Player Matchup

Cerberus
Cerberus
EzzytheAussie
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
OpticShots
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
shylilgem
Eset
Level 37
God Stats
8W - 7L
1,333 SR
Queue Stats
57W - 97L
1,435 Elo+
Solo
Team Averages
Level 43
1,444 SR
1,478 Elo+

VS

Team Averages
Level 38
1,500 SR
1,289 Elo+
Cthulhu
Cthulhu
Abel5000
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Ares
Ares
FuriousFists22
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,205 Elo+
Solo
Medusa
Medusa
Toddiesan
Medusa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EzzytheAussie
Cerberus
13
6 / 1 / 14
10,316
860
9,746
12,532
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
OpticShots
Tsukuyomi
12
7 / 4 / 13
9,331
778
9,351
7,551
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
13
7 / 2 / 12
9,736
811
9,470
7,295
3,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abel5000
Cthulhu
7
0 / 7 / 1
6,741
562
1,691
12,335
6,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 8 / 2
7,647
637
1,724
14,019
9,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Toddiesan
Medusa
13
5 / 6 / 2
9,849
821
9,247
11,039
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
20
Kills
6
7
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abel5000
Cthulhu
0
7
1
0.07
W
Cerberus
EzzytheAussie
Cerberus
6
1
14
13
L
1
8
2
0.25
W
Tsukuyomi
OpticShots
Tsukuyomi
7
4
13
3.38
L
Medusa
Toddiesan
Medusa
5
6
2
1
W
Eset
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
12,662
27,378
Taken
37,393
12,875
Mitigated
19,104
8,104
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abel5000
Cthulhu
1,691
160
0
500
12,335
6,367
0
6,230
6,105
9,536
0
W
Cerberus
EzzytheAussie
Cerberus
9,746
2,275
0
5,170
12,532
6,692
1,113
1,008
11,123
33,794
0
L
1,724
188
0
0
14,019
9,244
321
6,990
7,029
8,229
0
W
Tsukuyomi
OpticShots
Tsukuyomi
9,351
3,111
0
1,026
7,551
2,753
1,092
1,082
6,469
0
21,814
L
Medusa
Toddiesan
Medusa
9,247
3,422
0
1,748
11,039
3,493
280
6,689
4,350
0
49,093
W
Eset
9,470
973
0
1,908
7,295
3,430
1,004
1,350
5,945
30,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
24,237
141
Minions Killed
86
0
Camps Cleared
0
699,735
Distance Traveled
530,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,741
562
9
1
0
147,918
0
W
Cerberus
10,316
860
78
7
0
233,052
3
L
Ares
7,647
637
12
1
0
199,082
1
W
Tsukuyomi
9,331
778
17
1
0
240,478
2
L
Medusa
9,849
821
65
5
0
183,603
3
W
Eset
9,736
811
46
4
0
226,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role