Player Matchup

Bacchus
Bacchus
Atomic Sn1perz
Bacchus
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 10L
1,774 Elo+
Party 2
Danzaburou
Danzaburou
Batman Skittles
Danzaburou
Level 29
God Stats
1W - 1L
1,635 SR
Queue Stats
12W - 7L
1,774 Elo+
Party 2
Agni
Agni
mickey b 1127
Agni
Level 110
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 13L
1,774 Elo+
Party 2
Team Averages
Level 79
1,633 SR
1,774 Elo+

VS

Team Averages
Level 45
1,526 SR
1,456 Elo+
Danzaburou
Danzaburou
Wintonamo Bay
Danzaburou
Level 124
God Stats
15W - 4L
1,861 SR
Queue Stats
141W - 136L
1,594 Elo+
Party 1
Cerberus
Cerberus
Yusso-
Cerberus
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
28W - 14L
1,514 Elo+
Solo
Merlin
Merlin
Zmoneygdawgg
Merlin
Level 6
God Stats
2W - 5L
1,217 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
11,478
638
10,905
17,521
20,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Batman Skittles
Danzaburou
15
4 / 3 / 2
11,045
614
9,017
11,388
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 5
11,314
629
13,300
12,987
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Wintonamo Bay
Danzaburou
16
5 / 0 / 6
12,712
706
15,372
10,835
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Yusso-
Cerberus
14
2 / 7 / 9
11,316
629
7,645
21,843
17,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
5 / 3 / 6
12,052
670
7,521
7,823
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
12
12
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Danzaburou
Batman Skittles
Danzaburou
4
3
2
1.67
W
Danzaburou
Wintonamo Bay
Danzaburou
5
0
6
8
W
Cerberus
Yusso-
Cerberus
2
7
9
0.93
W
Merlin
5
3
6
2.67
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
30,538
41,896
Taken
40,501
29,774
Mitigated
25,044
11,990
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,905
1,096
908
4,804
17,521
20,584
0
3,923
13,598
29,986
0
L
Danzaburou
Batman Skittles
Danzaburou
9,017
2,329
0
3,056
11,388
5,563
0
5,433
5,955
0
45,466
W
Danzaburou
Wintonamo Bay
Danzaburou
15,372
4,140
0
3,312
10,835
4,233
2,118
6,771
3,914
0
84,830
W
Cerberus
Yusso-
Cerberus
7,645
205
0
3,055
21,843
17,654
180
12,491
8,958
28,070
0
W
Merlin
7,521
104
0
0
7,823
3,157
0
5,007
2,766
45,115
0
L
13,300
531
0
3,222
12,987
3,627
0
5,854
7,133
70,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
36,080
223
Minions Killed
239
0
Camps Cleared
0
953,214
Distance Traveled
967,822
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,478
638
34
2
0
343,653
6
L
Danzaburou
11,045
614
85
5
0
315,360
0
W
Danzaburou
12,712
706
110
6
0
342,921
5
W
Cerberus
11,316
629
57
3
0
326,106
3
W
Merlin
12,052
670
72
4
0
298,795
0
L
Agni
11,314
629
104
6
0
294,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role