Player Matchup

Hades
Hades
Angle_oh7
Hades
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
379W - 368L
1,470 Elo+
Party 1
Terra
Terra
Joe_Gets_Buckets
Terra
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
576W - 521L
1,462 Elo+
Party 1
Izanami
Izanami
Karmakinss
Izanami
Level 28
God Stats
3W - 2L
1,779 SR
Queue Stats
26W - 33L
1,431 Elo+
Solo
Team Averages
Level 57
1,593 SR
1,454 Elo+

VS

Team Averages
Level 79
1,428 SR
1,370 Elo+
Ganesha
Ganesha
BofaDeezBangers
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Party 2
Scylla
Scylla
JKxFrosty
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,330 Elo+
Party 2
Fenrir
Fenrir
Nutty4chocolat2
Fenrir
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 26L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angle_oh7
Hades
12
1 / 5 / 6
9,899
619
10,382
12,857
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
11,514
720
6,861
16,259
14,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Karmakinss
Izanami
13
5 / 7 / 2
11,146
697
8,142
13,999
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 12
11,436
715
11,864
18,337
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
JKxFrosty
Scylla
9
1 / 3 / 4
8,664
542
3,419
3,591
907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 2 / 0
11,657
729
12,107
15,015
7,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
13
13
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
Angle_oh7
Hades
1
5
6
0.8
L
1
4
12
1.75
L
Scylla
JKxFrosty
Scylla
1
3
4
1
W
3
1
2
4
W
Izanami
Karmakinss
Izanami
5
7
2
0.86
L
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
27,390
43,115
Taken
36,943
24,576
Mitigated
27,486
11,315
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Angle_oh7
Hades
10,382
1,037
683
2,364
12,857
5,593
879
5,165
7,692
24,028
0
L
11,864
1,475
0
1,610
18,337
19,393
0
9,086
8,620
39,607
0
L
Scylla
JKxFrosty
Scylla
3,419
787
0
615
3,591
907
0
276
3,269
14,558
0
W
6,861
1,123
594
5,856
16,259
14,537
821
5,019
11,240
43,594
0
W
Izanami
Karmakinss
Izanami
8,142
4,961
246
1,572
13,999
4,446
1,493
5,786
8,213
0
56,589
L
12,107
4,216
250
3,100
15,015
7,186
0
7,000
7,677
0
37,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
31,757
140
Minions Killed
109
0
Camps Cleared
0
812,354
Distance Traveled
620,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,899
619
26
2
0
266,107
0
L
Ganesha
11,436
715
23
1
0
255,365
0
L
Scylla
8,664
542
31
2
0
112,713
0
W
Terra
11,514
720
46
3
0
316,229
1
W
Izanami
11,146
697
68
4
0
230,018
0
L
Fenrir
11,657
729
55
3
0
252,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role