Player Matchup

Fafnir
Fafnir
Ginger_987
Fafnir
Level 40
God Stats
15W - 24L
1,414 SR
Queue Stats
174W - 225L
1,349 Elo+
Party 3
Guan Yu
Guan Yu
OTM-_-Toesauce
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 97L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
OTM-_-Turtletoes
Ao Kuang
Level 42
God Stats
2W - 4L
1,074 SR
Queue Stats
64W - 100L
1,293 Elo+
Party 1
Anhur
Anhur
PajamaPastrami
Anhur
Level 51
God Stats
0W - 4L
1,032 SR
Queue Stats
102W - 123L
1,299 Elo+
Party 1
Ravana
Ravana
Rabaz
Ravana
Level 87
God Stats
10W - 21L
1,430 SR
Queue Stats
131W - 177L
1,347 Elo+
Party 3
Team Averages
Level 49
1,290 SR
1,316 Elo+

VS

Team Averages
Level 51
1,540 SR
1,315 Elo+
Mercury
Mercury
DrGemz
Mercury
Level 66
God Stats
4W - 0L
1,758 SR
Queue Stats
26W - 33L
1,294 Elo+
Party 2
Discordia
Discordia
Frostfur05
Discordia
Level 69
God Stats
9W - 2L
1,492 SR
Queue Stats
440W - 503L
1,382 Elo+
Solo
Chaac
Chaac
Nickthebrick2
Chaac
Level 26
God Stats
10W - 9L
1,458 SR
Queue Stats
19W - 27L
1,306 Elo+
Party 2
Cupid
Cupid
crashj3
Cupid
Level 65
God Stats
20W - 16L
1,621 SR
Queue Stats
100W - 120L
1,312 Elo+
Party 2
Cerberus
Cerberus
funnyman4560
Cerberus
Level 28
God Stats
9W - 19L
1,371 SR
Queue Stats
29W - 46L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ginger_987
Fafnir
10
1 / 3 / 1
6,176
475
3,518
10,202
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
4,655
358
1,289
2,932
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
5,669
436
2,520
6,904
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 1
5,928
456
5,723
8,690
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Rabaz
Ravana
10
0 / 1 / 1
5,665
436
2,312
4,222
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrGemz
Mercury
13
5 / 0 / 1
7,449
573
4,613
8,618
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Frostfur05
Discordia
12
0 / 1 / 1
6,712
516
3,391
4,897
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,225
479
2,605
5,827
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
crashj3
Cupid
11
3 / 0 / 0
6,098
469
5,463
5,540
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
funnyman4560
Cerberus
11
0 / 2 / 3
6,311
485
3,407
7,277
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
DrGemz
Mercury
5
0
1
5.5
W
Discordia
Frostfur05
Discordia
0
1
1
0.5
L
Fafnir
Ginger_987
Fafnir
1
3
1
0.5
W
0
2
0
0
L
0
0
1
0.5
L
2
2
0
1
L
1
2
1
0.75
L
Ravana
Rabaz
Ravana
0
1
1
0.5
W
Cupid
crashj3
Cupid
3
0
0
3
W
Cerberus
funnyman4560
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,362
Damage
19,479
32,950
Taken
32,159
16,855
Mitigated
14,012
9,454
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DrGemz
Mercury
4,613
2,125
0
1,080
8,618
2,510
0
963
7,655
0
53,852
W
Discordia
Frostfur05
Discordia
3,391
532
0
607
4,897
1,293
530
1,255
3,642
34,182
0
L
Fafnir
Ginger_987
Fafnir
3,518
1,053
0
2,521
10,202
8,457
31
2,211
7,991
25,497
0
W
2,605
173
0
976
5,827
5,443
1,291
302
5,525
0
27,411
L
1,289
259
0
493
2,932
1,472
85
0
2,756
0
8,032
L
2,520
533
0
1,461
6,904
2,882
347
2,457
4,023
15,463
0
L
5,723
2,265
0
3,425
8,690
2,642
0
1,503
7,147
0
33,443
L
Ravana
Rabaz
Ravana
2,312
561
0
1,554
4,222
1,402
0
163
4,009
0
26,797
W
Cupid
crashj3
Cupid
5,463
3,276
242
1,766
5,540
1,255
641
1,329
4,211
0
34,117
W
Cerberus
funnyman4560
Cerberus
3,407
142
0
1,797
7,277
3,511
0
2,189
5,088
21,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
32,795
190
Minions Killed
337
0
Camps Cleared
0
1,064,178
Distance Traveled
1,148,984
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,449
573
94
7
0
253,463
0
W
Discordia
6,712
516
79
6
0
229,865
3
L
Fafnir
6,176
475
38
3
0
236,881
0
W
Chaac
6,225
479
50
4
0
220,318
2
L
Guan Yu
4,655
358
18
1
0
139,301
0
L
Ao Kuang
5,669
436
20
2
0
232,953
1
L
Anhur
5,928
456
53
4
0
196,878
4
L
Ravana
5,665
436
61
5
0
258,165
0
W
Cupid
6,098
469
67
5
0
201,997
1
W
Cerberus
6,311
485
47
4
0
243,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role