Player Matchup

The Morrigan
The Morrigan
BlazeingFrost
The Morrigan
Level 160
God Stats
9W - 6L
1,400 SR
Queue Stats
154W - 140L
1,471 Elo+
Party 1
Cerberus
Cerberus
JabbaTheNut420
Cerberus
Level 7
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 1
Fenrir
Fenrir
SlickSloth24
Fenrir
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
227W - 208L
1,499 Elo+
Party 1
Neith
Neith
beastonator123
Neith
Level 45
God Stats
4W - 5L
1,346 SR
Queue Stats
82W - 88L
1,513 Elo+
Party 1
Set
Set
mlasko15
Set
Level 56
God Stats
5W - 4L
1,730 SR
Queue Stats
90W - 102L
1,471 Elo+
Party 1
Team Averages
Level 71
1,546 SR
1,531 Elo+

VS

Team Averages
Level 67
1,561 SR
1,442 Elo+
Ymir
Ymir
Hon0rRS
Ymir
Level 44
God Stats
1W - 0L
1,533 SR
Queue Stats
51W - 74L
1,152 Elo+
Solo
Hun Batz
Hun Batz
JRkid47
Hun Batz
Level 109
God Stats
26W - 22L
1,597 SR
Queue Stats
172W - 141L
1,558 Elo+
Party 2
Hades
Hades
Keeg43
Hades
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 100L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
gladiaturx
Sun Wukong
Level 88
God Stats
21W - 8L
1,676 SR
Queue Stats
173W - 123L
1,584 Elo+
Party 2
Artemis
Artemis
jv050
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlazeingFrost
The Morrigan
19
12 / 7 / 14
13,389
558
37,823
14,203
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
2 / 8 / 10
9,881
412
5,878
22,816
22,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
19
6 / 6 / 7
12,285
512
9,269
17,451
19,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 5 / 4
10,423
434
10,069
12,299
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 9 / 13
12,259
511
17,352
21,492
11,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hon0rRS
Ymir
18
5 / 6 / 14
12,960
540
10,622
29,450
30,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
JRkid47
Hun Batz
19
5 / 9 / 14
13,043
543
12,135
23,621
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Keeg43
Hades
20
11 / 7 / 12
14,443
602
17,033
24,501
14,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gladiaturx
Sun Wukong
20
9 / 0 / 11
15,071
628
15,865
19,309
19,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
jv050
Artemis
17
5 / 10 / 15
11,755
490
10,789
20,095
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
32
Kills
35
35
Deaths
32
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BlazeingFrost
The Morrigan
12
7
14
2.71
W
Ymir
Hon0rRS
Ymir
5
6
14
2
W
Hun Batz
JRkid47
Hun Batz
5
9
14
1.33
L
Cerberus
2
8
10
0.88
W
Hades
Keeg43
Hades
11
7
12
2.43
L
Fenrir
6
6
7
1.58
L
3
5
4
1
W
Sun Wukong
gladiaturx
Sun Wukong
9
0
11
14.5
W
Artemis
jv050
Artemis
5
10
15
1.25
L
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,391
Damage
66,444
88,261
Taken
116,976
66,838
Mitigated
80,482
21,107
Healing
41,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BlazeingFrost
The Morrigan
37,823
5,358
0
2,766
14,203
7,544
32
3,851
10,294
101,108
4,516
W
Ymir
Hon0rRS
Ymir
10,622
1,197
0
8,702
29,450
30,624
1,011
9,861
19,370
68,952
0
W
Hun Batz
JRkid47
Hun Batz
12,135
2,965
0
5,571
23,621
8,998
2,132
8,692
14,593
0
87,542
L
Cerberus
5,878
158
0
6,140
22,816
22,252
151
7,450
15,366
21,387
0
W
Hades
Keeg43
Hades
17,033
1,277
1,698
10,475
24,501
14,811
1,290
11,387
12,624
85,059
0
L
Fenrir
9,269
1,910
0
3,812
17,451
19,957
1,284
4,169
13,282
518
71,947
L
10,069
3,845
0
2,965
12,299
5,670
587
3,368
8,931
0
85,928
W
Sun Wukong
gladiaturx
Sun Wukong
15,865
3,719
0
9,213
19,309
19,654
2,600
7,945
11,010
385
103,823
W
Artemis
jv050
Artemis
10,789
5,423
0
5,802
20,095
6,395
2,845
7,708
12,203
0
44,288
L
17,352
7,820
0
5,424
21,492
11,415
0
9,198
12,294
0
77,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,237
Gold Earned
67,272
588
Minions Killed
538
0
Camps Cleared
0
2,111,842
Distance Traveled
2,156,375
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,389
558
146
6
0
404,891
5
W
Ymir
12,960
540
85
4
0
380,551
5
W
Hun Batz
13,043
543
121
5
0
456,200
3
L
Cerberus
9,881
412
38
2
0
418,770
0
W
Hades
14,443
602
110
5
0
434,688
4
L
Fenrir
12,285
512
158
7
0
444,855
2
L
Neith
10,423
434
128
5
0
395,496
2
W
Sun Wukong
15,071
628
176
7
0
495,451
1
W
Artemis
11,755
490
46
2
0
389,485
0
L
Set
12,259
511
118
5
0
447,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role