Player Matchup

Raijin
Raijin
Platinum III
BellCranellGod
Raijin
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Circulitos
Tsukuyomi
Platinum IV
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 66L
1,744 MMR
Solo
Rama
Rama
Platinum IV
Cri2MerL0
Rama
Platinum IV
Level 160
God Stats
17W - 28L
1,311 SR
Queue Stats
529W - 483L
1,565 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
SunLover27
Cu Chulainn
Gold IV
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 40L
1,656 MMR
Party 2
Ravana
Ravana
Platinum I
Xsan
Ravana
Platinum I
Level 160
God Stats
23W - 10L
2,107 SR
Queue Stats
1,008W - 1,010L
1,794 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,584 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,516 SR
1,593 MMR
Hercules
Hercules
Platinum V
CrossFoXy
Hercules
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum IV
Luciano31
Apollo
Platinum IV
Level 65
God Stats
2W - 2L
1,715 SR
Queue Stats
191W - 207L
1,729 MMR
Solo
Cerberus
Cerberus
Gold II
Maliguachi
Cerberus
Gold II
Level 155
God Stats
6W - 3L
1,655 SR
Queue Stats
394W - 395L
1,500 MMR
Party 1
Ra
Ra
Platinum II
Shpyno
Ra
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
TreeTrox
Thor
Gold V
Level 67
God Stats
5W - 6L
1,208 SR
Queue Stats
203W - 188L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
11,073
583
10,150
9,492
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Circulitos
Tsukuyomi
19
7 / 3 / 7
12,401
653
14,594
16,102
9,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
17
7 / 3 / 6
11,794
621
14,749
12,378
5,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SunLover27
Cu Chulainn
15
3 / 1 / 13
9,709
511
9,190
19,539
13,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Xsan
Ravana
19
4 / 1 / 9
12,165
640
11,266
9,063
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneSetScyllaNu Wa

VS

Bans
JanusDanzaburouYmirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrossFoXy
Hercules
13
2 / 7 / 2
8,411
443
5,063
24,344
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Luciano31
Apollo
19
4 / 2 / 3
11,690
615
8,445
12,071
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Maliguachi
Cerberus
15
0 / 7 / 3
8,941
471
5,582
15,823
12,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
15
1 / 5 / 3
9,370
493
6,691
11,299
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
14
2 / 5 / 2
8,800
463
7,701
15,280
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
9
10
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Tsukuyomi
Circulitos
Tsukuyomi
7
3
7
3.5
W
Rama
7
3
6
3.33
L
Hercules
CrossFoXy
Hercules
2
7
2
0.43
L
Apollo
Luciano31
Apollo
4
2
3
2.75
L
Cerberus
Maliguachi
Cerberus
0
7
3
0.21
L
Ra
1
5
3
0.5
W
Cu Chulainn
SunLover27
Cu Chulainn
3
1
13
9.5
L
Thor
2
5
2
0.6
W
Ravana
Xsan
Ravana
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
33,482
66,574
Taken
78,817
38,338
Mitigated
44,009
27,919
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,150
1,197
0
1,194
9,492
3,515
780
1,397
8,017
69,244
0
W
Tsukuyomi
Circulitos
Tsukuyomi
14,594
2,832
0
7,327
16,102
9,890
886
4,319
11,423
0
84,436
W
Rama
14,749
11,719
0
6,258
12,378
5,069
7,027
1,712
10,622
0
86,908
L
Hercules
CrossFoXy
Hercules
5,063
877
0
8,003
24,344
16,905
0
3,637
20,469
0
19,492
L
Apollo
Luciano31
Apollo
8,445
4,617
0
4,460
12,071
4,248
3,508
0
12,071
0
81,362
L
Cerberus
Maliguachi
Cerberus
5,582
123
0
3,134
15,823
12,657
0
1,661
14,112
48,553
0
L
Ra
6,691
415
2,151
2,596
11,299
4,325
0
2,400
8,727
72,765
0
W
Cu Chulainn
SunLover27
Cu Chulainn
9,190
1,960
678
8,318
19,539
13,450
1,220
3,638
15,571
0
53,102
L
Thor
7,701
1,340
0
3,088
15,280
5,874
0
1,842
13,288
0
51,237
W
Ravana
Xsan
Ravana
11,266
3,447
0
4,144
9,063
6,414
1,631
1,484
7,416
0
91,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,142
Gold Earned
47,212
664
Minions Killed
562
0
Camps Cleared
0
1,934,054
Distance Traveled
1,772,684
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,073
583
143
8
0
352,287
6
W
Tsukuyomi
12,401
653
165
9
0
399,928
1
W
Rama
11,794
621
135
7
0
342,911
7
L
Hercules
8,411
443
26
1
0
340,472
5
L
Apollo
11,690
615
158
8
0
366,441
9
L
Cerberus
8,941
471
154
8
0
342,336
6
L
Ra
9,370
493
142
7
0
356,235
5
W
Cu Chulainn
9,709
511
60
3
0
412,036
5
L
Thor
8,800
463
82
4
0
367,200
3
W
Ravana
12,165
640
161
8
0
426,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role