Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
FatalBeast863
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,204 Elo+
Party 2
Amaterasu
Amaterasu
Hi Its Zac
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 4
Rama
Rama
Lopvii
Rama
Level 35
God Stats
6W - 10L
1,500 SR
Queue Stats
456W - 446L
1,515 Elo+
Party 2
Bacchus
Bacchus
UptownMrBrown89
Bacchus
Level 103
God Stats
15W - 14L
1,795 SR
Queue Stats
209W - 194L
1,560 Elo+
Party 4
Team Averages
Level 67
1,559 SR
1,451 Elo+

VS

Team Averages
Level 61
1,405 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
GargantuannDaddy
Osiris
Level 28
God Stats
8W - 9L
1,210 SR
Queue Stats
816W - 885L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
Prxvia
Cernunnos
Level 107
God Stats
7W - 1L
1,689 SR
Queue Stats
221W - 202L
1,513 Elo+
Party 3
Bakasura
Bakasura
RuDeBoY997
Bakasura
Level 26
God Stats
2W - 1L
1,335 SR
Queue Stats
13W - 17L
1,494 Elo+
Party 3
Sobek
Sobek
vKx Blizzard
Sobek
Level 104
God Stats
1W - 3L
1,289 SR
Queue Stats
202W - 194L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 0
6,275
570
1,326
2,515
663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,882
444
1,023
5,582
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Hi Its Zac
Amaterasu
9
0 / 0 / 0
4,930
448
2,781
7,262
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Lopvii
Rama
8
0 / 2 / 0
4,877
443
2,647
5,765
1,277
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,552
414
2,837
7,311
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 1
6,646
604
972
2,126
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 0
5,327
484
3,207
5,146
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Prxvia
Cernunnos
11
2 / 0 / 3
6,219
565
4,725
4,363
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
RuDeBoY997
Bakasura
9
1 / 0 / 1
5,532
503
1,241
3,468
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 4
6,298
573
3,541
6,038
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Merlin
 
Merlin
2
0
1
2.5
L
0
2
0
0
W
0
0
0
0
L
Amaterasu
Hi Its Zac
Amaterasu
0
0
0
0
L
Rama
Lopvii
Rama
0
2
0
0
W
Cernunnos
Prxvia
Cernunnos
2
0
3
3.5
W
Bakasura
RuDeBoY997
Bakasura
1
0
1
1.5
L
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,614
Damage
13,686
28,435
Taken
21,141
10,782
Mitigated
10,123
10,125
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,326
55
0
837
2,515
663
0
323
2,192
39,598
0
W
Merlin
 
Merlin
972
0
0
931
2,126
670
0
744
1,250
39,503
0
L
1,023
327
0
2,328
5,582
1,584
0
537
4,723
0
18,657
W
3,207
1,322
0
1,764
5,146
2,557
105
0
4,904
0
20,432
L
Amaterasu
Hi Its Zac
Amaterasu
2,781
1,134
0
4,211
7,262
4,105
0
0
7,262
0
18,695
L
Rama
Lopvii
Rama
2,647
2,100
0
1,106
5,765
1,277
0
1,209
4,556
0
23,852
W
Cernunnos
Prxvia
Cernunnos
4,725
2,664
0
2,122
4,363
1,133
325
1,375
2,988
0
34,477
W
Bakasura
RuDeBoY997
Bakasura
1,241
883
0
1,090
3,468
2,261
0
0
3,468
0
28,129
L
2,837
249
206
1,437
7,311
3,153
0
2,362
4,909
16,341
0
W
3,541
277
0
2,089
6,038
3,502
125
1,882
4,126
19,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
30,022
257
Minions Killed
296
0
Camps Cleared
0
996,329
Distance Traveled
1,074,234
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,275
570
93
8
0
190,008
2
W
Merlin
6,646
604
99
9
0
214,426
5
L
Thor
4,882
444
46
4
0
192,477
0
W
Osiris
5,327
484
41
4
0
222,629
1
L
Amaterasu
4,930
448
38
3
0
211,468
0
L
Rama
4,877
443
54
5
0
197,412
2
W
Cernunnos
6,219
565
70
6
0
189,566
0
W
Bakasura
5,532
503
63
6
0
255,875
2
L
Bacchus
4,552
414
26
2
0
204,964
2
W
Sobek
6,298
573
23
2
0
191,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role