Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Almost Sexy
Cthulhu
Level 27
God Stats
8W - 1L
1,844 SR
Queue Stats
12W - 9L
1,894 Elo+
Party 3
Mercury
Mercury
MoneyTeamFlex
Mercury
Level 71
God Stats
11W - 7L
1,570 SR
Queue Stats
80W - 82L
1,490 Elo+
Party 1
He Bo
He Bo
Vanixly
He Bo
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 35L
1,753 Elo+
Party 3
Anubis
Anubis
XxIVORYYxX
Anubis
Level 16
God Stats
43W - 27L
1,645 SR
Queue Stats
55W - 52L
1,534 Elo+
Party 1
Team Averages
Level 57
1,612 SR
1,634 Elo+

VS

Team Averages
Level 55
1,380 SR
1,380 Elo+
Ra
Ra
CobblerIV
Ra
Level 22
God Stats
0W - 4L
1,192 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DrProfessorBeatz
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,568 Elo+
Solo
Athena
Athena
JEDELITE11
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
XPRODIGY LEGEND
Skadi
Level 37
God Stats
3W - 3L
1,505 SR
Queue Stats
5W - 6L
1,393 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iiBigThicccc
Cu Chulainn
Level 64
God Stats
3W - 4L
1,201 SR
Queue Stats
4W - 8L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 2 / 11
8,888
556
9,471
8,358
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Almost Sexy
Cthulhu
15
10 / 0 / 5
10,078
630
13,403
12,187
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
15
9 / 0 / 6
9,724
608
7,066
9,220
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Vanixly
He Bo
14
0 / 1 / 3
8,048
503
4,054
6,089
1,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
XxIVORYYxX
Anubis
15
5 / 2 / 4
9,135
571
5,898
6,147
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,966
498
3,445
7,880
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
10
1 / 7 / 1
6,866
429
2,933
13,373
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
JEDELITE11
Athena
11
1 / 8 / 0
7,379
461
2,170
13,931
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 2
7,486
468
6,191
9,697
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
iiBigThicccc
Cu Chulainn
13
2 / 1 / 0
7,990
499
5,110
12,621
8,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
28
Kills
5
5
Deaths
28
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
11
4.75
W
Cthulhu
Almost Sexy
Cthulhu
10
0
5
12.5
L
0
6
1
0.08
L
Tsukuyomi
1
7
1
0.21
L
Athena
JEDELITE11
Athena
1
8
0
0.13
W
Mercury
9
0
6
12
W
He Bo
Vanixly
He Bo
0
1
3
1.5
L
1
6
2
0.33
W
Anubis
XxIVORYYxX
Anubis
5
2
4
3.5
L
Cu Chulainn
iiBigThicccc
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
19,849
42,001
Taken
57,502
21,023
Mitigated
28,969
9,496
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,471
3,544
0
2,507
8,358
2,507
4,015
735
7,617
0
47,197
W
Cthulhu
Almost Sexy
Cthulhu
13,403
1,727
0
2,313
12,187
10,291
538
1,669
10,283
49,685
0
L
3,445
342
399
809
7,880
1,996
360
3,408
4,472
48,961
0
L
Tsukuyomi
2,933
490
0
3,842
13,373
4,277
0
4,231
9,142
0
31,592
L
Athena
JEDELITE11
Athena
2,170
591
0
910
13,931
10,934
0
5,412
8,519
29,210
0
W
Mercury
7,066
3,692
0
404
9,220
3,824
57
1,031
8,081
0
59,190
W
He Bo
Vanixly
He Bo
4,054
184
183
2,101
6,089
1,782
798
414
5,542
39,452
0
L
6,191
3,039
0
1,343
9,697
2,780
0
2,609
7,088
0
38,567
W
Anubis
XxIVORYYxX
Anubis
5,898
62
0
1,988
6,147
2,619
1,550
1,972
3,999
48,343
0
L
Cu Chulainn
iiBigThicccc
Cu Chulainn
5,110
1,349
0
4,533
12,621
8,982
274
7,695
4,926
2,852
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
37,687
400
Minions Killed
359
0
Camps Cleared
0
1,525,077
Distance Traveled
1,514,580
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,888
556
80
5
0
261,917
0
W
Cthulhu
10,078
630
68
4
0
348,710
1
L
Ra
7,966
498
106
7
0
294,529
0
L
Tsukuyomi
6,866
429
73
5
0
295,997
0
L
Athena
7,379
461
47
3
0
294,087
5
W
Mercury
9,724
608
87
5
0
373,138
4
W
He Bo
8,048
503
80
5
0
299,394
0
L
Skadi
7,486
468
54
3
0
299,933
0
W
Anubis
9,135
571
85
5
0
241,918
0
L
Cu Chulainn
7,990
499
79
5
0
330,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role