Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SteveX_Awesome
Chaac
Level 11
God Stats
5W - 3L
1,612 SR
Queue Stats
7W - 8L
1,182 Elo+
Party 2
Bellona
Bellona
TheeBushWookie24
Bellona
Level 16
God Stats
15W - 19L
1,316 SR
Queue Stats
16W - 25L
1,292 Elo+
Party 2
Izanami
Izanami
YngSiiimjx
Izanami
Level 18
God Stats
7W - 9L
1,253 SR
Queue Stats
41W - 48L
1,328 Elo+
Party 2
Hercules
Hercules
getswingled
Hercules
Level 8
God Stats
5W - 7L
1,268 SR
Queue Stats
8W - 18L
1,218 Elo+
Party 2
Team Averages
Level 16
1,390 SR
1,304 Elo+

VS

Team Averages
Level 8
1,334 SR
1,244 Elo+
Odin
Odin
JPJSmem
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
dZ Turtlez
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
961 Elo+
Party 3
Hel
Hel
missthang123454
Hel
Level 6
God Stats
0W - 3L
1,184 SR
Queue Stats
0W - 4L
961 Elo+
Party 3
Olorun
Olorun
proudcer
Olorun
Level 18
God Stats
48W - 64L
1,389 SR
Queue Stats
52W - 69L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
sinisterbeing666
Tsukuyomi
Level 5
God Stats
0W - 1L
1,098 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
8 / 0 / 34
11,197
1,244
16,603
16,424
10,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 23
9,836
1,093
9,161
7,744
4,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 0 / 29
11,098
1,233
17,954
8,997
10,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
YngSiiimjx
Izanami
18
26 / 0 / 17
12,512
1,390
26,383
8,242
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
getswingled
Hercules
15
4 / 0 / 19
9,014
1,002
6,075
5,319
4,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JPJSmem
Odin
13
1 / 15 / 0
7,819
869
8,461
19,708
18,410
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
dZ Turtlez
Ne Zha
14
0 / 12 / 0
7,854
873
6,742
17,599
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 0
7,613
846
6,388
13,548
3,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
proudcer
Olorun
13
0 / 10 / 1
7,942
882
8,165
17,654
13,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
13
1 / 12 / 0
7,762
862
9,213
15,477
5,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
3
58
Kills
2
2
Deaths
58
122
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
0
34
25
L
Odin
JPJSmem
Odin
1
15
0
0.07
W
7
2
23
9.25
W
13
0
29
27.5
W
Izanami
YngSiiimjx
Izanami
26
0
17
34.5
L
Ne Zha
dZ Turtlez
Ne Zha
0
12
0
0
W
Hercules
getswingled
Hercules
4
0
19
13.5
L
0
9
0
0
L
Olorun
proudcer
Olorun
0
10
1
0.05
L
Tsukuyomi
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,176
Damage
38,969
46,726
Taken
83,986
32,962
Mitigated
46,911
15,384
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,603
3,219
0
10,030
16,424
10,003
0
4,138
12,186
29,469
0
L
Odin
JPJSmem
Odin
8,461
4,040
0
155
19,708
18,410
0
4,561
15,147
0
13,263
W
9,161
2,877
0
1,315
7,744
4,579
0
2,836
4,858
0
19,146
W
17,954
7,808
0
941
8,997
10,597
0
2,195
6,677
453
26,795
W
Izanami
YngSiiimjx
Izanami
26,383
21,346
0
1,501
8,242
3,644
0
3,790
4,427
0
39,104
L
Ne Zha
dZ Turtlez
Ne Zha
6,742
3,878
0
1,025
17,599
5,967
0
3,755
13,844
0
20,666
W
Hercules
getswingled
Hercules
6,075
2,171
443
1,154
5,319
4,139
0
1,594
3,725
0
12,126
L
6,388
1,752
596
680
13,548
3,645
0
2,088
11,460
22,311
0
L
Olorun
proudcer
Olorun
8,165
4,102
200
686
17,654
13,870
0
3,082
14,572
22,442
0
L
Tsukuyomi
9,213
2,566
0
194
15,477
5,019
0
3,570
11,907
0
21,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,657
Gold Earned
38,990
137
Minions Killed
124
2
Camps Cleared
1
779,872
Distance Traveled
701,522
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,197
1,244
42
5
0
170,241
0
L
Odin
7,819
869
10
1
0
143,622
0
W
Chaac
9,836
1,093
25
3
0
119,790
0
W
Bellona
11,098
1,233
21
2
0
179,382
0
W
Izanami
12,512
1,390
36
4
0
161,281
0
L
Ne Zha
7,854
873
40
4
0
149,992
1
W
Hercules
9,014
1,002
13
1
2
149,178
2
L
Hel
7,613
846
34
4
1
141,611
0
L
Olorun
7,942
882
23
3
0
112,515
0
L
Tsukuyomi
7,762
862
17
2
0
153,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role