Player Matchup

Bakasura
Bakasura
DJ dubstep dog
Bakasura
Level 63
God Stats
18W - 21L
1,395 SR
Queue Stats
235W - 210L
1,411 Elo+
Solo
Cerberus
Cerberus
DestroyerOwl
Cerberus
Level 87
God Stats
9W - 9L
1,496 SR
Queue Stats
370W - 315L
1,449 Elo+
Solo
Ah Puch
Ah Puch
SIMPLEXKING
Ah Puch
Level 101
God Stats
1W - 0L
1,687 SR
Queue Stats
116W - 116L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Saikfe
Cthulhu
Level 79
God Stats
13W - 12L
1,491 SR
Queue Stats
516W - 516L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
eXiGe_FaRaX1
Cu Chulainn
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Team Averages
Level 87
1,514 SR
1,440 Elo+

VS

Team Averages
Level 94
1,492 SR
1,404 Elo+
Erlang Shen
Erlang Shen
GigityGangsta
Erlang Shen
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
208W - 235L
1,376 Elo+
Party 2
Apollo
Apollo
Il3inchIl
Apollo
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
50W - 47L
1,423 Elo+
Party 1
Ne Zha
Ne Zha
NastiNatiDaddi
Ne Zha
Level 119
God Stats
7W - 7L
1,667 SR
Queue Stats
260W - 250L
1,441 Elo+
Party 2
Artio
Artio
NoLuvTim
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 204L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
isellEBTforVC
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 125L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 3 / 9
10,882
518
9,923
18,683
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
DestroyerOwl
Cerberus
16
6 / 4 / 3
10,061
479
12,522
17,403
11,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
SIMPLEXKING
Ah Puch
17
10 / 4 / 3
11,330
540
19,686
12,448
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Saikfe
Cthulhu
16
3 / 3 / 14
10,435
497
11,071
19,056
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
eXiGe_FaRaX1
Cu Chulainn
16
2 / 3 / 4
9,685
461
7,715
19,047
11,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GigityGangsta
Erlang Shen
15
1 / 5 / 5
9,793
466
10,190
18,313
12,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Il3inchIl
Apollo
18
8 / 2 / 3
11,527
549
13,506
12,283
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 1
9,627
458
6,665
13,530
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
NoLuvTim
Artio
14
3 / 7 / 4
9,793
466
6,168
20,857
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
15
2 / 7 / 6
10,307
491
19,003
16,986
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
24
Kills
16
17
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
3
9
2.5
W
Cerberus
DestroyerOwl
Cerberus
6
4
3
1.88
L
Erlang Shen
GigityGangsta
Erlang Shen
1
5
5
0.7
L
Apollo
Il3inchIl
Apollo
8
2
3
4.75
L
2
3
1
0.83
L
Artio
NoLuvTim
Artio
3
7
4
0.71
W
Ah Puch
SIMPLEXKING
Ah Puch
10
4
3
2.88
W
Cthulhu
Saikfe
Cthulhu
3
3
14
3.33
W
Cu Chulainn
eXiGe_FaRaX1
Cu Chulainn
2
3
4
1.33
L
Ah Puch
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,917
Damage
55,532
86,637
Taken
81,969
54,265
Mitigated
41,037
29,335
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,923
6,497
0
9,435
18,683
8,332
537
5,531
12,932
0
58,052
W
Cerberus
DestroyerOwl
Cerberus
12,522
995
0
4,861
17,403
11,274
369
5,399
11,874
57,779
0
L
Erlang Shen
GigityGangsta
Erlang Shen
10,190
4,960
0
5,581
18,313
12,789
1,555
6,446
11,182
0
54,474
L
Apollo
Il3inchIl
Apollo
13,506
6,987
0
1,748
12,283
6,358
350
6,825
4,848
0
83,349
L
6,665
3,458
0
2,140
13,530
4,953
0
4,184
9,061
0
62,810
L
Artio
NoLuvTim
Artio
6,168
935
1,085
3,813
20,857
11,007
249
13,681
6,339
17,151
0
W
Ah Puch
SIMPLEXKING
Ah Puch
19,686
856
0
3,032
12,448
4,328
78
6,057
5,967
61,557
0
W
Cthulhu
Saikfe
Cthulhu
11,071
842
400
3,261
19,056
18,818
0
5,306
13,516
46,239
0
W
Cu Chulainn
eXiGe_FaRaX1
Cu Chulainn
7,715
2,153
0
8,346
19,047
11,513
994
1,796
17,177
2,422
43,688
L
Ah Puch
19,003
705
0
2,884
16,986
5,930
48
12,352
4,399
54,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
51,047
465
Minions Killed
447
0
Camps Cleared
0
1,970,812
Distance Traveled
1,930,208
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,882
518
111
5
0
429,423
0
W
Cerberus
10,061
479
99
5
0
392,130
7
L
Erlang Shen
9,793
466
101
5
0
361,293
3
L
Apollo
11,527
549
127
6
0
409,628
0
L
Ne Zha
9,627
458
92
4
0
435,191
0
L
Artio
9,793
466
23
1
0
385,289
1
W
Ah Puch
11,330
540
127
6
0
349,679
0
W
Cthulhu
10,435
497
51
2
0
403,555
4
W
Cu Chulainn
9,685
461
77
4
0
396,025
0
L
Ah Puch
10,307
491
104
5
0
338,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role