Player Matchup

Geb
Geb
CystBaby
Geb
Level 129
God Stats
6W - 3L
1,588 SR
Queue Stats
22W - 24L
1,476 Elo+
Party 3
Nike
Nike
DripKing222
Nike
Level 104
God Stats
19W - 33L
1,258 SR
Queue Stats
383W - 454L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Heiwa-itami
Kukulkan
Level 87
God Stats
2W - 2L
1,513 SR
Queue Stats
56W - 61L
1,502 Elo+
Solo
Thanatos
Thanatos
Mojo10148
Thanatos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tegdim
Danzaburou
Level 138
God Stats
20W - 9L
1,611 SR
Queue Stats
20W - 20L
1,514 Elo+
Party 3
Team Averages
Level 104
1,494 SR
1,485 Elo+

VS

Team Averages
Level 75
1,382 SR
1,434 Elo+
Apollo
Apollo
CrunchyCho1959
Apollo
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 124L
1,425 Elo+
Party 2
Susano
Susano
DocterCoff1959
Susano
Level 103
God Stats
10W - 18L
1,338 SR
Queue Stats
29W - 41L
1,399 Elo+
Party 2
Hel
Hel
FLUK3Y
Hel
Level 69
God Stats
3W - 9L
1,437 SR
Queue Stats
252W - 351L
1,443 Elo+
Party 1
Scylla
Scylla
SIayer of nans
Scylla
Level 20
God Stats
0W - 1L
1,161 SR
Queue Stats
43W - 48L
1,451 Elo+
Solo
Achilles
Achilles
khajli
Achilles
Level 85
God Stats
6W - 8L
1,476 SR
Queue Stats
339W - 490L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,023
602
2,100
4,297
1,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 0
5,891
589
4,562
6,273
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Heiwa-itami
Kukulkan
12
2 / 1 / 5
6,554
655
4,100
4,109
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Mojo10148
Thanatos
10
3 / 0 / 3
5,721
572
1,725
5,600
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Tegdim
Danzaburou
11
4 / 0 / 0
6,365
637
3,720
3,422
951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,867
487
1,335
3,287
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
6,100
610
3,298
7,329
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
FLUK3Y
Hel
7
0 / 5 / 0
4,304
430
1,408
5,700
1,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,259
526
2,108
4,624
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Achilles
khajli
Achilles
10
1 / 3 / 0
5,366
537
3,374
8,553
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
4
4
L
2
3
1
0.83
W
3
2
0
1.5
L
Hel
FLUK3Y
Hel
0
5
0
0
W
Kukulkan
Heiwa-itami
Kukulkan
2
1
5
4.5
W
Thanatos
Mojo10148
Thanatos
3
0
3
4.5
L
0
3
0
0
W
Danzaburou
Tegdim
Danzaburou
4
0
0
4
L
Achilles
khajli
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
11,523
23,701
Taken
29,493
10,129
Mitigated
10,556
10,481
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,335
1,244
0
901
3,287
740
0
488
2,799
0
23,714
W
2,100
309
0
1,305
4,297
1,356
66
736
3,561
17,826
0
L
3,298
615
0
2,422
7,329
2,328
0
1,779
5,525
0
29,488
W
4,562
1,229
0
650
6,273
4,662
241
0
5,948
0
26,779
L
Hel
FLUK3Y
Hel
1,408
479
716
1,667
5,700
1,730
0
1,771
3,929
14,477
0
W
Kukulkan
Heiwa-itami
Kukulkan
4,100
172
0
0
4,109
1,485
0
2,287
1,822
41,202
0
W
Thanatos
Mojo10148
Thanatos
1,725
294
0
6,092
5,600
1,675
93
205
5,395
0
22,186
L
2,108
422
0
742
4,624
1,474
0
2,162
2,462
29,937
0
W
Danzaburou
Tegdim
Danzaburou
3,720
1,467
0
2,434
3,422
951
0
288
3,134
0
37,019
L
Achilles
khajli
Achilles
3,374
1,063
0
3,987
8,553
4,284
713
0
8,166
0
23,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
25,896
286
Minions Killed
270
0
Camps Cleared
0
989,961
Distance Traveled
925,314
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,867
487
55
6
0
170,509
0
W
Geb
6,023
602
23
2
0
223,897
2
L
Susano
6,100
610
68
7
0
236,801
2
W
Nike
5,891
589
59
6
0
188,373
1
L
Hel
4,304
430
37
4
0
186,794
2
W
Kukulkan
6,554
655
81
8
0
186,341
1
W
Thanatos
5,721
572
44
4
0
203,834
3
L
Scylla
5,259
526
59
6
0
157,099
1
W
Danzaburou
6,365
637
79
8
0
187,516
5
L
Achilles
5,366
537
51
5
0
174,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role