Player Matchup

Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CapitaoMain
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
LokiVrag
Ullr
Level 116
God Stats
35W - 61L
1,592 SR
Queue Stats
389W - 495L
1,512 Elo+
Party 3
Hercules
Hercules
LordCameron
Hercules
Level 69
God Stats
0W - 3L
1,343 SR
Queue Stats
7W - 14L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
iBexal
Nu Wa
Level 124
God Stats
0W - 2L
1,343 SR
Queue Stats
116W - 124L
1,502 Elo+
Party 1
Team Averages
Level 108
1,455 SR
1,492 Elo+

VS

Team Averages
Level 116
1,462 SR
1,683 Elo+
Persephone
Persephone
Klafferr
Persephone
Level 140
God Stats
1W - 1L
1,308 SR
Queue Stats
393W - 170L
1,775 Elo+
Party 2
Skadi
Skadi
MrsRex
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Nakabaki
Ymir
Level 160
God Stats
31W - 9L
1,500 SR
Queue Stats
980W - 304L
1,892 Elo+
Party 2
Guan Yu
Guan Yu
Parasprite
Guan Yu
Level 154
God Stats
6W - 0L
1,500 SR
Queue Stats
377W - 128L
1,747 Elo+
Party 2
Nemesis
Nemesis
Scrublet
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 5 / 3
7,785
458
6,290
15,950
10,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
15
3 / 1 / 1
9,017
530
3,207
10,693
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
15
1 / 4 / 7
8,779
516
8,867
10,931
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
LordCameron
Hercules
14
0 / 4 / 0
7,310
430
6,240
23,787
12,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
iBexal
Nu Wa
13
0 / 3 / 5
7,811
459
9,627
9,931
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Klafferr
Persephone
16
4 / 1 / 7
10,156
597
9,220
6,397
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
MrsRex
Skadi
16
4 / 2 / 3
10,062
592
5,820
8,924
2,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 4 / 7
9,773
575
9,258
14,736
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Parasprite
Guan Yu
16
2 / 1 / 2
9,929
584
16,976
14,418
13,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Scrublet
Nemesis
17
4 / 1 / 7
10,116
595
9,379
14,636
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
8
Kills
17
17
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
3
1.1
L
Apollo
3
1
1
3.5
W
Persephone
Klafferr
Persephone
4
1
7
7.5
L
Ullr
1
4
7
1.13
L
Hercules
LordCameron
Hercules
0
4
0
0
W
Skadi
MrsRex
Skadi
4
2
3
2.75
W
Ymir
3
4
7
1.63
W
Guan Yu
Parasprite
Guan Yu
2
1
2
3
W
Nemesis
Scrublet
Nemesis
4
1
7
7.5
L
Nu Wa
iBexal
Nu Wa
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,231
Damage
50,653
71,292
Taken
59,111
34,553
Mitigated
35,268
22,476
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,290
1,368
319
2,552
15,950
10,831
0
7,351
8,370
28,937
0
L
Apollo
3,207
1,076
0
2,655
10,693
3,788
0
2,360
8,198
0
62,046
W
Persephone
Klafferr
Persephone
9,220
1,564
0
2,606
6,397
2,130
501
3,237
2,954
58,080
0
L
Ullr
8,867
5,341
0
2,227
10,931
3,789
0
2,448
8,429
0
61,914
L
Hercules
LordCameron
Hercules
6,240
3,103
0
12,962
23,787
12,907
0
551
22,386
0
42,333
W
Skadi
MrsRex
Skadi
5,820
3,369
0
1,402
8,924
2,955
1,449
2,641
6,172
0
63,170
W
Ymir
9,258
1,741
0
2,288
14,736
10,909
695
5,934
8,595
40,018
0
W
Guan Yu
Parasprite
Guan Yu
16,976
3,938
38
9,524
14,418
13,341
1,297
624
13,125
0
63,499
W
Nemesis
Scrublet
Nemesis
9,379
4,828
0
6,896
14,636
5,933
656
2,710
11,772
0
78,620
L
Nu Wa
iBexal
Nu Wa
9,627
750
0
1,761
9,931
3,238
0
5,103
4,556
56,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
50,036
434
Minions Killed
530
0
Camps Cleared
0
1,563,045
Distance Traveled
1,739,963
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,785
458
41
2
0
312,249
5
L
Apollo
9,017
530
102
6
0
344,770
3
W
Persephone
10,156
597
111
7
0
346,256
10
L
Ullr
8,779
516
115
7
0
289,367
5
L
Hercules
7,310
430
62
4
0
302,014
3
W
Skadi
10,062
592
129
8
0
340,846
3
W
Ymir
9,773
575
50
3
0
328,587
7
W
Guan Yu
9,929
584
111
7
0
346,577
4
W
Nemesis
10,116
595
129
8
0
377,697
3
L
Nu Wa
7,811
459
114
7
0
314,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role