Player Matchup

Khepri
Khepri
Kuzembooo
Khepri
Level 38
God Stats
6W - 8L
1,785 SR
Queue Stats
15W - 17L
1,729 Elo+
Solo
Zeus
Zeus
Slashik
Zeus
Level 127
God Stats
4W - 9L
1,580 SR
Queue Stats
11W - 20L
1,414 Elo+
Solo
Bastet
Bastet
mars1990
Bastet
Level 128
God Stats
0W - 2L
1,600 SR
Queue Stats
50W - 57L
1,557 Elo+
Solo
Team Averages
Level 98
1,655 SR
1,567 Elo+

VS

Team Averages
Level 144
1,556 SR
1,562 Elo+
Medusa
Medusa
JoshyCC
Medusa
Level 154
God Stats
64W - 51L
1,669 SR
Queue Stats
412W - 237L
1,726 Elo+
Party 1
Chaac
Chaac
Raizentori
Chaac
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 69L
1,459 Elo+
Solo
Persephone
Persephone
Tαrtαrus
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kuzembooo
Khepri
15
2 / 1 / 8
12,234
680
6,360
13,887
17,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
Slashik
Zeus
14
4 / 8 / 5
11,532
641
11,771
17,156
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
mars1990
Bastet
15
3 / 4 / 6
11,112
617
11,979
16,398
7,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JoshyCC
Medusa
15
5 / 5 / 5
11,892
661
10,522
11,806
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
15
1 / 4 / 10
12,191
677
10,430
18,810
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Tαrtαrus
Persephone
17
7 / 2 / 5
13,037
724
19,901
9,442
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
9
Kills
13
13
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
JoshyCC
Medusa
5
5
5
1.5
L
Khepri
Kuzembooo
Khepri
2
1
8
6
W
Chaac
1
4
10
1.5
L
Zeus
Slashik
Zeus
4
8
5
0.81
W
Persephone
Tαrtαrus
Persephone
7
2
5
4.75
L
Bastet
mars1990
Bastet
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
40,853
47,441
Taken
40,058
31,078
Mitigated
26,448
5,102
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JoshyCC
Medusa
10,522
4,848
0
1,554
11,806
5,308
1,641
4,079
7,480
0
52,261
L
Khepri
Kuzembooo
Khepri
6,360
343
0
1,737
13,887
17,362
101
5,029
7,855
31,446
0
W
Chaac
10,430
2,071
1,994
6,287
18,810
18,584
164
9,497
9,313
0
51,551
L
Zeus
Slashik
Zeus
11,771
3,923
0
2,161
17,156
6,326
1,118
7,985
8,612
60,011
0
W
Persephone
Tαrtαrus
Persephone
19,901
1,192
185
2,087
9,442
2,556
262
4,663
4,777
71,920
0
L
Bastet
mars1990
Bastet
11,979
3,831
0
1,204
16,398
7,390
288
5,559
10,479
0
41,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
37,120
193
Minions Killed
239
0
Camps Cleared
0
988,082
Distance Traveled
940,922
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,892
661
82
5
0
295,635
3
L
Khepri
12,234
680
28
2
0
338,641
4
W
Chaac
12,191
677
59
3
0
310,142
3
L
Zeus
11,532
641
102
6
0
282,739
0
W
Persephone
13,037
724
98
5
0
335,145
3
L
Bastet
11,112
617
63
4
0
366,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role