Player Matchup

Freya
Freya
Chalupabatman345
Freya
Level 59
God Stats
3W - 2L
1,642 SR
Queue Stats
31W - 34L
1,442 Elo+
Party 1
Khepri
Khepri
Crimson_Flame98
Khepri
Level 28
God Stats
58W - 43L
1,556 SR
Queue Stats
107W - 101L
1,404 Elo+
Party 1
Achilles
Achilles
Gambit833
Achilles
Level 46
God Stats
10W - 16L
1,342 SR
Queue Stats
25W - 35L
1,361 Elo+
Party 1
Nemesis
Nemesis
oldmorningsdawn
Nemesis
Level 155
God Stats
15W - 15L
1,636 SR
Queue Stats
1,030W - 1,011L
1,501 Elo+
Solo
Skadi
Skadi
p1nk_ch1icken
Skadi
Level 80
God Stats
24W - 16L
1,510 SR
Queue Stats
453W - 407L
1,434 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,428 Elo+

VS

Team Averages
Level 57
1,446 SR
1,400 Elo+
Hel
Hel
Nykro-Artema
Hel
Level 35
God Stats
48W - 54L
1,371 SR
Queue Stats
416W - 457L
1,312 Elo+
Party 2
Chaac
Chaac
enrysof
Chaac
Level 19
God Stats
13W - 6L
1,712 SR
Queue Stats
26W - 21L
1,501 Elo+
Party 2
Olorun
Olorun
gowther332
Olorun
Level 48
God Stats
8W - 4L
1,500 SR
Queue Stats
637W - 636L
1,391 Elo+
Party 2
Aphrodite
Aphrodite
joaquin2369
Aphrodite
Level 139
God Stats
25W - 36L
1,192 SR
Queue Stats
121W - 157L
1,414 Elo+
Solo
Bakasura
Bakasura
jonnyquest2099
Bakasura
Level 43
God Stats
27W - 40L
1,454 SR
Queue Stats
302W - 332L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,871
470
12,174
16,545
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 11
9,819
468
4,162
9,698
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Gambit833
Achilles
16
4 / 1 / 7
9,514
453
8,677
10,660
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 6
11,277
537
11,746
15,613
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
11 / 2 / 3
11,012
524
18,495
11,597
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,568
456
7,919
14,916
4,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
enrysof
Chaac
13
0 / 6 / 1
7,708
367
4,576
13,462
12,047
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
gowther332
Olorun
16
3 / 5 / 2
10,334
492
11,949
16,903
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
joaquin2369
Aphrodite
11
0 / 3 / 1
7,883
375
4,141
10,250
5,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
18
3 / 3 / 1
11,240
535
9,887
15,705
11,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
7
7
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
0
0
11
5.5
W
Achilles
Gambit833
Achilles
4
1
7
7.5
L
1
5
2
0.4
L
Chaac
enrysof
Chaac
0
6
1
0.08
L
Olorun
gowther332
Olorun
3
5
2
0.8
L
Aphrodite
joaquin2369
Aphrodite
0
3
1
0.17
L
Bakasura
3
3
1
1.17
W
6
1
6
9
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,254
Damage
38,472
64,113
Taken
71,236
39,257
Mitigated
40,120
25,434
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,174
4,164
0
9,033
16,545
7,372
3,017
8,299
7,981
68,107
0
W
4,162
549
0
1,934
9,698
9,089
1,815
2,979
6,642
30,708
0
W
Achilles
Gambit833
Achilles
8,677
1,450
0
1,444
10,660
10,206
273
5,805
4,575
118
32,248
L
7,919
300
266
4,275
14,916
4,723
892
1,789
12,677
54,618
0
L
Chaac
enrysof
Chaac
4,576
951
282
1,773
13,462
12,047
243
3,258
10,204
0
21,860
L
Olorun
gowther332
Olorun
11,949
6,287
221
5,814
16,903
6,941
2,341
6,342
10,511
71,852
0
L
Aphrodite
joaquin2369
Aphrodite
4,141
685
2,757
4,486
10,250
5,000
0
2,177
8,073
35,930
0
L
Bakasura
9,887
6,211
0
2,714
15,705
11,409
341
2,888
12,685
0
66,187
W
11,746
5,180
0
8,218
15,613
7,516
1,306
3,750
11,563
0
84,117
W
18,495
9,681
744
4,061
11,597
5,074
2,464
3,176
8,168
0
79,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
46,733
480
Minions Killed
458
0
Camps Cleared
0
1,877,757
Distance Traveled
1,635,710
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,871
470
116
6
0
352,249
4
W
Khepri
9,819
468
60
3
0
342,713
1
W
Achilles
9,514
453
58
3
0
402,458
6
L
Hel
9,568
456
96
5
0
316,056
6
L
Chaac
7,708
367
33
2
0
285,974
0
L
Olorun
10,334
492
119
6
0
334,318
3
L
Aphrodite
7,883
375
65
3
0
252,233
5
L
Bakasura
11,240
535
145
7
0
447,129
0
W
Nemesis
11,277
537
122
6
0
432,931
7
W
Skadi
11,012
524
124
6
0
347,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role