Player Matchup

Cernunnos
Cernunnos
DICE_ROCKS
Cernunnos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 184L
1,449 Elo+
Solo
Anubis
Anubis
FinalXKution
Anubis
Level 77
God Stats
6W - 3L
1,644 SR
Queue Stats
204W - 262L
1,475 Elo+
Party 1
Kali
Kali
Kxtastrophik
Kali
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 74L
1,344 Elo+
Party 1
Team Averages
Level 72
1,548 SR
1,423 Elo+

VS

Team Averages
Level 35
1,591 SR
1,562 Elo+
Cu Chulainn
Cu Chulainn
JayHeemGVO
Cu Chulainn
Level 34
God Stats
8W - 2L
1,482 SR
Queue Stats
51W - 35L
1,534 Elo+
Party 2
Neith
Neith
LikpremeGVO
Neith
Level 30
God Stats
29W - 19L
1,712 SR
Queue Stats
31W - 20L
1,614 Elo+
Party 2
Ao Kuang
Ao Kuang
SmokezGVO
Ao Kuang
Level 40
God Stats
4W - 7L
1,578 SR
Queue Stats
141W - 166L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DICE_ROCKS
Cernunnos
17
3 / 3 / 7
12,706
669
15,233
11,889
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
9 / 3 / 5
13,770
725
15,929
11,582
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 7
12,414
653
9,114
17,189
7,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JayHeemGVO
Cu Chulainn
14
4 / 7 / 6
12,317
648
13,255
18,107
21,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 5 / 7
11,491
605
7,542
16,487
4,971
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SmokezGVO
Ao Kuang
16
7 / 3 / 4
12,750
671
10,948
16,348
8,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
12
13
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DICE_ROCKS
Cernunnos
3
3
7
2.17
W
Anubis
9
3
5
3.83
L
Cu Chulainn
JayHeemGVO
Cu Chulainn
4
7
6
1
W
3
7
7
0.93
L
1
5
7
0.9
L
Ao Kuang
SmokezGVO
Ao Kuang
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,276
Damage
31,745
40,660
Taken
50,942
20,729
Mitigated
34,352
10,713
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DICE_ROCKS
Cernunnos
15,233
6,447
0
351
11,889
6,301
1,889
2,850
9,039
0
61,245
W
Anubis
15,929
275
521
5,804
11,582
7,086
318
2,275
9,307
75,481
0
L
Cu Chulainn
JayHeemGVO
Cu Chulainn
13,255
3,120
465
1,299
18,107
21,300
0
5,791
12,316
0
51,245
W
9,114
3,918
0
4,037
17,189
7,342
0
5,625
11,564
0
28,457
L
7,542
4,274
0
1,541
16,487
4,971
905
5,120
11,367
0
50,338
L
Ao Kuang
SmokezGVO
Ao Kuang
10,948
2,556
0
2,800
16,348
8,081
228
5,068
11,280
41,877
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
36,558
217
Minions Killed
174
0
Camps Cleared
0
986,112
Distance Traveled
893,086
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,706
669
80
4
0
340,965
2
W
Anubis
13,770
725
100
5
0
272,111
2
L
Cu Chulainn
12,317
648
48
3
0
299,858
2
W
Kali
12,414
653
37
2
0
373,036
1
L
Neith
11,491
605
74
4
0
290,236
0
L
Ao Kuang
12,750
671
52
3
0
302,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role