Player Matchup

Cupid
Cupid
Aus1Q
Cupid
Level 27
God Stats
42W - 21L
1,466 SR
Queue Stats
370W - 358L
1,518 Elo+
Party 1
King Arthur
King Arthur
Avaricce
King Arthur
Level 57
God Stats
8W - 3L
1,856 SR
Queue Stats
47W - 61L
1,420 Elo+
Party 3
Nemesis
Nemesis
Bradylew
Nemesis
Level 59
God Stats
11W - 14L
1,452 SR
Queue Stats
396W - 398L
1,482 Elo+
Party 1
Olorun
Olorun
Osforus
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Rusell44
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 62L
1,482 Elo+
Party 3
Team Averages
Level 54
1,555 SR
1,480 Elo+

VS

Team Averages
Level 51
1,392 SR
1,375 Elo+
Chronos
Chronos
BlitzGod
Chronos
Level 58
God Stats
26W - 36L
930 SR
Queue Stats
215W - 338L
1,363 Elo+
Party 2
Ymir
Ymir
Doritoe1
Ymir
Level 18
God Stats
3W - 12L
1,467 SR
Queue Stats
15W - 36L
1,371 Elo+
Party 2
Bellona
Bellona
ItsKidStunna
Bellona
Level 31
God Stats
32W - 71L
1,327 SR
Queue Stats
151W - 240L
1,358 Elo+
Party 2
Set
Set
Jstranczek12
Set
Level 49
God Stats
29W - 20L
1,655 SR
Queue Stats
300W - 302L
1,403 Elo+
Solo
Ratatoskr
Ratatoskr
yousaucy
Ratatoskr
Level 101
God Stats
19W - 22L
1,584 SR
Queue Stats
362W - 478L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aus1Q
Cupid
16
4 / 0 / 10
10,204
486
8,308
6,967
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Avaricce
King Arthur
17
9 / 1 / 10
11,514
548
17,989
23,732
20,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Bradylew
Nemesis
17
7 / 3 / 10
11,101
529
7,758
11,386
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Osforus
Olorun
16
3 / 4 / 6
10,498
500
11,998
17,720
8,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Rusell44
Yemoja
14
1 / 1 / 14
9,811
467
7,829
9,462
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlitzGod
Chronos
15
2 / 4 / 1
9,419
449
7,276
13,768
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
4 / 4 / 2
9,453
450
14,491
16,879
8,710
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ItsKidStunna
Bellona
14
0 / 4 / 0
8,452
402
2,160
11,703
10,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 8 / 2
8,825
420
9,513
17,131
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
yousaucy
Ratatoskr
15
2 / 4 / 3
9,113
434
6,113
12,804
9,260
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
24
Kills
8
9
Deaths
24
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aus1Q
Cupid
4
0
10
9
W
King Arthur
Avaricce
King Arthur
9
1
10
14
L
Chronos
BlitzGod
Chronos
2
4
1
0.63
W
Nemesis
Bradylew
Nemesis
7
3
10
4
L
Ymir
4
4
2
1.25
L
Bellona
ItsKidStunna
Bellona
0
4
0
0
L
0
8
2
0.13
W
Olorun
Osforus
Olorun
3
4
6
1.5
W
Yemoja
Rusell44
Yemoja
1
1
14
8
L
Ratatoskr
yousaucy
Ratatoskr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
39,553
69,267
Taken
72,285
47,201
Mitigated
41,050
25,806
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aus1Q
Cupid
8,308
4,039
383
2,651
6,967
2,394
993
1,602
5,365
0
60,662
W
King Arthur
Avaricce
King Arthur
17,989
1,761
0
7,936
23,732
20,208
242
6,048
17,684
61
64,303
L
Chronos
BlitzGod
Chronos
7,276
2,226
0
4,287
13,768
5,577
2,701
6,289
7,479
61,559
0
W
Nemesis
Bradylew
Nemesis
7,758
3,328
0
421
11,386
5,889
297
3,121
8,265
0
62,086
L
Ymir
14,491
1,695
145
3,066
16,879
8,710
0
7,264
9,417
52,507
0
L
Bellona
ItsKidStunna
Bellona
2,160
485
0
1,517
11,703
10,447
152
1,004
10,519
0
35,985
L
9,513
4,395
0
3,455
17,131
7,056
188
3,311
13,820
0
57,212
W
Olorun
Osforus
Olorun
11,998
6,713
444
7,811
17,720
8,109
1,777
7,096
10,624
79,900
0
W
Yemoja
Rusell44
Yemoja
7,829
923
4,024
2,136
9,462
10,601
423
3,900
5,562
24,852
0
L
Ratatoskr
yousaucy
Ratatoskr
6,113
810
0
4,489
12,804
9,260
131
2,020
10,784
0
53,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
45,262
449
Minions Killed
444
0
Camps Cleared
0
1,952,865
Distance Traveled
1,847,232
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,204
486
116
6
0
381,657
3
W
King Arthur
11,514
548
93
4
0
372,728
1
L
Chronos
9,419
449
95
5
0
339,221
2
W
Nemesis
11,101
529
105
5
0
457,559
2
L
Ymir
9,453
450
86
4
0
374,680
4
L
Bellona
8,452
402
79
4
0
361,649
0
L
Set
8,825
420
93
4
0
372,833
0
W
Olorun
10,498
500
111
5
0
369,304
3
W
Yemoja
9,811
467
24
1
0
371,617
7
L
Ratatoskr
9,113
434
91
4
0
398,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role