Player Matchup

Merlin
Merlin
TAG7
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WendysBigMac
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
hollowedoutcore
Cthulhu
Level 11
God Stats
2W - 0L
1,559 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 1
Skadi
Skadi
iZanity
Skadi
Level 23
God Stats
25W - 13L
1,733 SR
Queue Stats
261W - 240L
1,636 Elo+
Party 2
Cu Chulainn
Cu Chulainn
potentskillz
Cu Chulainn
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 120L
1,717 Elo+
Party 2
Team Averages
Level 14
1,558 SR
1,634 Elo+

VS

Team Averages
Level 22
1,508 SR
1,629 Elo+
Terra
Terra
Exhaustedkhoury
Terra
Level 29
God Stats
2W - 7L
1,318 SR
Queue Stats
85W - 54L
1,609 Elo+
Solo
Bellona
Bellona
Oppie06
Bellona
Level 28
God Stats
1W - 3L
1,407 SR
Queue Stats
49W - 44L
1,591 Elo+
Solo
Cupid
Cupid
Schlucht
Cupid
Level 19
God Stats
2W - 2L
1,816 SR
Queue Stats
196W - 154L
1,698 Elo+
Solo
Janus
Janus
Speedkilla20033
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,568 Elo+
Solo
Nemesis
Nemesis
brayanboxpro200
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TAG7
Merlin
6
2 / 2 / 0
4,363
623
1,195
2,337
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
WendysBigMac
Tsukuyomi
7
1 / 2 / 1
4,396
628
1,605
4,400
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,630
519
2,797
4,304
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
iZanity
Skadi
6
0 / 3 / 1
3,862
552
3,222
6,135
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
potentskillz
Cu Chulainn
9
1 / 0 / 1
5,001
714
3,374
3,958
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 6
4,716
674
3,902
4,370
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Oppie06
Bellona
8
1 / 1 / 0
4,359
623
2,015
4,326
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Schlucht
Cupid
8
6 / 1 / 1
4,830
690
4,722
5,607
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,083
583
2,359
3,478
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
3,032
433
380
792
130
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
6
4
L
Bellona
Oppie06
Bellona
1
1
0
1
L
Cupid
Schlucht
Cupid
6
1
1
6.5
L
1
1
0
1
W
Merlin
TAG7
Merlin
2
2
0
1
W
Tsukuyomi
WendysBigMac
Tsukuyomi
1
2
1
0.75
L
0
1
0
0
W
0
3
0
0
W
Skadi
iZanity
Skadi
0
3
1
0.17
W
Cu Chulainn
potentskillz
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
13,378
21,134
Taken
18,573
6,963
Mitigated
7,672
5,346
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
1,132
348
1,769
4,370
1,858
0
1,302
3,068
10,123
0
L
Bellona
Oppie06
Bellona
2,015
835
0
2,205
4,326
3,170
0
739
3,367
0
17,310
L
Cupid
Schlucht
Cupid
4,722
2,463
150
2,704
5,607
1,686
0
1,763
3,844
0
23,822
L
2,359
494
0
1,250
3,478
828
0
927
2,551
14,904
0
W
Merlin
TAG7
Merlin
1,195
310
0
219
2,337
583
320
979
1,246
10,890
0
W
Tsukuyomi
WendysBigMac
Tsukuyomi
1,605
378
0
1,420
4,400
1,150
0
882
3,468
0
17,094
L
380
248
0
100
792
130
0
0
767
0
1,759
W
2,797
669
222
310
4,304
1,271
0
1,794
2,510
7,339
0
W
Skadi
iZanity
Skadi
3,222
1,489
0
1,313
6,135
1,189
0
2,400
3,691
0
16,640
W
Cu Chulainn
potentskillz
Cu Chulainn
3,374
605
0
1,862
3,958
2,770
0
0
3,958
4,835
19,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,252
Gold Earned
21,020
161
Minions Killed
142
0
Camps Cleared
0
649,097
Distance Traveled
579,484
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,716
674
17
2
0
156,741
2
L
Bellona
4,359
623
49
7
0
132,865
0
L
Cupid
4,830
690
38
5
0
115,232
3
L
Janus
4,083
583
33
5
0
144,378
2
W
Merlin
4,363
623
24
3
0
111,030
0
W
Tsukuyomi
4,396
628
39
6
0
154,532
0
L
Nemesis
3,032
433
5
1
0
30,268
0
W
Cthulhu
3,630
519
9
1
0
120,248
1
W
Skadi
3,862
552
32
5
0
123,394
0
W
Cu Chulainn
5,001
714
57
8
0
139,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role