Player Matchup

Sylvanus
Sylvanus
Gold IV
A Valid Point
Sylvanus
Gold IV
Level 149
God Stats
3W - 3L
1,753 SR
Queue Stats
88W - 77L
1,401 MMR
Solo
Scylla
Scylla
Gold IV
BAND OF ANGELS
Scylla
Gold IV
Level 154
God Stats
19W - 19L
1,559 SR
Queue Stats
758W - 767L
1,402 MMR
Solo
Poseidon
Poseidon
Gold IV
POISONOUSCHIMP
Poseidon
Gold IV
Level 155
God Stats
24W - 12L
1,731 SR
Queue Stats
221W - 197L
1,403 MMR
Solo
Danzaburou
Danzaburou
Gold II
PlutonianYT
Danzaburou
Gold II
Level 111
God Stats
6W - 7L
1,550 SR
Queue Stats
237W - 234L
1,449 MMR
Party 2
Chaac
Chaac
Gold IV
ViiCema
Chaac
Gold IV
Level 116
God Stats
4W - 2L
1,889 SR
Queue Stats
146W - 144L
1,365 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,697 SR
1,404 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,586 SR
1,405 MMR
Erlang Shen
Erlang Shen
Bronze III
Lykos159
Erlang Shen
Bronze III
Level 102
God Stats
0W - 1L
1,804 SR
Queue Stats
21W - 21L
1,413 MMR
Party 1
Achilles
Achilles
Bronze III
MusicalyDeclind
Achilles
Bronze III
Level 32
God Stats
0W - 2L
1,533 SR
Queue Stats
9W - 11L
1,400 MMR
Solo
The Morrigan
The Morrigan
Silver II
TacoCrusher21
The Morrigan
Silver II
Level 86
God Stats
0W - 1L
1,620 SR
Queue Stats
86W - 70L
1,393 MMR
Party 3
Ares
Ares
Silver III
blackBatman99
Ares
Silver III
Level 80
God Stats
7W - 4L
1,550 SR
Queue Stats
50W - 44L
1,407 MMR
Party 3
Ra
Ra
Bronze III
strikeman31
Ra
Bronze III
Level 94
God Stats
0W - 1L
1,425 SR
Queue Stats
24W - 22L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A Valid Point
Sylvanus
13
3 / 0 / 7
9,294
547
5,527
15,051
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 2
10,671
628
9,983
5,283
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
17
2 / 2 / 4
10,214
601
7,645
8,432
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PlutonianYT
Danzaburou
16
7 / 0 / 4
10,709
630
9,552
8,879
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
ViiCema
Chaac
17
5 / 1 / 5
10,037
590
8,865
13,767
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTsukuyomiApolloKumbhakarnaCu Chulainn

VS

Bans
ArachneMercuryNu WaPeleBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lykos159
Erlang Shen
12
2 / 6 / 1
7,425
437
6,378
16,113
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
11
0 / 2 / 1
6,581
387
2,585
11,522
10,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
TacoCrusher21
The Morrigan
11
0 / 5 / 0
6,594
388
7,879
6,509
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,951
409
5,041
11,959
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 1
7,745
456
7,997
9,313
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
3
3
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A Valid Point
Sylvanus
3
0
7
6.5
W
3
0
2
4
L
Erlang Shen
Lykos159
Erlang Shen
2
6
1
0.42
L
Achilles
0
2
1
0.25
W
Poseidon
2
2
4
2
W
Danzaburou
PlutonianYT
Danzaburou
7
0
4
9
L
The Morrigan
TacoCrusher21
The Morrigan
0
5
0
0
W
Chaac
ViiCema
Chaac
5
1
5
7.5
L
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,572
Damage
29,880
51,412
Taken
55,416
30,375
Mitigated
28,071
29,967
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A Valid Point
Sylvanus
5,527
1,221
4,392
9,013
15,051
13,389
123
7,383
7,302
17,364
0
W
9,983
861
0
1,444
5,283
1,763
194
617
4,578
67,726
0
L
Erlang Shen
Lykos159
Erlang Shen
6,378
2,409
0
4,060
16,113
6,591
0
4,967
10,870
0
36,883
L
Achilles
2,585
363
195
2,227
11,522
10,243
0
7,171
3,869
0
17,805
W
Poseidon
7,645
942
0
3,034
8,432
3,052
0
2,110
6,228
83,136
0
W
Danzaburou
PlutonianYT
Danzaburou
9,552
3,735
0
3,574
8,879
3,414
3,110
4,095
4,332
0
82,372
L
The Morrigan
TacoCrusher21
The Morrigan
7,879
1,615
0
0
6,509
2,037
0
1,366
4,942
45,028
1,580
W
Chaac
ViiCema
Chaac
8,865
1,126
0
8,510
13,767
8,757
0
4,033
9,472
0
66,733
L
5,041
446
0
3,180
11,959
5,718
0
4,466
7,373
20,427
0
L
7,997
140
539
2,959
9,313
3,482
0
4,008
5,077
47,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
35,296
575
Minions Killed
336
0
Camps Cleared
0
1,647,355
Distance Traveled
1,655,163
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,294
547
15
1
0
286,185
4
W
Scylla
10,671
628
153
9
0
306,445
5
L
Erlang Shen
7,425
437
72
4
0
350,373
0
L
Achilles
6,581
387
34
2
0
309,782
0
W
Poseidon
10,214
601
147
9
0
346,602
5
W
Danzaburou
10,709
630
153
9
0
302,647
4
L
The Morrigan
6,594
388
89
5
0
322,993
3
W
Chaac
10,037
590
107
6
0
405,476
4
L
Ares
6,951
409
42
2
0
340,770
1
L
Ra
7,745
456
99
6
0
331,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role