Player Matchup

Ganesha
Ganesha
EliteRBS
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,602 Elo+
Solo
Skadi
Skadi
ExtraBranch4834
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
PlanB ls PlanA
Amaterasu
Level 13
God Stats
3W - 2L
1,555 SR
Queue Stats
8W - 4L
1,504 Elo+
Party 2
Sol
Sol
ZooKeeper1146
Sol
Level 15
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Nemesis
Nemesis
o Viintage o
Nemesis
Level 29
God Stats
26W - 31L
1,514 SR
Queue Stats
649W - 651L
1,590 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,582 Elo+

VS

Team Averages
Level 42
1,370 SR
1,490 Elo+
Nu Wa
Nu Wa
NotV2Cosby
Nu Wa
Level 16
God Stats
4W - 0L
1,384 SR
Queue Stats
102W - 99L
1,600 Elo+
Solo
Medusa
Medusa
OrgasmicTwinkyz
Medusa
Level 8
God Stats
1W - 2L
1,306 SR
Queue Stats
6W - 9L
1,550 Elo+
Solo
Da Ji
Da Ji
ShootinDXcloud
Da Ji
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 398L
1,468 Elo+
Party 1
King Arthur
King Arthur
TT ElTorzido TT
King Arthur
Level 26
God Stats
7W - 5L
1,336 SR
Queue Stats
174W - 159L
1,607 Elo+
Solo
Cthulhu
Cthulhu
VeteranChimp252
Cthulhu
Level 3
God Stats
8W - 6L
1,326 SR
Queue Stats
206W - 248L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EliteRBS
Ganesha
10
0 / 8 / 3
6,725
448
4,136
14,312
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 2
7,098
473
7,075
9,818
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PlanB ls PlanA
Amaterasu
12
1 / 2 / 0
7,567
504
1,927
9,991
6,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 9 / 1
5,500
367
2,020
9,570
2,072
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
o Viintage o
Nemesis
11
1 / 5 / 1
6,944
463
4,656
11,936
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 0 / 7
8,123
542
8,228
5,702
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 2 / 1
8,334
556
11,585
10,841
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
8 / 3 / 3
8,155
544
10,202
10,629
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TT ElTorzido TT
King Arthur
15
6 / 0 / 1
9,147
610
9,263
10,547
6,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 7
7,844
523
3,840
6,210
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
28
28
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
EliteRBS
Ganesha
0
8
3
0.19
L
3
4
2
1
W
Nu Wa
3
0
7
6.5
W
9
2
1
4.75
L
Amaterasu
PlanB ls PlanA
Amaterasu
1
2
0
0.5
W
8
3
3
3.17
W
King Arthur
TT ElTorzido TT
King Arthur
6
0
1
6.5
W
2
1
7
5.5
L
0
9
1
0.06
L
Nemesis
o Viintage o
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
43,118
55,627
Taken
43,929
21,759
Mitigated
19,167
7,689
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
EliteRBS
Ganesha
4,136
504
0
616
14,312
6,522
0
2,816
11,360
21,278
0
L
7,075
2,771
0
1,752
9,818
3,052
0
2,341
7,349
0
32,857
W
Nu Wa
8,228
1,990
0
1,736
5,702
1,797
1,753
1,203
4,499
38,753
0
W
11,585
5,963
0
3,965
10,841
3,616
696
1,854
8,987
0
51,440
L
Amaterasu
PlanB ls PlanA
Amaterasu
1,927
678
0
2,244
9,991
6,278
0
1,502
8,216
0
25,270
W
10,202
2,463
0
580
10,629
4,196
213
693
9,936
0
43,007
W
King Arthur
TT ElTorzido TT
King Arthur
9,263
1,642
0
2,629
10,547
6,617
173
975
9,572
0
65,583
W
3,840
238
532
1,445
6,210
2,941
128
1,431
4,779
15,474
0
L
2,020
1,253
0
1,802
9,570
2,072
191
2,408
6,816
18,926
0
L
Nemesis
o Viintage o
Nemesis
4,656
1,499
0
1,275
11,936
3,835
0
2,175
9,651
0
41,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
41,603
243
Minions Killed
359
0
Camps Cleared
0
1,316,665
Distance Traveled
1,385,856
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,725
448
13
1
0
277,273
2
L
Skadi
7,098
473
71
5
0
264,308
3
W
Nu Wa
8,123
542
58
4
0
270,154
8
W
Medusa
8,334
556
67
4
0
252,882
0
L
Amaterasu
7,567
504
66
4
0
286,218
2
W
Da Ji
8,155
544
63
4
0
272,724
0
W
King Arthur
9,147
610
139
9
0
286,005
3
W
Cthulhu
7,844
523
32
2
0
304,091
0
L
Sol
5,500
367
31
2
0
203,241
0
L
Nemesis
6,944
463
62
4
0
285,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role