Player Matchup

Thor
Thor
DreadBezerk
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,686 Elo+
Party 2
Ravana
Ravana
IssaRx8
Ravana
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 54L
1,584 Elo+
Party 2
Raijin
Raijin
Limpquick69
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,457 Elo+
Solo
Izanami
Izanami
Wendigo1057
Izanami
Level 17
God Stats
2W - 5L
1,380 SR
Queue Stats
4W - 5L
1,449 Elo+
Solo
Cthulhu
Cthulhu
jeremyw0331
Cthulhu
Level 29
God Stats
37W - 43L
1,538 SR
Queue Stats
539W - 558L
1,410 Elo+
Solo
Team Averages
Level 28
1,484 SR
1,517 Elo+

VS

Team Averages
Level 14
1,452 SR
1,405 Elo+
Izanami
Izanami
ExtraBranch4834
Izanami
Level 11
God Stats
3W - 2L
1,452 SR
Queue Stats
8W - 4L
1,392 Elo+
Party 1
Janus
Janus
Frost_Nova1805
Janus
Level 31
God Stats
4W - 11L
1,358 SR
Queue Stats
43W - 62L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
Ooooo2058
Erlang Shen
Level 6
God Stats
2W - 1L
1,274 SR
Queue Stats
157W - 150L
1,276 Elo+
Solo
Ares
Ares
OzsdTz
Ares
Level 10
God Stats
16W - 7L
1,660 SR
Queue Stats
17W - 13L
1,518 Elo+
Solo
Amaterasu
Amaterasu
PlanB ls PlanA
Amaterasu
Level 14
God Stats
3W - 2L
1,514 SR
Queue Stats
8W - 4L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 1
7,103
546
4,840
10,155
3,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
IssaRx8
Ravana
12
1 / 2 / 4
7,300
562
6,129
6,270
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
8
0 / 4 / 1
5,643
434
2,237
5,477
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Wendigo1057
Izanami
8
0 / 7 / 0
5,107
393
2,693
9,131
1,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jeremyw0331
Cthulhu
9
0 / 1 / 1
5,570
428
3,834
6,402
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 1
8,611
662
12,590
6,821
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 0
8,853
681
1,974
4,560
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Ooooo2058
Erlang Shen
13
3 / 4 / 8
7,827
602
6,301
10,021
5,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
OzsdTz
Ares
11
1 / 0 / 10
7,347
565
2,916
7,174
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
PlanB ls PlanA
Amaterasu
13
1 / 2 / 2
7,226
556
2,400
8,166
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
13
0
1
13.5
W
3
1
0
3
L
Ravana
IssaRx8
Ravana
1
2
4
1.5
L
Raijin
0
4
1
0.13
W
Erlang Shen
Ooooo2058
Erlang Shen
3
4
8
1.75
W
Ares
OzsdTz
Ares
1
0
10
6
W
Amaterasu
PlanB ls PlanA
Amaterasu
1
2
2
1
L
Izanami
Wendigo1057
Izanami
0
7
0
0
L
Cthulhu
jeremyw0331
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
26,181
37,435
Taken
36,742
13,825
Mitigated
19,493
6,635
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,840
1,680
0
958
10,155
3,015
0
878
9,277
0
33,085
W
12,590
8,174
0
3,573
6,821
2,426
4,121
2,146
4,675
0
57,685
W
1,974
206
0
2,246
4,560
2,407
1,649
1,393
3,167
54,279
3,283
L
Ravana
IssaRx8
Ravana
6,129
2,150
0
2,052
6,270
3,928
0
0
6,270
136
35,455
L
Raijin
2,237
199
0
490
5,477
1,720
270
1,685
3,792
25,217
0
W
Erlang Shen
Ooooo2058
Erlang Shen
6,301
3,489
0
1,454
10,021
5,129
865
350
9,671
0
40,208
W
Ares
OzsdTz
Ares
2,916
265
0
827
7,174
4,355
440
2,318
4,856
14,447
0
W
Amaterasu
PlanB ls PlanA
Amaterasu
2,400
929
0
3,309
8,166
5,176
0
0
8,166
0
24,144
L
Izanami
Wendigo1057
Izanami
2,693
2,238
0
1,073
9,131
1,985
84
962
8,169
0
26,987
L
Cthulhu
jeremyw0331
Cthulhu
3,834
108
309
1,753
6,402
3,177
0
1,334
5,068
18,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
39,864
275
Minions Killed
400
0
Camps Cleared
0
1,068,231
Distance Traveled
1,254,842
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,103
546
64
5
0
241,870
1
W
Izanami
8,611
662
103
8
0
242,703
3
W
Janus
8,853
681
127
10
0
232,964
2
L
Ravana
7,300
562
78
6
0
243,689
0
L
Raijin
5,643
434
48
4
0
162,251
0
W
Erlang Shen
7,827
602
74
6
0
262,118
4
W
Ares
7,347
565
29
2
0
270,862
1
W
Amaterasu
7,226
556
67
5
0
246,195
1
L
Izanami
5,107
393
62
5
0
196,213
0
L
Cthulhu
5,570
428
23
2
0
224,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role