Player Matchup

Neith
Neith
Mattyg54
Neith
Level 8
God Stats
4W - 5L
1,470 SR
Queue Stats
96W - 96L
1,469 Elo+
Party 1
Scylla
Scylla
Plutronash1D
Scylla
Level 122
God Stats
9W - 9L
1,457 SR
Queue Stats
273W - 245L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Plutronash3D
Tsukuyomi
Level 99
God Stats
16W - 24L
1,368 SR
Queue Stats
152W - 165L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Plutronash4D
Cu Chulainn
Level 25
God Stats
6W - 11L
1,436 SR
Queue Stats
293W - 279L
1,455 Elo+
Party 1
Ymir
Ymir
ni66ur
Ymir
Level 3
God Stats
3W - 3L
1,711 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Team Averages
Level 51
1,488 SR
1,507 Elo+

VS

Team Averages
Level 18
1,547 SR
1,502 Elo+
Hel
Hel
Chrissuwu
Hel
Level 29
God Stats
35W - 19L
1,716 SR
Queue Stats
147W - 89L
1,603 Elo+
Solo
Hercules
Hercules
Outofprotein
Hercules
Level 6
God Stats
1W - 4L
1,692 SR
Queue Stats
87W - 73L
1,590 Elo+
Solo
Neith
Neith
iTzRobertHz
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Ymir
Ymir
oxblackopsxo
Ymir
Level 27
God Stats
3W - 3L
1,327 SR
Queue Stats
75W - 84L
1,473 Elo+
Solo
Bakasura
Bakasura
Ðęąd
Bakasura
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mattyg54
Neith
16
4 / 3 / 8
9,790
466
12,328
11,389
3,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
10 / 2 / 4
12,524
596
11,922
7,601
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Plutronash3D
Tsukuyomi
19
9 / 3 / 5
11,946
569
12,439
12,755
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Plutronash4D
Cu Chulainn
18
3 / 2 / 1
10,631
506
12,378
13,436
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
ni66ur
Ymir
15
1 / 4 / 12
9,718
463
9,157
13,573
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,315
539
6,296
10,406
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Outofprotein
Hercules
16
1 / 4 / 4
10,167
484
9,949
19,955
24,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 8 / 2
8,576
408
7,569
13,029
4,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 4
10,392
495
7,755
20,495
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Ðęąd
Bakasura
15
4 / 7 / 4
9,763
465
8,287
15,558
5,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
27
Kills
14
14
Deaths
28
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Neith
Mattyg54
Neith
4
3
8
2.67
L
Hercules
Outofprotein
Hercules
1
4
4
0.75
W
Scylla
10
2
4
6
W
Tsukuyomi
Plutronash3D
Tsukuyomi
9
3
5
3.83
W
Cu Chulainn
Plutronash4D
Cu Chulainn
3
2
1
1.75
L
3
8
2
0.5
W
Ymir
ni66ur
Ymir
1
4
12
1.75
L
3
7
4
0.71
L
Bakasura
Ðęąd
Bakasura
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,224
Damage
39,856
58,754
Taken
79,443
34,700
Mitigated
55,509
18,776
Healing
23,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,296
196
3,682
5,432
10,406
3,940
0
2,815
7,463
77,911
0
W
Neith
Mattyg54
Neith
12,328
8,465
0
4,113
11,389
3,987
520
4,109
6,838
0
62,667
L
Hercules
Outofprotein
Hercules
9,949
2,610
0
7,912
19,955
24,054
66
2,344
16,886
0
50,781
W
Scylla
11,922
2,491
0
2,619
7,601
2,884
432
1,772
5,276
97,559
0
W
Tsukuyomi
Plutronash3D
Tsukuyomi
12,439
3,139
0
4,459
12,755
5,971
0
2,349
9,808
0
91,612
W
Cu Chulainn
Plutronash4D
Cu Chulainn
12,378
2,117
0
4,728
13,436
11,219
96
767
11,708
11,850
59,285
L
7,569
2,649
0
1,598
13,029
4,238
606
4,594
8,268
0
50,945
W
Ymir
ni66ur
Ymir
9,157
1,459
0
2,857
13,573
10,639
91
4,638
8,384
38,133
0
L
7,755
1,006
0
1,689
20,495
18,049
44
9,535
10,927
26,635
0
L
Bakasura
Ðęąd
Bakasura
8,287
5,694
0
3,529
15,558
5,228
0
3,421
12,038
0
53,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,609
Gold Earned
50,213
622
Minions Killed
495
0
Camps Cleared
0
1,962,694
Distance Traveled
1,816,249
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,315
539
159
8
0
393,551
5
W
Neith
9,790
466
125
6
0
336,430
1
L
Hercules
10,167
484
110
5
0
349,551
1
W
Scylla
12,524
596
189
9
0
398,301
11
W
Tsukuyomi
11,946
569
134
6
0
461,489
4
W
Cu Chulainn
10,631
506
125
6
0
416,717
6
L
Neith
8,576
408
95
5
0
333,281
2
W
Ymir
9,718
463
49
2
0
349,757
0
L
Ymir
10,392
495
40
2
0
342,317
3
L
Bakasura
9,763
465
91
4
0
397,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role