Player Matchup

Cu Chulainn
Cu Chulainn
AidanDaKi11a
Cu Chulainn
Level 25
God Stats
12W - 11L
1,649 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Bagoski
Cabrakan
Level 81
God Stats
2W - 1L
1,496 SR
Queue Stats
97W - 114L
1,496 Elo+
Party 2
Janus
Janus
CmanHub
Janus
Level 68
God Stats
6W - 9L
1,173 SR
Queue Stats
40W - 35L
1,517 Elo+
Party 2
Nox
Nox
FOOTBALLFAN8888
Nox
Level 86
God Stats
6W - 4L
1,573 SR
Queue Stats
116W - 136L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
JewishSmov
Danzaburou
Level 64
God Stats
25W - 20L
1,620 SR
Queue Stats
61W - 75L
1,481 Elo+
Party 2
Team Averages
Level 65
1,502 SR
1,492 Elo+

VS

Team Averages
Level 83
1,442 SR
1,410 Elo+
The Morrigan
The Morrigan
ElPiipex
The Morrigan
Level 101
God Stats
7W - 13L
1,376 SR
Queue Stats
69W - 80L
1,345 Elo+
Party 1
Nemesis
Nemesis
Fourtdaht
Nemesis
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 64L
1,434 Elo+
Party 1
Apollo
Apollo
PelaoZhen
Apollo
Level 105
God Stats
7W - 14L
1,435 SR
Queue Stats
33W - 39L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
niclonXP
Cthulhu
Level 88
God Stats
1W - 6L
1,500 SR
Queue Stats
80W - 88L
1,428 Elo+
Party 1
Odin
Odin
wolfma0714
Odin
Level 14
God Stats
8W - 15L
1,400 SR
Queue Stats
14W - 20L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AidanDaKi11a
Cu Chulainn
16
1 / 2 / 12
10,367
451
6,529
23,742
21,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Bagoski
Cabrakan
20
14 / 2 / 12
14,087
612
22,189
14,172
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
CmanHub
Janus
16
5 / 3 / 11
11,337
493
15,882
14,349
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 13
11,948
519
12,399
12,249
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JewishSmov
Danzaburou
20
6 / 10 / 7
12,642
550
16,565
21,168
9,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElPiipex
The Morrigan
16
3 / 7 / 4
10,110
440
6,186
13,110
5,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Fourtdaht
Nemesis
18
5 / 6 / 4
10,828
471
10,570
23,004
9,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
PelaoZhen
Apollo
17
8 / 7 / 5
10,837
471
15,884
20,979
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
niclonXP
Cthulhu
13
1 / 6 / 7
9,352
407
10,540
20,781
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 3
9,129
397
3,802
16,051
8,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
32
Kills
17
19
Deaths
32
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AidanDaKi11a
Cu Chulainn
1
2
12
3.5
W
Cabrakan
Bagoski
Cabrakan
14
2
12
10
W
Janus
CmanHub
Janus
5
3
11
3.5
L
The Morrigan
ElPiipex
The Morrigan
3
7
4
0.71
W
6
2
13
6.25
L
Nemesis
Fourtdaht
Nemesis
5
6
4
1.17
W
Danzaburou
JewishSmov
Danzaburou
6
10
7
0.95
L
Apollo
PelaoZhen
Apollo
8
7
5
1.5
L
Cthulhu
niclonXP
Cthulhu
1
6
7
0.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,564
Damage
46,982
85,680
Taken
93,925
52,286
Mitigated
52,561
27,007
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AidanDaKi11a
Cu Chulainn
6,529
1,061
0
9,476
23,742
21,101
736
3,739
19,959
0
42,729
W
Cabrakan
Bagoski
Cabrakan
22,189
2,309
262
6,743
14,172
8,611
0
2,210
11,924
101,247
0
W
Janus
CmanHub
Janus
15,882
1,985
298
3,777
14,349
5,018
0
2,066
12,090
84,946
0
L
The Morrigan
ElPiipex
The Morrigan
6,186
481
0
500
13,110
5,588
0
9,255
3,624
43,158
0
W
12,399
1,163
0
1,192
12,249
8,342
930
4,310
7,862
44,552
0
L
Nemesis
Fourtdaht
Nemesis
10,570
3,477
0
5,460
23,004
9,791
0
11,717
10,917
0
76,689
W
Danzaburou
JewishSmov
Danzaburou
16,565
7,544
0
5,259
21,168
9,214
9,020
3,916
17,119
0
102,072
L
Apollo
PelaoZhen
Apollo
15,884
7,908
0
4,469
20,979
8,748
0
10,817
9,986
0
70,726
L
Cthulhu
niclonXP
Cthulhu
10,540
658
1,312
2,826
20,781
20,192
0
9,365
11,066
29,016
0
L
3,802
1,226
0
920
16,051
8,242
528
8,489
7,087
0
31,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
50,256
582
Minions Killed
445
0
Camps Cleared
0
2,167,067
Distance Traveled
2,095,713
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,367
451
72
3
0
420,762
0
W
Cabrakan
14,087
612
151
7
0
453,623
0
W
Janus
11,337
493
129
6
0
453,931
6
L
The Morrigan
10,110
440
91
4
0
392,553
1
W
Nox
11,948
519
80
3
0
451,347
5
L
Nemesis
10,828
471
127
6
0
470,273
3
W
Danzaburou
12,642
550
150
7
0
387,404
1
L
Apollo
10,837
471
111
5
0
404,889
1
L
Cthulhu
9,352
407
42
2
0
435,354
3
L
Odin
9,129
397
74
3
0
392,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role