Player Matchup

Nemesis
Nemesis
Calyps0queen420
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dark_Este28_CR_
Cerberus
Level 5
God Stats
1W - 0L
1,248 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ares
Ares
GriimmjowCLLG
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JeidoChan
Zhong Kui
Level 97
God Stats
3W - 10L
1,300 SR
Queue Stats
78W - 84L
1,368 Elo+
Party 1
Izanami
Izanami
jeffta33
Izanami
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
98W - 90L
1,335 Elo+
Party 1
Team Averages
Level 43
1,409 SR
1,441 Elo+

VS

Team Averages
Level 18
1,420 SR
1,387 Elo+
Yemoja
Yemoja
AlissonBecker123
Yemoja
Level 26
God Stats
20W - 31L
1,448 SR
Queue Stats
58W - 67L
1,337 Elo+
Solo
Neith
Neith
EnzokAimBots
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Set
Set
GOT Quee
Set
Level 14
God Stats
8W - 8L
1,436 SR
Queue Stats
95W - 109L
1,263 Elo+
Solo
Kukulkan
Kukulkan
KriptoTargeryan
Kukulkan
Level 28
God Stats
34W - 31L
1,430 SR
Queue Stats
275W - 353L
1,374 Elo+
Solo
Guan Yu
Guan Yu
WickedAsasin
Guan Yu
Level 22
God Stats
1W - 3L
1,287 SR
Queue Stats
6W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
7,125
356
1,203
13,202
3,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
11
0 / 5 / 5
8,561
428
2,254
16,065
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 3 / 3
10,320
516
4,945
17,189
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
JeidoChan
Zhong Kui
19
10 / 0 / 2
12,335
617
20,250
17,119
12,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jeffta33
Izanami
18
4 / 2 / 6
11,247
562
16,750
10,740
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,248
412
8,341
12,644
5,254
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 5 / 5
9,148
457
9,835
10,996
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 0
9,252
463
6,970
15,102
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
16
7 / 4 / 3
10,506
525
11,356
11,479
4,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
WickedAsasin
Guan Yu
15
1 / 3 / 2
9,524
476
4,458
17,250
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
18
Kills
18
21
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
0
11
0
0
W
Cerberus
0
5
5
0.5
L
5
5
5
1.5
L
4
4
0
1
W
4
3
3
1.83
W
Zhong Kui
JeidoChan
Zhong Kui
10
0
2
11
L
Kukulkan
7
4
3
2.13
L
Guan Yu
WickedAsasin
Guan Yu
1
3
2
0.67
W
Izanami
jeffta33
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,402
Damage
40,960
74,315
Taken
67,471
49,885
Mitigated
28,083
16,887
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,341
804
1,663
673
12,644
5,254
82
5,818
6,628
35,979
0
W
1,203
407
0
1,124
13,202
3,280
194
2,515
10,662
0
19,165
W
Cerberus
2,254
511
0
2,000
16,065
9,194
173
6,986
9,029
14,145
0
L
9,835
4,331
0
2,173
10,996
3,548
1,260
5,449
5,271
0
33,089
L
6,970
4,155
0
4,116
15,102
5,044
68
5,619
9,371
0
62,614
W
4,945
498
0
577
17,189
19,789
666
3,678
13,336
31,516
0
W
Zhong Kui
JeidoChan
Zhong Kui
20,250
2,123
0
10,084
17,119
12,705
2,572
2,617
14,477
88,175
0
L
Kukulkan
11,356
924
0
2,766
11,479
4,125
0
4,948
6,297
65,889
0
L
Guan Yu
WickedAsasin
Guan Yu
4,458
586
164
5,748
17,250
10,112
1,333
4,755
12,455
0
49,995
W
Izanami
jeffta33
Izanami
16,750
11,048
549
2,553
10,740
4,917
8,078
4,304
6,436
0
95,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
46,678
427
Minions Killed
424
0
Camps Cleared
0
1,683,782
Distance Traveled
1,677,444
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,248
412
38
2
0
382,734
2
W
Nemesis
7,125
356
26
1
0
310,371
2
W
Cerberus
8,561
428
31
2
0
314,825
1
L
Neith
9,148
457
61
3
0
266,403
2
L
Set
9,252
463
107
5
0
374,960
1
W
Ares
10,320
516
43
2
0
385,512
1
W
Zhong Kui
12,335
617
148
7
0
323,722
2
L
Kukulkan
10,506
525
131
7
0
324,785
0
L
Guan Yu
9,524
476
87
4
0
328,562
6
W
Izanami
11,247
562
179
9
0
349,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role