Player Matchup

Thanatos
Thanatos
Craig-Conroy
Thanatos
Level 29
God Stats
5W - 11L
1,286 SR
Queue Stats
145W - 172L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
Kiritoplayer102
Zhong Kui
Level 59
God Stats
13W - 11L
1,261 SR
Queue Stats
695W - 784L
1,332 Elo+
Party 1
Thor
Thor
MamaCocoDied69
Thor
Level 5
God Stats
2W - 4L
1,291 SR
Queue Stats
41W - 69L
1,317 Elo+
Party 3
Danzaburou
Danzaburou
OOakaySellsOut-
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,452 Elo+
Party 1
Nemesis
Nemesis
SourDrip4691
Nemesis
Level 21
God Stats
0W - 2L
1,252 SR
Queue Stats
17W - 15L
1,196 Elo+
Party 3
Team Averages
Level 25
1,318 SR
1,335 Elo+

VS

Team Averages
Level 21
1,469 SR
1,379 Elo+
Xbalanque
Xbalanque
Bouncin
Xbalanque
Level 5
God Stats
1W - 0L
1,758 SR
Queue Stats
2W - 1L
1,161 Elo+
Party 2
Skadi
Skadi
ItsTohsaka
Skadi
Level 23
God Stats
21W - 11L
1,436 SR
Queue Stats
56W - 43L
1,514 Elo+
Party 2
Bellona
Bellona
Kunshina
Bellona
Level 24
God Stats
1W - 1L
1,266 SR
Queue Stats
45W - 50L
1,488 Elo+
Party 2
Neith
Neith
qIx
Neith
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 47L
1,451 Elo+
Party 2
Ares
Ares
smooker94ska
Ares
Level 28
God Stats
17W - 27L
1,385 SR
Queue Stats
40W - 69L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craig-Conroy
Thanatos
20
9 / 4 / 4
13,376
514
12,891
19,270
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Kiritoplayer102
Zhong Kui
20
9 / 4 / 2
13,664
526
24,603
19,309
14,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 1
8,197
315
2,715
11,774
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OOakaySellsOut-
Danzaburou
20
9 / 10 / 5
14,915
574
23,692
26,100
11,635
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
SourDrip4691
Nemesis
19
4 / 7 / 4
12,552
483
5,789
15,717
5,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bouncin
Xbalanque
17
2 / 9 / 2
11,804
454
5,429
19,028
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
18
6 / 7 / 7
12,578
484
10,559
19,938
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Kunshina
Bellona
20
17 / 3 / 3
16,465
633
24,201
23,925
19,767
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
qIx
Neith
18
4 / 7 / 6
12,976
499
10,164
15,574
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 8
11,864
456
8,810
21,628
15,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
31
Kills
31
33
Deaths
31
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bouncin
Xbalanque
2
9
2
0.33
L
Thanatos
Craig-Conroy
Thanatos
9
4
4
2.75
W
Skadi
6
7
7
1.36
L
Zhong Kui
Kiritoplayer102
Zhong Kui
9
4
2
2.5
W
Bellona
Kunshina
Bellona
17
3
3
6.17
L
0
8
1
0.06
L
Danzaburou
OOakaySellsOut-
Danzaburou
9
10
5
1.15
L
Nemesis
SourDrip4691
Nemesis
4
7
4
0.86
W
Neith
qIx
Neith
4
7
6
1
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,690
Damage
59,163
92,170
Taken
100,093
43,897
Mitigated
51,717
36,741
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bouncin
Xbalanque
5,429
3,633
0
4,124
19,028
5,941
2,125
1,111
17,917
0
46,980
L
Thanatos
Craig-Conroy
Thanatos
12,891
4,355
0
15,725
19,270
9,092
0
0
19,270
0
86,632
W
Skadi
10,559
4,940
0
2,725
19,938
5,501
758
9,866
10,072
0
56,509
L
Zhong Kui
Kiritoplayer102
Zhong Kui
24,603
1,691
0
7,242
19,309
14,132
1,927
2,177
17,132
110,425
0
W
Bellona
Kunshina
Bellona
24,201
9,991
0
1,206
23,925
19,767
741
6,493
17,432
0
108,869
L
2,715
799
0
990
11,774
3,200
0
1,558
10,216
0
15,215
L
Danzaburou
OOakaySellsOut-
Danzaburou
23,692
12,988
0
8,424
26,100
11,635
3,791
1,030
25,070
0
98,797
L
Nemesis
SourDrip4691
Nemesis
5,789
2,523
669
3,691
15,717
5,838
1,289
4,045
11,672
0
48,236
W
Neith
qIx
Neith
10,164
4,764
0
3,450
15,574
4,724
6,857
1,662
13,912
0
70,673
W
8,810
565
147
2,444
21,628
15,784
262
5,471
16,157
59,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,704
Gold Earned
65,687
560
Minions Killed
505
0
Camps Cleared
0
2,239,602
Distance Traveled
2,200,386
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,804
454
82
3
0
404,350
0
L
Thanatos
13,376
514
145
6
0
498,087
1
W
Skadi
12,578
484
89
3
0
381,429
0
L
Zhong Kui
13,664
526
153
6
0
478,143
1
W
Bellona
16,465
633
149
6
0
527,112
0
L
Thor
8,197
315
29
1
0
346,820
2
L
Danzaburou
14,915
574
147
6
0
404,992
1
L
Nemesis
12,552
483
86
3
0
511,560
0
W
Neith
12,976
499
99
4
0
466,725
1
W
Ares
11,864
456
86
3
0
420,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role