Player Matchup

King Arthur
King Arthur
GSH Obsidian
King Arthur
Level 8
God Stats
3W - 3L
1,641 SR
Queue Stats
15W - 6L
1,787 Elo+
Solo
Merlin
Merlin
Not PAC3Y8104
Merlin
Level 29
God Stats
13W - 10L
1,611 SR
Queue Stats
122W - 103L
1,727 Elo+
Solo
Hou Yi
Hou Yi
SINBREAKER24
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,577 Elo+
Solo
Ares
Ares
TheKingOfTheives
Ares
Level 13
God Stats
2W - 5L
1,584 SR
Queue Stats
12W - 14L
1,757 Elo+
Solo
Nemesis
Nemesis
lucglandQC
Nemesis
Level 18
God Stats
3W - 1L
1,899 SR
Queue Stats
24W - 15L
1,728 Elo+
Solo
Team Averages
Level 19
1,647 SR
1,715 Elo+

VS

Team Averages
Level 27
1,548 SR
1,716 Elo+
Loki
Loki
HeltyWelty
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,772 Elo+
Party 1
Hachiman
Hachiman
IIIKevinlIl
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,695 Elo+
Solo
Ganesha
Ganesha
JamaicanJenkins
Ganesha
Level 5
God Stats
9W - 5L
1,604 SR
Queue Stats
302W - 151L
1,779 Elo+
Party 1
Zhong Kui
Zhong Kui
bentonrekther
Zhong Kui
Level 55
God Stats
102W - 54L
1,636 SR
Queue Stats
372W - 239L
1,642 Elo+
Party 1
Neith
Neith
jjason626
Neith
Level 29
God Stats
32W - 12L
1,501 SR
Queue Stats
660W - 343L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GSH Obsidian
King Arthur
14
1 / 0 / 0
8,203
586
8,531
12,199
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 1
8,142
582
5,368
5,005
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
11
2 / 6 / 3
6,509
465
6,811
8,807
2,467
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 6
5,790
414
4,268
9,432
6,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
lucglandQC
Nemesis
11
2 / 1 / 0
6,907
493
992
6,262
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
8,614
615
5,045
7,269
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
IIIKevinlIl
Hachiman
15
0 / 0 / 0
7,607
543
1,214
5,484
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 6
7,048
503
3,341
10,661
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
bentonrekther
Zhong Kui
14
0 / 1 / 0
7,761
554
6,835
11,020
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
jjason626
Neith
13
5 / 2 / 4
7,947
568
10,182
9,041
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
10
10
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GSH Obsidian
King Arthur
1
0
0
1
W
5
0
1
5.5
W
Hachiman
IIIKevinlIl
Hachiman
0
0
0
0
W
0
4
6
0.75
L
2
1
1
2.5
L
Hou Yi
2
6
3
0.58
L
0
2
6
1.5
W
Zhong Kui
bentonrekther
Zhong Kui
0
1
0
0
W
Neith
jjason626
Neith
5
2
4
3.5
L
Nemesis
lucglandQC
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
26,617
41,705
Taken
43,475
21,130
Mitigated
21,526
12,903
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GSH Obsidian
King Arthur
8,531
686
0
6,543
12,199
8,186
0
6,195
5,364
0
59,528
W
5,045
1,241
0
3,472
7,269
2,524
297
606
6,515
0
58,899
W
Hachiman
IIIKevinlIl
Hachiman
1,214
624
0
1,451
5,484
1,680
2,178
1,729
3,453
0
52,037
W
3,341
63
0
1,271
10,661
5,341
325
4,050
6,479
13,220
0
L
5,368
84
0
380
5,005
1,806
0
695
4,310
50,260
0
L
Hou Yi
6,811
3,068
0
700
8,807
2,467
0
641
8,166
0
30,974
L
4,268
47
0
1,670
9,432
6,645
0
2,005
7,427
17,740
0
W
Zhong Kui
bentonrekther
Zhong Kui
6,835
1,029
0
7,075
11,020
9,074
760
0
10,420
50,377
0
W
Neith
jjason626
Neith
10,182
3,473
0
3,570
9,041
2,907
1,608
2,669
6,324
0
54,281
L
Nemesis
lucglandQC
Nemesis
992
184
0
3,610
6,262
2,026
0
0
6,262
0
33,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
38,977
411
Minions Killed
448
0
Camps Cleared
0
1,299,540
Distance Traveled
1,379,899
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,203
586
126
9
0
291,546
1
W
Loki
8,614
615
117
8
0
327,979
5
W
Hachiman
7,607
543
99
7
0
262,144
5
W
Ganesha
7,048
503
8
1
0
286,952
1
L
Merlin
8,142
582
121
9
0
242,815
4
L
Hou Yi
6,509
465
62
4
0
237,668
2
L
Ares
5,790
414
22
2
0
279,062
1
W
Zhong Kui
7,761
554
104
7
0
251,422
1
W
Neith
7,947
568
120
9
0
251,402
3
L
Nemesis
6,907
493
80
6
0
248,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role