Player Matchup

Merlin
Merlin
Akiokizeme
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 1
Ravana
Ravana
CrzyFingers
Ravana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 80L
1,483 Elo+
Party 1
Neith
Neith
DevilMayCare4
Neith
Level 23
God Stats
6W - 13L
1,500 SR
Queue Stats
69W - 73L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
DrSphenisciade
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TweedyMK
Sun Wukong
Level 47
God Stats
18W - 20L
1,577 SR
Queue Stats
163W - 150L
1,498 Elo+
Party 1
Team Averages
Level 68
1,515 SR
1,544 Elo+

VS

Team Averages
Level 63
1,617 SR
1,605 Elo+
Sylvanus
Sylvanus
AhscRak
Sylvanus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 123L
1,590 Elo+
Party 3
Skadi
Skadi
EternalRaisin
Skadi
Level 24
God Stats
6W - 0L
1,729 SR
Queue Stats
30W - 17L
1,611 Elo+
Party 2
Nike
Nike
IICyberPunkII
Nike
Level 34
God Stats
6W - 7L
1,619 SR
Queue Stats
62W - 62L
1,505 Elo+
Party 3
Poseidon
Poseidon
MiniTRKER
Poseidon
Level 106
God Stats
10W - 6L
1,665 SR
Queue Stats
98W - 83L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
techn0panda
Tsukuyomi
Level 108
God Stats
2W - 2L
1,570 SR
Queue Stats
28W - 14L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akiokizeme
Merlin
11
0 / 8 / 2
7,214
401
2,290
9,550
2,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
11
3 / 10 / 3
8,028
446
6,591
14,452
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 10 / 2
8,705
484
7,482
15,043
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
1 / 7 / 4
7,484
416
5,989
16,781
13,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
TweedyMK
Sun Wukong
16
1 / 3 / 2
9,868
548
10,850
18,276
14,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AhscRak
Sylvanus
16
6 / 1 / 18
11,344
630
7,185
16,143
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
15 / 1 / 10
11,802
656
21,210
11,750
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 7
9,620
534
6,024
10,732
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
MiniTRKER
Poseidon
16
5 / 2 / 12
10,558
587
8,511
7,552
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
techn0panda
Tsukuyomi
17
11 / 4 / 9
11,196
622
16,272
15,026
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
8
Kills
38
38
Deaths
9
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AhscRak
Sylvanus
6
1
18
15
L
Merlin
Akiokizeme
Merlin
0
8
2
0.13
L
Ravana
3
10
3
0.45
L
3
10
2
0.4
L
Cabrakan
1
7
4
0.43
W
15
1
10
20
W
1
1
7
4.5
W
Poseidon
MiniTRKER
Poseidon
5
2
12
5.5
L
Sun Wukong
TweedyMK
Sun Wukong
1
3
2
0.67
W
Tsukuyomi
techn0panda
Tsukuyomi
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
59,202
74,102
Taken
61,203
39,600
Mitigated
38,072
9,015
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AhscRak
Sylvanus
7,185
2,005
3,296
6,555
16,143
17,186
394
2,019
14,024
25,171
0
L
Merlin
Akiokizeme
Merlin
2,290
214
0
223
9,550
2,750
204
1,897
7,494
23,085
0
L
Ravana
6,591
1,563
0
2,180
14,452
4,854
0
3,120
11,201
0
35,247
L
7,482
4,090
0
3,122
15,043
4,037
0
2,955
12,064
0
40,418
L
Cabrakan
5,989
685
0
1,475
16,781
13,754
0
4,421
12,217
21,185
0
W
21,210
9,346
0
959
11,750
4,833
3,301
2,281
9,344
0
91,660
W
6,024
568
0
2,963
10,732
7,577
474
363
10,369
0
46,780
W
Poseidon
MiniTRKER
Poseidon
8,511
1,537
0
1,119
7,552
2,787
300
2,160
5,317
72,078
0
L
Sun Wukong
TweedyMK
Sun Wukong
10,850
2,383
0
2,015
18,276
14,205
532
2,995
14,743
0
69,327
W
Tsukuyomi
techn0panda
Tsukuyomi
16,272
4,733
0
5,796
15,026
5,689
33
2,374
12,552
0
71,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
54,520
373
Minions Killed
446
0
Camps Cleared
0
1,454,278
Distance Traveled
1,740,821
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,344
630
26
1
0
321,051
5
L
Merlin
7,214
401
60
3
0
261,680
0
L
Ravana
8,028
446
72
4
0
320,803
3
L
Neith
8,705
484
69
4
0
278,037
3
L
Cabrakan
7,484
416
20
1
0
303,013
3
W
Skadi
11,802
656
107
6
0
332,482
4
W
Nike
9,620
534
98
5
0
346,187
0
W
Poseidon
10,558
587
120
7
0
360,985
4
L
Sun Wukong
9,868
548
152
8
0
290,745
2
W
Tsukuyomi
11,196
622
95
5
0
380,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role