Player Matchup

Sun Wukong
Sun Wukong
AgedPubis
Sun Wukong
Level 128
God Stats
5W - 1L
1,761 SR
Queue Stats
30W - 20L
1,354 Elo+
Party 1
Thanatos
Thanatos
EddyBG
Thanatos
Level 101
God Stats
16W - 12L
1,769 SR
Queue Stats
269W - 241L
1,448 Elo+
Solo
Terra
Terra
M1chL
Terra
Level 115
God Stats
91W - 73L
1,553 SR
Queue Stats
916W - 1,005L
1,430 Elo+
Solo
Heimdallr
Heimdallr
StudzHuggins
Heimdallr
Level 88
God Stats
2W - 0L
1,795 SR
Queue Stats
23W - 11L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
blazinfury
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,675 SR
1,428 Elo+

VS

Team Averages
Level 92
1,629 SR
1,439 Elo+
Nu Wa
Nu Wa
Cubbest
Nu Wa
Level 46
God Stats
9W - 12L
1,497 SR
Queue Stats
67W - 87L
1,410 Elo+
Solo
Chaac
Chaac
MasterWaffles15
Chaac
Level 122
God Stats
5W - 5L
1,740 SR
Queue Stats
158W - 131L
1,455 Elo+
Party 2
Thor
Thor
Press Y for Yee
Thor
Level 120
God Stats
1W - 1L
1,775 SR
Queue Stats
18W - 15L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
gankwhogankyou
Cthulhu
Level 88
God Stats
0W - 1L
1,795 SR
Queue Stats
122W - 129L
1,445 Elo+
Solo
Heimdallr
Heimdallr
gravytime
Heimdallr
Level 84
God Stats
6W - 7L
1,340 SR
Queue Stats
81W - 88L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgedPubis
Sun Wukong
12
2 / 2 / 3
7,002
500
4,620
12,926
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
EddyBG
Thanatos
13
4 / 3 / 2
7,671
548
3,550
11,908
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
M1chL
Terra
11
1 / 1 / 5
6,445
460
5,308
17,433
6,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
StudzHuggins
Heimdallr
12
2 / 2 / 5
6,631
474
6,281
10,827
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
4 / 1 / 3
8,876
634
8,627
8,052
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cubbest
Nu Wa
11
0 / 3 / 2
6,570
469
7,468
6,348
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 0
8,031
574
9,548
11,472
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 4 / 1
7,388
528
4,244
8,921
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
6,273
448
7,509
11,235
6,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
gravytime
Heimdallr
12
1 / 2 / 2
6,824
487
10,027
9,659
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
9
9
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AgedPubis
Sun Wukong
2
2
3
1.75
L
Nu Wa
Cubbest
Nu Wa
0
3
2
0.33
W
Thanatos
EddyBG
Thanatos
4
3
2
1.67
W
Terra
M1chL
Terra
1
1
5
3.5
L
3
1
0
3
L
4
4
1
1.13
W
Heimdallr
StudzHuggins
Heimdallr
2
2
5
2.25
W
Nu Wa
4
1
3
5.5
L
1
3
0
0.33
L
Heimdallr
gravytime
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
38,796
61,146
Taken
47,635
26,216
Mitigated
23,390
32,476
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AgedPubis
Sun Wukong
4,620
964
0
5,049
12,926
8,716
1,506
1,933
10,433
0
33,532
L
Nu Wa
Cubbest
Nu Wa
7,468
1,453
0
632
6,348
1,883
0
3,500
2,823
39,146
0
W
Thanatos
EddyBG
Thanatos
3,550
510
0
8,180
11,908
4,262
0
2,037
9,574
0
35,960
W
Terra
M1chL
Terra
5,308
610
1,052
8,357
17,433
6,809
0
4,652
12,621
21,995
0
L
9,548
2,057
0
5,617
11,472
8,723
1,379
2,660
8,487
0
55,680
L
4,244
1,457
0
3,090
8,921
2,813
0
2,806
6,090
0
33,273
W
Heimdallr
StudzHuggins
Heimdallr
6,281
2,589
0
4,766
10,827
3,656
112
3,250
7,339
0
38,617
W
Nu Wa
8,627
2,165
0
5,072
8,052
2,773
454
2,075
5,652
70,856
0
L
7,509
403
26
2,408
11,235
6,333
0
2,925
8,285
28,488
0
L
Heimdallr
gravytime
Heimdallr
10,027
5,688
0
5,152
9,659
3,638
353
2,044
7,565
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
35,086
393
Minions Killed
367
0
Camps Cleared
0
1,447,288
Distance Traveled
1,381,333
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,002
500
61
4
0
250,591
1
L
Nu Wa
6,570
469
62
4
0
266,842
6
W
Thanatos
7,671
548
82
6
0
325,271
1
W
Terra
6,445
460
46
3
0
339,324
2
L
Chaac
8,031
574
112
8
0
273,648
3
L
Thor
7,388
528
68
5
0
281,934
3
W
Heimdallr
6,631
474
59
4
0
264,335
1
W
Nu Wa
8,876
634
145
10
0
267,767
5
L
Cthulhu
6,273
448
54
4
0
308,425
3
L
Heimdallr
6,824
487
71
5
0
250,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role