 2 / 16
11,817
537
10,981
16,811
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
9
Kills
27
28
Deaths
10
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cöconutman
Artemis
9
0
7
12.5
W
5
4
8
2.25
W
Agni
5
1
6
8
L
Hel
0
4
3
0.38
W
5
3
11
3.5
L
Cu Chulainn
NeedTwo
Cu Chulainn
2
8
1
0.31
L
Sylvanus
Pillcozby843
Sylvanus
1
6
4
0.5
L
Mercury
Toys
Mercury
2
5
0
0.4
L
Danzaburou
Ziiggy420
Danzaburou
4
5
1
0.9
W
Cthulhu
rShOeMaKe
Cthulhu
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
66,250
88,695
Taken
83,735
55,682
Mitigated
71,961
24,670
Healing
30,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cöconutman
Artemis
14,824
7,271
0
5,138
10,682
6,474
1,068
2,752
7,847
0
103,934
W
11,576
4,190
0
3,896
17,438
6,625
2,266
3,088
14,350
0
107,673
W
Agni
13,040
588
0
4,561
11,810
4,831
1,200
3,669
7,869
96,770
0
L
Hel
5,571
0
2,934
4,865
12,504
4,457
581
5,564
6,616
67,941
0
W
15,829
3,318
0
10,886
26,994
36,340
2,456
3,858
23,000
0
75,198
L
Cu Chulainn
NeedTwo
Cu Chulainn
14,137
4,334
0
4,028
21,994
20,356
752
2,317
19,649
90
66,486
L
Sylvanus
Pillcozby843
Sylvanus
10,670
2,880
1,279
3,369
21,969
19,149
607
6,555
15,280
35,662
7,490
L
Mercury
Toys
Mercury
5,368
1,472
0
3,742
14,953
5,400
1,960
4,125
10,742
0
73,119
L
Danzaburou
Ziiggy420
Danzaburou
12,382
5,276
0
4,453
17,275
6,320
0
4,836
12,387
0
86,924
W
Cthulhu
rShOeMaKe
Cthulhu
10,981
605
741
5,471
16,811
17,691
298
5,163
11,488
41,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
63,027
545
Minions Killed
683
0
Camps Cleared
0
2,019,486
Distance Traveled
2,162,625
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,079
595
145
7
0
455,379
3
W
Anhur
12,698
577
186
8
0
388,791
1
W
Agni
13,036
593
172
8
0
420,555
4
L
Hel
10,580
481
126
6
0
410,486
10
W
Tyr
12,397
564
130
6
0
406,794
6
L
Cu Chulainn
10,183
463
110
5
0
386,378
6
L
Sylvanus
9,175
417
56
3
0
353,340
11
L
Mercury
10,465
476
112
5
0
489,571
1
L
Danzaburou
11,223
510
141
6
0
379,711
5
W
Cthulhu
11,817
537
50
2
0
491,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role