Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GSH Obsidian
King Arthur
Level 8
God Stats
3W - 3L
1,357 SR
Queue Stats
15W - 6L
1,744 Elo+
Solo
Neith
Neith
MrMacana333
Neith
Level 15
God Stats
2W - 0L
1,734 SR
Queue Stats
99W - 63L
1,653 Elo+
Party 1
Athena
Athena
elcerealoco
Athena
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
333W - 271L
1,588 Elo+
Party 1
Team Averages
Level 44
1,518 SR
1,597 Elo+

VS

Team Averages
Level 14
1,629 SR
1,691 Elo+
Artio
Artio
CrispyNuggetXD
Artio
Level 23
God Stats
0W - 3L
1,540 SR
Queue Stats
14W - 14L
1,684 Elo+
Solo
Neith
Neith
DrearyLord
Neith
Level 5
God Stats
1W - 2L
1,703 SR
Queue Stats
6W - 5L
1,903 Elo+
Solo
Arachne
Arachne
KeiserBlueSnake
Arachne
Level 8
God Stats
10W - 8L
1,613 SR
Queue Stats
42W - 37L
1,594 Elo+
Solo
Merlin
Merlin
THaKiLLaCaToTa
Merlin
Level 29
God Stats
15W - 16L
1,791 SR
Queue Stats
216W - 197L
1,635 Elo+
Solo
King Arthur
King Arthur
y0nB0nBoNBoN
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 0 / 4
8,795
586
9,609
10,256
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
 
Pele
13
4 / 3 / 4
7,799
520
5,037
11,296
4,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
GSH Obsidian
King Arthur
16
11 / 1 / 6
9,680
645
9,643
11,979
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 4 / 6
7,621
508
10,645
8,029
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
3 / 1 / 11
7,549
503
8,287
13,748
8,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 2
6,163
411
3,971
12,828
5,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
3 / 3 / 4
6,843
456
10,168
11,142
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 0 / 5
7,763
518
7,989
13,869
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 8 / 0
7,205
480
4,267
10,049
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
y0nB0nBoNBoN
King Arthur
9
0 / 10 / 1
5,757
384
1,438
10,675
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
28
Kills
9
9
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
4
9
W
Pele
 
Pele
4
3
4
2
L
3
7
2
0.57
L
Neith
3
3
4
1.67
W
King Arthur
GSH Obsidian
King Arthur
11
1
6
14
L
2
0
5
4.5
W
3
4
6
1.5
L
1
8
0
0.13
W
Athena
3
1
11
8.5
L
King Arthur
y0nB0nBoNBoN
King Arthur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,221
Damage
27,833
55,308
Taken
58,563
31,582
Mitigated
23,014
20,158
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,609
1,170
2,527
5,860
10,256
3,986
434
1,284
8,887
57,281
0
W
Pele
 
Pele
5,037
809
340
1,391
11,296
4,043
566
1,590
9,582
0
44,194
L
3,971
1,231
466
1,132
12,828
5,794
0
5,500
7,328
10,077
0
L
Neith
10,168
3,983
0
5,156
11,142
3,790
0
2,575
8,542
0
33,934
W
King Arthur
GSH Obsidian
King Arthur
9,643
1,015
0
4,475
11,979
11,002
297
1,419
10,247
0
60,177
L
7,989
4,851
0
4,561
13,869
4,896
0
3,366
10,428
0
55,613
W
10,645
4,697
0
1,567
8,029
4,237
2,362
1,292
6,700
0
42,594
L
4,267
738
0
653
10,049
3,636
936
5,598
4,376
33,566
0
W
Athena
8,287
2,830
404
3,594
13,748
8,314
83
2,186
11,407
22,139
0
L
King Arthur
y0nB0nBoNBoN
King Arthur
1,438
671
0
482
10,675
4,898
0
857
9,494
0
12,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
33,731
418
Minions Killed
252
0
Camps Cleared
0
1,500,638
Distance Traveled
1,347,404
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,795
586
108
7
0
301,853
2
W
Pele
7,799
520
84
6
0
326,445
7
L
Artio
6,163
411
11
1
0
300,293
0
L
Neith
6,843
456
51
3
0
240,419
6
W
King Arthur
9,680
645
111
7
0
279,250
0
L
Arachne
7,763
518
97
6
0
335,685
1
W
Neith
7,621
508
81
5
0
245,078
2
L
Merlin
7,205
480
72
5
0
228,557
0
W
Athena
7,549
503
34
2
0
348,012
2
L
King Arthur
5,757
384
21
1
0
242,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role