Player Matchup

Pele
Pele
SEBASYT1
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
briantouris18
Ymir
Level 14
God Stats
3W - 3L
1,668 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
makhu-lu
Heimdallr
Level 17
God Stats
3W - 5L
1,626 SR
Queue Stats
3W - 8L
1,442 Elo+
Party 1
Team Averages
Level 46
1,598 SR
1,461 Elo+

VS

Team Averages
Level 67
1,542 SR
1,587 Elo+
Anubis
Anubis
Anumb
Anubis
Level 29
God Stats
44W - 27L
1,722 SR
Queue Stats
100W - 104L
1,792 Elo+
Solo
Neith
Neith
SchapaT
Neith
Level 47
God Stats
7W - 4L
1,403 SR
Queue Stats
29W - 23L
1,485 Elo+
Party 2
Tyr
Tyr
zaclet
Tyr
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 111L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 2 / 2
7,376
738
4,700
8,813
2,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 1
6,919
692
2,922
13,884
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
makhu-lu
Heimdallr
10
1 / 6 / 1
7,307
731
3,015
8,119
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anumb
Anubis
13
11 / 2 / 2
9,321
932
11,260
5,981
2,631
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SchapaT
Neith
11
2 / 0 / 10
7,778
778
5,424
3,863
1,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
zaclet
Tyr
11
2 / 2 / 9
7,782
778
8,677
10,703
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anumb
Anubis
11
2
2
6
L
Pele
2
2
2
1.5
W
Neith
SchapaT
Neith
2
0
10
7
L
1
7
1
0.21
L
Heimdallr
makhu-lu
Heimdallr
1
6
1
0.25
W
Tyr
zaclet
Tyr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,637
Damage
25,361
30,816
Taken
20,547
9,222
Mitigated
10,232
3,641
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anumb
Anubis
11,260
683
410
1,493
5,981
2,631
198
524
5,457
42,988
0
L
Pele
4,700
1,469
0
712
8,813
2,109
0
2,775
5,942
0
23,969
W
Neith
SchapaT
Neith
5,424
2,107
0
1,038
3,863
1,249
1,000
1,298
2,565
0
22,384
L
2,922
306
0
2,224
13,884
5,181
0
5,312
8,380
11,575
0
L
Heimdallr
makhu-lu
Heimdallr
3,015
1,090
0
705
8,119
1,932
0
3,263
4,785
0
18,084
W
Tyr
zaclet
Tyr
8,677
1,738
0
2,382
10,703
6,352
338
1,691
9,012
0
23,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,602
Gold Earned
24,881
73
Minions Killed
136
0
Camps Cleared
0
531,162
Distance Traveled
600,833
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,321
932
76
8
0
222,285
3
L
Pele
7,376
738
24
2
0
234,741
3
W
Neith
7,778
778
37
4
0
172,140
1
L
Ymir
6,919
692
14
1
0
157,977
2
L
Heimdallr
7,307
731
35
4
0
138,444
0
W
Tyr
7,782
778
23
2
0
206,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role