Player Matchup

Pele
Pele
Akio9167
Pele
Level 12
God Stats
2W - 2L
1,311 SR
Queue Stats
51W - 47L
1,537 Elo+
Solo
Cerberus
Cerberus
B1oodbath999
Cerberus
Level 18
God Stats
33W - 23L
1,567 SR
Queue Stats
43W - 47L
1,466 Elo+
Party 1
Hades
Hades
Frostúnfur
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Tonyledez
Cthulhu
Level 20
God Stats
20W - 8L
1,590 SR
Queue Stats
20W - 10L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vexyzs
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,534 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,532 Elo+

VS

Team Averages
Level 8
1,502 SR
1,475 Elo+
Guan Yu
Guan Yu
AirSickRex12
Guan Yu
Level 4
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo
Ra
Ra
Edax1227
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,508 Elo+
Solo
Jing Wei
Jing Wei
abyssner
Jing Wei
Level 6
God Stats
1W - 2L
1,739 SR
Queue Stats
8W - 12L
1,449 Elo+
Solo
Bakasura
Bakasura
dustymuffin51
Bakasura
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Bellona
Bellona
wraithing101
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
16 / 2 / 7
13,524
1,229
27,457
16,149
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
B1oodbath999
Cerberus
18
6 / 0 / 11
11,189
1,017
13,487
10,812
5,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 0 / 14
11,973
1,088
9,627
8,816
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Tonyledez
Cthulhu
17
2 / 2 / 11
10,282
935
6,250
8,020
10,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Vexyzs
Tsukuyomi
18
2 / 2 / 20
11,344
1,031
11,880
10,199
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AirSickRex12
Guan Yu
14
0 / 3 / 2
8,817
802
1,373
5,073
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 8 / 2
9,320
847
6,765
12,449
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
abyssner
Jing Wei
17
4 / 6 / 2
11,420
1,038
21,177
23,420
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
dustymuffin51
Bakasura
14
0 / 7 / 3
9,129
830
4,483
12,610
4,325
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
wraithing101
Bellona
16
2 / 8 / 0
9,981
907
11,214
26,149
16,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
32
Kills
6
6
Deaths
32
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AirSickRex12
Guan Yu
0
3
2
0.33
W
Pele
16
2
7
9.75
W
Cerberus
B1oodbath999
Cerberus
6
0
11
11.5
L
0
8
2
0.13
W
6
0
14
13
W
Cthulhu
Tonyledez
Cthulhu
2
2
11
3.75
W
Tsukuyomi
Vexyzs
Tsukuyomi
2
2
20
6
L
Jing Wei
abyssner
Jing Wei
4
6
2
0.83
L
Bakasura
dustymuffin51
Bakasura
0
7
3
0.21
L
Bellona
wraithing101
Bellona
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,701
Damage
45,012
53,996
Taken
79,701
34,193
Mitigated
39,114
16,015
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AirSickRex12
Guan Yu
1,373
961
0
111
5,073
3,016
0
1,258
3,765
0
4,249
W
Pele
27,457
10,330
0
5,871
16,149
7,795
0
1,271
14,589
0
49,408
W
Cerberus
B1oodbath999
Cerberus
13,487
393
260
2,589
10,812
5,516
0
1,778
8,534
26,705
0
L
6,765
1,413
0
105
12,449
6,789
0
4,036
8,338
21,901
0
W
9,627
2,989
177
4,046
8,816
5,632
0
885
7,676
34,175
0
W
Cthulhu
Tonyledez
Cthulhu
6,250
532
0
0
8,020
10,828
0
758
7,022
23,409
0
W
Tsukuyomi
Vexyzs
Tsukuyomi
11,880
3,403
0
3,072
10,199
4,422
0
1,517
8,373
0
25,387
L
Jing Wei
abyssner
Jing Wei
21,177
18,977
0
3,704
23,420
8,676
0
6,432
16,913
0
47,334
L
Bakasura
dustymuffin51
Bakasura
4,483
3,029
0
463
12,610
4,325
0
7,553
4,957
0
7,957
L
Bellona
wraithing101
Bellona
11,214
3,388
0
1,186
26,149
16,308
0
9,635
16,364
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,312
Gold Earned
48,667
232
Minions Killed
133
10
Camps Cleared
5
1,036,104
Distance Traveled
720,704
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,817
802
2
0
1
78,782
0
W
Pele
13,524
1,229
47
4
2
219,318
1
W
Cerberus
11,189
1,017
36
3
3
210,210
0
L
Ra
9,320
847
32
3
1
118,616
0
W
Hades
11,973
1,088
69
6
3
196,938
0
W
Cthulhu
10,282
935
42
4
1
186,071
0
W
Tsukuyomi
11,344
1,031
38
3
1
223,567
1
L
Jing Wei
11,420
1,038
56
5
1
181,543
0
L
Bakasura
9,129
830
11
1
0
146,624
2
L
Bellona
9,981
907
32
3
2
195,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role