Player Matchup

Anhur
Anhur
Dirtybreacher
Anhur
Level 18
God Stats
0W - 4L
1,475 SR
Queue Stats
13W - 27L
1,090 Elo+
Party 1
Izanami
Izanami
MAJHardawn
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,066 Elo+
Party 1
Olorun
Olorun
REYESPARTANO97
Olorun
Level 19
God Stats
33W - 43L
1,292 SR
Queue Stats
114W - 113L
1,236 Elo+
Solo
Kukulkan
Kukulkan
Strumple
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,164 Elo+
Party 1
Ares
Ares
bigshrek93
Ares
Level 11
God Stats
0W - 4L
1,374 SR
Queue Stats
7W - 19L
999 Elo+
Party 1
Team Averages
Level 16
1,428 SR
1,111 Elo+

VS

Team Averages
Level 25
1,483 SR
1,307 Elo+
Olorun
Olorun
BelongingBoseck
Olorun
Level 26
God Stats
51W - 43L
1,657 SR
Queue Stats
294W - 293L
1,436 Elo+
Solo
King Arthur
King Arthur
FlamingSausages
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 214L
1,322 Elo+
Solo
Neith
Neith
J_NEZZY_35
Neith
Level 18
God Stats
15W - 13L
1,398 SR
Queue Stats
192W - 202L
1,340 Elo+
Solo
Nu Wa
Nu Wa
Surge Snow
Nu Wa
Level 29
God Stats
5W - 6L
1,383 SR
Queue Stats
8W - 11L
1,069 Elo+
Solo
Hun Batz
Hun Batz
itsjusttyson
Hun Batz
Level 28
God Stats
8W - 10L
1,477 SR
Queue Stats
455W - 460L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,081
472
4,614
7,835
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MAJHardawn
Izanami
8
0 / 7 / 0
5,231
349
3,141
9,415
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 9 / 2
6,157
410
7,658
13,645
4,223
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Strumple
Kukulkan
9
1 / 4 / 0
5,679
379
3,690
6,418
5,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
5,660
377
1,583
12,223
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,362
624
9,986
10,836
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
FlamingSausages
King Arthur
11
0 / 3 / 0
6,741
449
2,927
10,270
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
13
7 / 0 / 2
8,583
572
7,841
6,414
2,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
14
6 / 0 / 3
8,560
571
11,501
5,328
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
itsjusttyson
Hun Batz
12
5 / 2 / 2
7,910
527
5,457
9,560
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
25
25
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
3
1
1
3.5
W
King Arthur
FlamingSausages
King Arthur
0
3
0
0
W
Neith
7
0
2
8
L
Izanami
MAJHardawn
Izanami
0
7
0
0
L
1
9
2
0.22
L
Kukulkan
Strumple
Kukulkan
1
4
0
0.25
W
Nu Wa
6
0
3
7.5
L
0
4
0
0
W
Hun Batz
itsjusttyson
Hun Batz
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
37,712
49,536
Taken
42,408
23,985
Mitigated
14,873
9,011
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,986
7,030
362
5,370
10,836
4,089
2,221
6,120
4,716
54,520
0
L
4,614
2,787
87
3,775
7,835
2,523
1,100
582
7,253
0
20,653
W
King Arthur
FlamingSausages
King Arthur
2,927
605
0
1,080
10,270
3,876
438
1,751
8,519
0
18,677
W
Neith
7,841
4,674
0
3,611
6,414
2,103
1,842
1,210
5,204
0
41,232
L
Izanami
MAJHardawn
Izanami
3,141
2,051
0
213
9,415
3,851
303
5,650
3,765
0
23,095
L
7,658
3,603
502
3,679
13,645
4,223
1,111
6,163
7,482
38,246
0
L
Kukulkan
Strumple
Kukulkan
3,690
1,361
0
0
6,418
5,098
30
3,567
2,851
21,188
2,714
W
Nu Wa
11,501
3,435
0
1,379
5,328
1,810
2,010
1,472
3,856
52,088
0
L
1,583
38
0
755
12,223
8,290
196
5,525
6,698
13,973
0
W
Hun Batz
itsjusttyson
Hun Batz
5,457
2,714
0
1,060
9,560
2,995
0
2,039
7,521
0
40,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
41,156
186
Minions Killed
358
0
Camps Cleared
0
1,019,044
Distance Traveled
1,246,229
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,362
624
102
7
0
269,980
0
L
Anhur
7,081
472
51
3
0
199,091
0
W
King Arthur
6,741
449
33
2
0
231,733
0
W
Neith
8,583
572
72
5
0
235,236
0
L
Izanami
5,231
349
26
2
0
208,285
1
L
Olorun
6,157
410
54
4
0
200,575
5
L
Kukulkan
5,679
379
36
2
0
185,774
0
W
Nu Wa
8,560
571
82
5
0
257,279
1
L
Ares
5,660
377
19
1
0
225,319
2
W
Hun Batz
7,910
527
69
5
0
252,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role