Player Matchup

Heimdallr
Heimdallr
Silver I
Alpha-Omega542
Heimdallr
Silver I
Level 145
God Stats
1W - 3L
1,668 SR
Queue Stats
130W - 137L
1,426 MMR
Party 2
Hun Batz
Hun Batz
Gold III
BubbatheBlack65
Hun Batz
Gold III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 94L
1,540 MMR
Party 4
Guan Yu
Guan Yu
Gold IV
Really Reemz
Guan Yu
Gold IV
Level 106
God Stats
9W - 6L
2,006 SR
Queue Stats
475W - 472L
1,485 MMR
Solo
Yemoja
Yemoja
Gold III
Terminatorjs
Yemoja
Gold III
Level 95
God Stats
2W - 2L
1,732 SR
Queue Stats
66W - 59L
1,495 MMR
Party 4
Aphrodite
Aphrodite
Gold II
flirkindirken
Aphrodite
Gold II
Level 155
God Stats
3W - 0L
1,912 SR
Queue Stats
47W - 44L
1,615 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,764 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,518 SR
1,511 MMR
Baron Samedi
Baron Samedi
Silver I
DatSunReformed
Baron Samedi
Silver I
Level 80
God Stats
2W - 2L
1,628 SR
Queue Stats
3W - 4L
1,495 MMR
Party 3
Artemis
Artemis
Gold V
Pevsfreedom
Artemis
Gold V
Level 63
God Stats
10W - 9L
1,670 SR
Queue Stats
48W - 60L
1,489 MMR
Solo
Fenrir
Fenrir
Gold IV
cable1562
Fenrir
Gold IV
Level 125
God Stats
0W - 1L
1,659 SR
Queue Stats
13W - 12L
1,541 MMR
Party 3
Tyr
Tyr
Gold IV
sparton jorge
Tyr
Gold IV
Level 120
God Stats
5W - 11L
1,364 SR
Queue Stats
300W - 302L
1,441 MMR
Party 1
Cerberus
Cerberus
Gold I
ubledavid
Cerberus
Gold I
Level 85
God Stats
2W - 5L
1,269 SR
Queue Stats
209W - 220L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alpha-Omega542
Heimdallr
20
11 / 0 / 6
16,787
579
29,610
21,982
11,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
20
3 / 2 / 8
14,940
515
15,421
24,302
10,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Really Reemz
Guan Yu
20
4 / 1 / 6
17,089
589
28,602
37,060
37,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
18
1 / 4 / 7
13,352
460
6,339
24,694
28,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
flirkindirken
Aphrodite
20
2 / 3 / 10
15,417
532
25,767
17,455
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraNu WaDanzaburouSetScylla

VS

Bans
ApolloCu ChulainnChernobogCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatSunReformed
Baron Samedi
20
5 / 3 / 3
13,168
454
19,543
19,511
9,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pevsfreedom
Artemis
20
3 / 6 / 3
13,186
455
17,015
17,912
8,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
cable1562
Fenrir
19
1 / 7 / 5
11,893
410
10,574
27,467
17,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
0 / 3 / 2
13,500
466
20,955
36,026
59,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
ubledavid
Cerberus
19
1 / 2 / 9
12,584
434
13,273
36,584
40,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
21
Kills
10
10
Deaths
21
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alpha-Omega542
Heimdallr
11
0
6
14
W
Hun Batz
3
2
8
3.5
L
Baron Samedi
DatSunReformed
Baron Samedi
5
3
3
2.17
L
Artemis
Pevsfreedom
Artemis
3
6
3
0.75
W
Guan Yu
Really Reemz
Guan Yu
4
1
6
7
W
Yemoja
1
4
7
1.13
L
Fenrir
cable1562
Fenrir
1
7
5
0.5
W
Aphrodite
flirkindirken
Aphrodite
2
3
10
2.33
L
0
3
2
0.33
L
Cerberus
ubledavid
Cerberus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,739
Damage
81,360
125,493
Taken
137,500
96,442
Mitigated
135,010
69,929
Healing
53,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alpha-Omega542
Heimdallr
29,610
16,145
0
11,287
21,982
11,379
5,427
4,347
17,435
0
147,324
W
Hun Batz
15,421
5,606
0
9,561
24,302
10,809
1,599
5,568
18,547
0
132,591
L
Baron Samedi
DatSunReformed
Baron Samedi
19,543
1,476
2,779
7,452
19,511
9,181
384
8,128
11,032
102,079
0
L
Artemis
Pevsfreedom
Artemis
17,015
7,261
0
6,503
17,912
8,197
367
4,709
13,107
0
94,428
W
Guan Yu
Really Reemz
Guan Yu
28,602
5,550
3,450
15,575
37,060
37,468
590
2,898
33,144
22,845
110,826
W
Yemoja
6,339
797
4,097
4,845
24,694
28,511
874
9,947
14,300
32,386
0
L
Fenrir
cable1562
Fenrir
10,574
1,047
0
8,026
27,467
17,727
558
5,943
21,223
0
86,012
W
Aphrodite
flirkindirken
Aphrodite
25,767
1,607
9,208
11,906
17,455
8,275
1,274
9,820
7,234
120,743
0
L
20,955
5,446
0
16,318
36,026
59,066
360
6,654
29,286
0
122,916
L
Cerberus
ubledavid
Cerberus
13,273
735
0
12,882
36,584
40,839
82
11,533
24,701
60,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,585
Gold Earned
64,331
832
Minions Killed
789
0
Camps Cleared
0
2,705,166
Distance Traveled
2,753,894
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,787
579
181
6
0
526,069
3
W
Hun Batz
14,940
515
168
6
0
614,017
1
L
Baron Samedi
13,168
454
216
7
0
494,139
13
L
Artemis
13,186
455
146
5
0
544,539
6
W
Guan Yu
17,089
589
224
8
0
561,233
4
W
Yemoja
13,352
460
38
1
0
481,060
8
L
Fenrir
11,893
410
143
5
0
546,421
6
W
Aphrodite
15,417
532
221
8
0
522,787
3
L
Tyr
13,500
466
211
7
0
545,228
0
L
Cerberus
12,584
434
73
3
0
623,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role