Player Matchup

Cu Chulainn
Cu Chulainn
BornInMarinara
Cu Chulainn
Level 25
God Stats
37W - 29L
1,605 SR
Queue Stats
243W - 256L
1,538 Elo+
Party 2
Fafnir
Fafnir
DaBigTree
Fafnir
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
466W - 425L
1,597 Elo+
Party 2
Izanami
Izanami
IrishCowGod
Izanami
Level 68
God Stats
21W - 13L
1,533 SR
Queue Stats
131W - 125L
1,456 Elo+
Party 2
Sol
Sol
Large_Stromboli
Sol
Level 103
God Stats
9W - 7L
1,239 SR
Queue Stats
339W - 309L
1,592 Elo+
Party 2
Guan Yu
Guan Yu
kingssj420
Guan Yu
Level 39
God Stats
30W - 31L
1,438 SR
Queue Stats
127W - 148L
1,518 Elo+
Solo
Team Averages
Level 76
1,463 SR
1,540 Elo+

VS

Team Averages
Level 69
1,525 SR
1,474 Elo+
Erlang Shen
Erlang Shen
NguyenTend0
Erlang Shen
Level 123
God Stats
10W - 8L
1,483 SR
Queue Stats
334W - 300L
1,474 Elo+
Party 3
Janus
Janus
NotSupportPls
Janus
Level 86
God Stats
9W - 6L
1,500 SR
Queue Stats
250W - 234L
1,521 Elo+
Party 3
Ymir
Ymir
OLDozymandias
Ymir
Level 27
God Stats
3W - 9L
1,409 SR
Queue Stats
52W - 62L
1,450 Elo+
Party 1
Loki
Loki
Tweedledeeee
Loki
Level 26
God Stats
3W - 1L
1,827 SR
Queue Stats
13W - 17L
1,395 Elo+
Party 3
Chronos
Chronos
VNCZZZIUSS
Chronos
Level 85
God Stats
10W - 5L
1,404 SR
Queue Stats
116W - 105L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BornInMarinara
Cu Chulainn
14
5 / 4 / 7
9,281
546
9,734
11,695
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
DaBigTree
Fafnir
14
4 / 1 / 15
10,049
591
8,939
16,517
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IrishCowGod
Izanami
16
10 / 1 / 8
10,405
612
11,736
8,451
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 0 / 7
9,986
587
11,888
7,914
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
kingssj420
Guan Yu
13
1 / 4 / 10
8,405
494
5,228
13,549
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NguyenTend0
Erlang Shen
14
6 / 7 / 0
8,774
516
11,549
16,593
11,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 2
9,041
532
10,619
9,077
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 3
6,794
400
2,003
15,306
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 2
7,773
457
5,626
12,632
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
VNCZZZIUSS
Chronos
14
0 / 4 / 1
7,948
468
6,284
12,884
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
27
Kills
9
10
Deaths
28
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BornInMarinara
Cu Chulainn
5
4
7
2.13
W
Fafnir
DaBigTree
Fafnir
4
1
15
11.5
W
Izanami
IrishCowGod
Izanami
10
1
8
14
W
7
0
7
10.5
L
Erlang Shen
NguyenTend0
Erlang Shen
6
7
0
0.86
L
2
5
2
0.6
L
0
6
3
0.25
L
1
6
2
0.33
L
Chronos
VNCZZZIUSS
Chronos
0
4
1
0.13
W
Guan Yu
kingssj420
Guan Yu
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,525
Damage
36,081
58,126
Taken
66,492
41,657
Mitigated
32,995
22,320
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BornInMarinara
Cu Chulainn
9,734
1,968
0
3,774
11,695
8,248
0
841
10,639
0
42,305
W
Fafnir
DaBigTree
Fafnir
8,939
3,030
0
6,440
16,517
18,185
3
4,943
11,404
28,594
0
W
Izanami
IrishCowGod
Izanami
11,736
7,094
0
2,220
8,451
2,856
509
5,183
3,192
0
75,023
W
11,888
3,294
0
5,811
7,914
3,961
514
4,306
3,432
67,042
4,317
L
Erlang Shen
NguyenTend0
Erlang Shen
11,549
5,912
0
4,145
16,593
11,446
32
2,122
13,969
0
51,275
L
10,619
1,554
0
464
9,077
3,338
0
5,341
3,736
70,349
0
L
2,003
483
0
1,053
15,306
10,314
0
7,091
8,148
9,674
0
L
5,626
1,703
0
3,371
12,632
4,284
0
3,109
9,449
0
42,327
L
Chronos
VNCZZZIUSS
Chronos
6,284
1,677
0
3,390
12,884
3,613
1,242
2,844
10,040
66,268
0
W
Guan Yu
kingssj420
Guan Yu
5,228
939
966
3,109
13,549
8,407
339
3,133
10,344
0
30,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,126
Gold Earned
40,330
409
Minions Killed
427
0
Camps Cleared
0
1,624,984
Distance Traveled
1,638,874
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,281
546
75
4
0
355,054
3
W
Fafnir
10,049
591
30
2
0
317,096
6
W
Izanami
10,405
612
117
7
0
324,233
1
W
Sol
9,986
587
127
7
0
319,128
5
L
Erlang Shen
8,774
516
78
5
0
316,608
5
L
Janus
9,041
532
144
8
0
349,121
7
L
Ymir
6,794
400
10
1
0
322,891
5
L
Loki
7,773
457
85
5
0
322,432
7
L
Chronos
7,948
468
110
6
0
327,822
0
W
Guan Yu
8,405
494
60
4
0
309,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role