Player Matchup

Sylvanus
Sylvanus
Bronze III
InfiniteHDD
Sylvanus
Bronze III
Level 88
God Stats
7W - 6L
1,709 SR
Queue Stats
106W - 102L
1,400 MMR
Party 2
Vamana
Vamana
Silver I
Kumies
Vamana
Silver I
Level 101
God Stats
30W - 28L
1,683 SR
Queue Stats
373W - 367L
1,396 MMR
Solo
Ravana
Ravana
Silver I
ValhallasDoors
Ravana
Silver I
Level 155
God Stats
6W - 3L
1,532 SR
Queue Stats
57W - 47L
1,396 MMR
Solo
Danzaburou
Danzaburou
Bronze III
eskeleto_123
Danzaburou
Bronze III
Level 88
God Stats
1W - 0L
1,197 SR
Queue Stats
45W - 45L
1,400 MMR
Party 2
Agni
Agni
Gold V
youngkilla1992_
Agni
Gold V
Level 160
God Stats
19W - 18L
1,364 SR
Queue Stats
254W - 240L
1,406 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,497 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,657 SR
1,400 MMR
Ares
Ares
Silver I
Annoiz
Ares
Silver I
Level 122
God Stats
1W - 1L
1,681 SR
Queue Stats
10W - 14L
1,395 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
CaptCardonut
Ao Kuang
Silver I
Level 148
God Stats
5W - 5L
1,714 SR
Queue Stats
80W - 79L
1,403 MMR
Solo
Aphrodite
Aphrodite
Silver III
PolloconMole738
Aphrodite
Silver III
Level 135
God Stats
5W - 7L
1,877 SR
Queue Stats
44W - 51L
1,404 MMR
Solo
Discordia
Discordia
Silver I
S3XYW1TCH77
Discordia
Silver I
Level 116
God Stats
10W - 6L
1,468 SR
Queue Stats
91W - 91L
1,218 MMR
Party 1
Neith
Neith
Bronze III
Z Witcher Z
Neith
Bronze III
Level 69
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 1L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
InfiniteHDD
Sylvanus
13
1 / 1 / 7
9,076
432
5,407
11,410
8,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Kumies
Vamana
18
3 / 2 / 11
11,577
551
13,721
26,919
19,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 2 / 9
12,341
588
14,257
13,916
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
eskeleto_123
Danzaburou
17
3 / 1 / 6
11,445
545
7,756
11,639
4,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 0 / 8
12,209
581
15,734
12,644
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetZeusTsukuyomiHeraNu Wa

VS

Bans
CthulhuArachneNemesisCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Annoiz
Ares
13
0 / 2 / 3
8,642
412
6,021
19,686
19,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
CaptCardonut
Ao Kuang
14
3 / 8 / 2
9,536
454
8,549
18,998
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
PolloconMole738
Aphrodite
15
0 / 6 / 1
8,989
428
8,785
15,343
13,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
S3XYW1TCH77
Discordia
15
1 / 5 / 1
9,618
458
5,885
11,791
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 3
9,941
473
7,240
10,585
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
22
Kills
6
6
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
Annoiz
Ares
0
2
3
0.75
L
Ao Kuang
CaptCardonut
Ao Kuang
3
8
2
0.5
W
Sylvanus
InfiniteHDD
Sylvanus
1
1
7
4.5
W
Vamana
Kumies
Vamana
3
2
11
4.25
L
Aphrodite
PolloconMole738
Aphrodite
0
6
1
0.08
L
Discordia
S3XYW1TCH77
Discordia
1
5
1
0.3
W
9
2
9
6.75
L
2
2
3
1.75
W
Danzaburou
eskeleto_123
Danzaburou
3
1
6
6
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,875
Damage
36,480
76,528
Taken
76,403
43,367
Mitigated
46,926
33,382
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Annoiz
Ares
6,021
40
0
4,246
19,686
19,293
392
5,465
14,221
36,372
0
L
Ao Kuang
CaptCardonut
Ao Kuang
8,549
633
0
3,710
18,998
6,587
0
6,141
12,857
56,278
0
W
Sylvanus
InfiniteHDD
Sylvanus
5,407
632
4,442
5,334
11,410
8,161
353
3,505
7,759
24,686
0
W
Vamana
Kumies
Vamana
13,721
6,500
0
8,401
26,919
19,036
356
9,688
16,916
294
82,806
L
Aphrodite
PolloconMole738
Aphrodite
8,785
230
2,081
7,713
15,343
13,372
762
2,507
12,836
54,050
0
L
Discordia
S3XYW1TCH77
Discordia
5,885
0
0
1,341
11,791
3,986
141
3,877
7,914
59,208
0
W
14,257
4,420
0
4,445
13,916
7,311
768
8,079
5,558
0
81,762
L
7,240
1,563
0
4,145
10,585
3,688
895
3,524
7,061
0
61,696
W
Danzaburou
eskeleto_123
Danzaburou
7,756
3,204
0
5,210
11,639
4,205
6,143
3,659
7,836
0
74,146
W
15,734
1,502
0
5,550
12,644
4,654
361
4,660
7,736
93,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
46,726
559
Minions Killed
484
0
Camps Cleared
0
2,115,674
Distance Traveled
1,856,109
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,642
412
42
2
0
400,306
6
L
Ao Kuang
9,536
454
83
4
0
382,593
6
W
Sylvanus
9,076
432
43
2
0
385,346
10
W
Vamana
11,577
551
132
6
0
422,124
3
L
Aphrodite
8,989
428
99
5
0
320,247
6
L
Discordia
9,618
458
126
6
0
370,202
6
W
Ravana
12,341
588
124
6
0
445,244
12
L
Neith
9,941
473
134
6
0
382,761
4
W
Danzaburou
11,445
545
119
6
0
414,591
6
W
Agni
12,209
581
141
7
0
448,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role