Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
EatMyPinto
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,634 Elo+
Solo
Cupid
Cupid
MrMacana333
Cupid
Level 15
God Stats
5W - 4L
1,462 SR
Queue Stats
99W - 63L
1,679 Elo+
Party 2
Fenrir
Fenrir
elcerealoco
Fenrir
Level 160
God Stats
10W - 11L
1,549 SR
Queue Stats
333W - 271L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
monkeyqb
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,601 Elo+
Solo
Team Averages
Level 50
1,502 SR
1,603 Elo+

VS

Team Averages
Level 16
1,540 SR
1,532 Elo+
Bellona
Bellona
Filled_Ghost
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 37L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Ihatedavid1
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 44L
1,347 Elo+
Party 1
Anubis
Anubis
SoapStone101
Anubis
Level 29
God Stats
4W - 6L
1,417 SR
Queue Stats
113W - 106L
1,630 Elo+
Solo
Danzaburou
Danzaburou
UltraSaiyan17
Danzaburou
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 126L
1,607 Elo+
Solo
Achilles
Achilles
winkwink69
Achilles
Level 15
God Stats
4W - 0L
1,782 SR
Queue Stats
11W - 7L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 7 / 1
9,293
422
3,700
13,157
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
10
0 / 5 / 0
7,254
330
2,655
13,657
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 0
8,428
383
5,819
15,879
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
16
5 / 7 / 2
10,081
458
12,544
22,502
11,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
monkeyqb
Nu Wa
13
1 / 9 / 1
8,756
398
6,622
11,873
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Filled_Ghost
Bellona
18
5 / 0 / 6
12,005
546
9,194
23,442
22,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Ihatedavid1
Kukulkan
19
9 / 2 / 8
13,072
594
10,869
11,330
4,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
19
3 / 2 / 6
13,095
595
10,929
11,238
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UltraSaiyan17
Danzaburou
18
1 / 2 / 10
12,543
570
7,124
9,701
3,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
winkwink69
Achilles
20
13 / 1 / 8
14,008
637
15,482
14,942
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
7
Kills
31
31
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
1
0.21
L
Horus
0
5
0
0
W
Bellona
Filled_Ghost
Bellona
5
0
6
8
W
Kukulkan
Ihatedavid1
Kukulkan
9
2
8
6.5
L
0
3
0
0
W
Anubis
3
2
6
3
W
Danzaburou
UltraSaiyan17
Danzaburou
1
2
10
3
L
Fenrir
5
7
2
0.86
L
Nu Wa
monkeyqb
Nu Wa
1
9
1
0.17
W
Achilles
winkwink69
Achilles
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
53,598
77,068
Taken
70,653
31,397
Mitigated
45,157
18,744
Healing
29,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,700
230
251
3,795
13,157
3,164
0
5,876
7,281
51,811
0
L
Horus
2,655
855
478
2,992
13,657
8,741
0
3,799
9,858
7,404
13,721
W
Bellona
Filled_Ghost
Bellona
9,194
2,739
0
12,900
23,442
22,150
1,971
1,629
21,813
0
90,071
W
Kukulkan
Ihatedavid1
Kukulkan
10,869
719
0
984
11,330
4,617
1,429
2,173
9,157
87,085
0
L
5,819
3,333
27
5,179
15,879
4,582
0
1,090
14,789
0
57,007
W
Anubis
10,929
421
0
5,989
11,238
6,385
638
2,883
8,355
78,065
0
W
Danzaburou
UltraSaiyan17
Danzaburou
7,124
2,125
0
3,952
9,701
3,616
9,134
1,062
8,639
0
77,800
L
Fenrir
12,544
4,207
0
5,872
22,502
11,560
0
5,453
17,049
0
69,054
L
Nu Wa
monkeyqb
Nu Wa
6,622
1,461
0
150
11,873
3,350
200
5,580
6,293
39,551
0
W
Achilles
winkwink69
Achilles
15,482
5,478
0
5,265
14,942
8,389
3,162
3,281
11,661
0
94,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
64,723
437
Minions Killed
686
0
Camps Cleared
0
1,715,043
Distance Traveled
2,042,970
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,293
422
99
5
0
325,181
6
L
Horus
7,254
330
44
2
0
280,664
4
W
Bellona
12,005
546
104
5
0
414,405
3
W
Kukulkan
13,072
594
140
6
0
403,544
2
L
Cupid
8,428
383
110
5
0
347,360
2
W
Anubis
13,095
595
156
7
0
357,488
6
W
Danzaburou
12,543
570
157
7
0
371,392
3
L
Fenrir
10,081
458
104
5
0
430,599
1
L
Nu Wa
8,756
398
80
4
0
331,239
0
W
Achilles
14,008
637
129
6
0
496,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role