Player Matchup

Neith
Neith
AIDENTIX
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Solo
Scylla
Scylla
AirlessPlayer
Scylla
Level 28
God Stats
8W - 7L
1,687 SR
Queue Stats
121W - 111L
1,465 Elo+
Solo
Guan Yu
Guan Yu
BadgerKaz
Guan Yu
Level 3
God Stats
8W - 7L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Fenrir
Fenrir
Sheyyy7
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 50L
1,447 Elo+
Solo
Ymir
Ymir
pame250810
Ymir
Level 25
God Stats
7W - 8L
1,201 SR
Queue Stats
141W - 193L
1,396 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,401 Elo+

VS

Team Averages
Level 24
1,388 SR
1,299 Elo+
Set
Set
Excelsior146
Set
Level 20
God Stats
4W - 7L
1,313 SR
Queue Stats
32W - 45L
1,298 Elo+
Party 1
Hachiman
Hachiman
GrayWolfGaming1
Hachiman
Level 26
God Stats
0W - 2L
1,160 SR
Queue Stats
1W - 9L
1,245 Elo+
Solo
Bellona
Bellona
RumorTB
Bellona
Level 18
God Stats
7W - 11L
1,465 SR
Queue Stats
33W - 44L
1,314 Elo+
Party 1
Athena
Athena
niicarus
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 69L
1,261 Elo+
Solo
Ra
Ra
snorb93
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 357L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AIDENTIX
Neith
13
6 / 1 / 7
8,088
539
9,406
5,785
1,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 3
8,612
574
8,016
4,437
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
BadgerKaz
Guan Yu
13
3 / 2 / 3
8,062
537
4,607
12,055
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Sheyyy7
Fenrir
17
8 / 2 / 3
9,902
660
7,056
10,714
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 6
7,921
528
8,518
9,424
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,165
411
4,005
9,586
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
10
1 / 5 / 0
6,103
407
3,550
11,237
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RumorTB
Bellona
12
2 / 5 / 1
7,116
474
5,898
9,013
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
niicarus
Athena
10
0 / 6 / 2
6,470
431
1,597
14,428
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 0
7,173
478
3,475
7,362
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
26
Kills
6
7
Deaths
26
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AIDENTIX
Neith
6
1
7
9.5
W
6
1
3
7.5
W
Guan Yu
BadgerKaz
Guan Yu
3
2
3
2.25
L
2
6
0
0.33
L
Hachiman
1
5
0
0.2
L
Bellona
RumorTB
Bellona
2
5
1
0.5
W
Fenrir
Sheyyy7
Fenrir
8
2
3
4.75
L
Athena
niicarus
Athena
0
6
2
0.17
W
3
1
6
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
18,525
42,415
Taken
51,626
20,324
Mitigated
21,515
13,598
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AIDENTIX
Neith
9,406
5,986
0
3,808
5,785
1,750
1,669
2,243
3,542
0
35,225
W
8,016
1,647
0
912
4,437
1,491
3,506
1,741
2,696
48,311
0
W
Guan Yu
BadgerKaz
Guan Yu
4,607
1,204
506
5,006
12,055
7,020
592
0
11,605
0
23,021
L
4,005
1,940
0
250
9,586
2,621
0
2,173
7,204
0
23,600
L
Hachiman
3,550
2,296
0
2,388
11,237
2,729
193
3,644
7,549
0
27,502
L
Bellona
RumorTB
Bellona
5,898
1,723
0
1,304
9,013
6,411
33
0
8,613
0
23,659
W
Fenrir
Sheyyy7
Fenrir
7,056
1,289
0
2,745
10,714
4,965
0
75
10,564
0
80,225
L
Athena
niicarus
Athena
1,597
1,045
0
1,751
14,428
7,528
0
7,296
7,128
14,557
0
W
8,518
570
0
621
9,424
5,098
0
1,013
8,411
35,235
0
L
3,475
454
0
2,140
7,362
2,226
0
2,975
4,123
38,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
33,027
370
Minions Killed
251
0
Camps Cleared
0
1,362,265
Distance Traveled
1,324,971
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,088
539
54
4
0
231,380
0
W
Scylla
8,612
574
89
6
0
256,256
4
W
Guan Yu
8,062
537
50
3
0
323,482
5
L
Set
6,165
411
43
3
0
291,415
0
L
Hachiman
6,103
407
51
3
0
234,063
5
L
Bellona
7,116
474
54
4
0
278,764
3
W
Fenrir
9,902
660
121
8
0
272,339
0
L
Athena
6,470
431
18
1
0
251,208
0
W
Ymir
7,921
528
56
4
0
278,808
2
L
Ra
7,173
478
85
6
0
269,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role