Player Matchup

Fenrir
Fenrir
LilCumber5
Fenrir
Level 98
God Stats
8W - 4L
1,615 SR
Queue Stats
19W - 16L
1,539 Elo+
Party 1
Chronos
Chronos
MinnesotaB S
Chronos
Level 139
God Stats
2W - 1L
1,888 SR
Queue Stats
162W - 125L
1,697 Elo+
Party 1
Geb
Geb
Pfunk321
Geb
Level 32
God Stats
11W - 6L
1,839 SR
Queue Stats
254W - 205L
1,705 Elo+
Party 1
Chiron
Chiron
TheDekingRican
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,777 Elo+
Party 1
Janus
Janus
Vision vF
Janus
Level 102
God Stats
6W - 6L
1,719 SR
Queue Stats
68W - 70L
1,523 Elo+
Party 1
Team Averages
Level 80
1,712 SR
1,648 Elo+

VS

Team Averages
Level 44
1,555 SR
1,499 Elo+
Ao Kuang
Ao Kuang
ALB3RT1K1NG
Ao Kuang
Level 44
God Stats
18W - 23L
1,383 SR
Queue Stats
302W - 336L
1,527 Elo+
Party 2
Hera
Hera
RST Dkero24
Hera
Level 62
God Stats
21W - 21L
1,558 SR
Queue Stats
313W - 369L
1,420 Elo+
Party 3
Bellona
Bellona
RST Killer2605
Bellona
Level 46
God Stats
12W - 8L
1,470 SR
Queue Stats
49W - 49L
1,450 Elo+
Party 3
Ymir
Ymir
RSTOB3Y
Ymir
Level 36
God Stats
2W - 2L
1,708 SR
Queue Stats
33W - 41L
1,481 Elo+
Party 3
Skadi
Skadi
Tanqsam13
Skadi
Level 33
God Stats
202W - 206L
1,656 SR
Queue Stats
227W - 258L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LilCumber5
Fenrir
15
4 / 2 / 9
9,529
561
6,498
9,320
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
MinnesotaB S
Chronos
18
5 / 0 / 3
10,877
640
13,765
17,631
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 13
8,481
499
2,523
11,515
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 4
9,094
535
7,314
9,342
3,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Vision vF
Janus
16
8 / 0 / 8
10,374
610
11,307
5,306
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALB3RT1K1NG
Ao Kuang
13
4 / 5 / 1
8,270
486
6,181
14,032
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
7,396
435
4,646
8,409
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,885
464
8,483
14,271
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
RSTOB3Y
Ymir
9
1 / 2 / 5
7,083
417
2,424
10,498
5,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Tanqsam13
Skadi
12
3 / 6 / 1
7,887
464
7,064
12,510
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
8
8
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALB3RT1K1NG
Ao Kuang
4
5
1
0.9
W
Fenrir
LilCumber5
Fenrir
4
2
9
4.25
W
Chronos
MinnesotaB S
Chronos
5
0
3
6.5
W
0
3
13
2.17
L
0
6
2
0.17
L
0
3
0
0
L
Ymir
RSTOB3Y
Ymir
1
2
5
1.75
L
Skadi
Tanqsam13
Skadi
3
6
1
0.58
W
5
3
4
2.33
W
Janus
Vision vF
Janus
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
28,798
53,114
Taken
59,720
24,384
Mitigated
27,201
21,799
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALB3RT1K1NG
Ao Kuang
6,181
1,481
0
3,866
14,032
5,081
0
4,344
9,688
50,219
0
W
Fenrir
LilCumber5
Fenrir
6,498
474
0
3,983
9,320
3,693
1,274
2,246
7,016
0
51,377
W
Chronos
MinnesotaB S
Chronos
13,765
3,655
0
9,526
17,631
6,522
2,310
2,597
14,427
89,968
0
W
2,523
319
949
2,138
11,515
9,199
256
2,466
9,049
14,428
0
L
4,646
1,352
171
812
8,409
2,968
702
3,924
4,485
38,705
0
L
8,483
1,492
219
4,704
14,271
9,892
0
10,674
3,597
0
48,124
L
Ymir
RSTOB3Y
Ymir
2,424
620
0
2,417
10,498
5,068
102
4,463
6,035
17,896
0
L
Skadi
Tanqsam13
Skadi
7,064
2,573
70
3,654
12,510
4,192
490
4,190
8,320
0
44,444
W
7,314
3,197
840
2,982
9,342
3,228
1,505
3,804
5,458
0
47,098
W
Janus
Vision vF
Janus
11,307
732
0
1,381
5,306
1,742
1,409
1,798
3,388
62,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
38,521
424
Minions Killed
390
0
Camps Cleared
0
1,711,895
Distance Traveled
1,526,626
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,270
486
83
5
0
314,511
1
W
Fenrir
9,529
561
84
5
0
378,370
1
W
Chronos
10,877
640
159
9
0
339,127
0
W
Geb
8,481
499
25
1
0
322,210
0
L
Hera
7,396
435
82
5
0
286,183
2
L
Bellona
7,885
464
106
6
0
331,225
1
L
Ymir
7,083
417
43
3
0
288,493
10
L
Skadi
7,887
464
76
4
0
306,214
4
W
Chiron
9,094
535
56
3
0
322,639
2
W
Janus
10,374
610
100
6
0
349,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role