Player Matchup

Tsukuyomi
Tsukuyomi
D1ABLO666999
Tsukuyomi
Level 141
God Stats
1W - 0L
1,560 SR
Queue Stats
30W - 34L
1,584 Elo+
Solo
Chaac
Chaac
ExpIosive
Chaac
Level 119
God Stats
2W - 0L
1,552 SR
Queue Stats
63W - 71L
1,721 Elo+
Party 1
Neith
Neith
Kevin_Yates
Neith
Level 119
God Stats
4W - 1L
1,750 SR
Queue Stats
55W - 62L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
Painguish
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
dawchai
Baron Samedi
Level 132
God Stats
2W - 1L
1,747 SR
Queue Stats
50W - 40L
1,624 Elo+
Solo
Team Averages
Level 112
1,622 SR
1,630 Elo+

VS

Team Averages
Level 139
1,462 SR
1,625 Elo+
Cerberus
Cerberus
Derethuglife
Cerberus
Level 160
God Stats
2W - 2L
1,303 SR
Queue Stats
109W - 67L
1,657 Elo+
Solo
Athena
Athena
EcclesiastesMori
Athena
Level 115
God Stats
14W - 15L
1,172 SR
Queue Stats
1,497W - 1,562L
1,550 Elo+
Solo
Chang'e
Chang'e
MarioSnipes35
Chang'e
Level 144
God Stats
0W - 5L
1,500 SR
Queue Stats
253W - 184L
1,625 Elo+
Party 2
Cabrakan
Cabrakan
PhoenixStarr
Cabrakan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 74L
1,609 Elo+
Solo
Thoth
Thoth
UnknownnGalaxy
Thoth
Level 149
God Stats
1W - 5L
1,836 SR
Queue Stats
306W - 241L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D1ABLO666999
Tsukuyomi
20
6 / 7 / 31
13,547
713
20,638
21,608
21,095
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
ExpIosive
Chaac
20
17 / 5 / 17
15,468
814
28,525
32,837
48,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 7 / 16
14,033
739
17,726
19,822
5,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Painguish
Nu Wa
20
5 / 3 / 27
13,986
736
15,973
12,171
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
dawchai
Baron Samedi
20
3 / 5 / 28
13,014
685
21,732
16,335
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Derethuglife
Cerberus
20
11 / 7 / 9
14,589
768
20,524
24,404
28,472
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 9 / 13
11,132
586
8,746
21,691
18,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
20
6 / 10 / 14
12,892
679
16,755
23,302
11,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PhoenixStarr
Cabrakan
17
1 / 11 / 12
11,421
601
8,786
30,419
48,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 5 / 15
14,602
769
25,200
16,447
8,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
89
42
Kills
26
27
Deaths
42
119
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
D1ABLO666999
Tsukuyomi
6
7
31
3.07
L
Cerberus
Derethuglife
Cerberus
11
7
9
2.21
L
2
9
13
0.94
W
Chaac
ExpIosive
Chaac
17
5
17
5.1
W
11
7
16
2.71
L
Chang'e
6
10
14
1.3
W
Nu Wa
Painguish
Nu Wa
5
3
27
6.17
L
Cabrakan
PhoenixStarr
Cabrakan
1
11
12
0.64
L
6
5
15
2.7
W
Baron Samedi
dawchai
Baron Samedi
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,594
Damage
80,011
102,773
Taken
116,263
84,421
Mitigated
115,919
41,645
Healing
28,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
D1ABLO666999
Tsukuyomi
20,638
5,023
2,806
1,360
21,608
21,095
243
17,712
3,519
0
39,233
L
Cerberus
Derethuglife
Cerberus
20,524
205
670
6,137
24,404
28,472
790
11,104
13,300
39,413
0
L
8,746
2,364
1,996
1,274
21,691
18,833
139
5,921
15,770
13,572
0
W
Chaac
ExpIosive
Chaac
28,525
3,453
1,188
10,845
32,837
48,659
524
18,584
14,003
0
51,513
W
17,726
7,457
0
2,165
19,822
5,125
1,008
17,591
2,065
0
41,361
L
Chang'e
16,755
955
5,712
6,229
23,302
11,720
196
5,718
17,584
47,761
0
W
Nu Wa
Painguish
Nu Wa
15,973
5,683
3,826
3,389
12,171
3,916
2,200
10,585
1,436
32,348
0
L
Cabrakan
PhoenixStarr
Cabrakan
8,786
1,222
504
2,085
30,419
48,744
0
10,406
20,013
15,235
0
L
25,200
1,205
181
3,766
16,447
8,150
441
4,556
11,891
74,143
0
W
Baron Samedi
dawchai
Baron Samedi
21,732
1,810
10,415
5,651
16,335
5,626
1,472
14,571
1,739
43,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,048
Gold Earned
64,636
204
Minions Killed
217
0
Camps Cleared
0
1,588,290
Distance Traveled
1,436,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,547
713
30
2
0
336,295
0
L
Cerberus
14,589
768
45
2
0
323,195
0
L
Athena
11,132
586
5
0
0
252,164
0
W
Chaac
15,468
814
46
2
0
343,110
0
W
Neith
14,033
739
52
3
0
305,582
0
L
Chang'e
12,892
679
59
3
0
269,304
0
W
Nu Wa
13,986
736
21
1
0
309,746
1
L
Cabrakan
11,421
601
14
1
0
262,625
1
L
Thoth
14,602
769
94
5
0
329,093
0
W
Baron Samedi
13,014
685
55
3
0
293,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role