Player Matchup

Loki
Loki
Broskiii13
Loki
Level 29
God Stats
30W - 27L
1,536 SR
Queue Stats
186W - 175L
1,481 Elo+
Solo
Raijin
Raijin
Dixsus
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 2
Chiron
Chiron
Hashenstein
Chiron
Level 28
God Stats
7W - 8L
1,489 SR
Queue Stats
80W - 100L
1,400 Elo+
Party 2
Odin
Odin
ThePeeplezChamp
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 105L
1,439 Elo+
Party 2
Yemoja
Yemoja
UnsocialSpace
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,743 Elo+
Party 2
Team Averages
Level 24
1,505 SR
1,509 Elo+

VS

Team Averages
Level 24
1,577 SR
1,540 Elo+
Mulan
Mulan
JoeSchmo99
Mulan
Level 29
God Stats
9W - 7L
1,604 SR
Queue Stats
87W - 91L
1,517 Elo+
Solo
Chernobog
Chernobog
OMeeee
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,524 Elo+
Party 1
Set
Set
Xenom6312
Set
Level 7
God Stats
8W - 8L
1,555 SR
Queue Stats
12W - 16L
1,597 Elo+
Solo
Nu Wa
Nu Wa
aguspro03
Nu Wa
Level 41
God Stats
7W - 2L
1,728 SR
Queue Stats
76W - 61L
1,540 Elo+
Party 1
Athena
Athena
feliperto03
Athena
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 77L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,376
580
1,101
7,664
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Dixsus
Raijin
9
1 / 3 / 0
5,331
485
4,452
5,352
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
8
0 / 3 / 1
4,882
444
4,936
7,622
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,794
436
1,008
5,403
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 1
4,922
447
2,001
6,218
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 0 / 3
6,931
630
2,941
3,489
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
OMeeee
Chernobog
10
0 / 1 / 3
5,399
491
935
5,063
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 1 / 4
6,684
608
5,698
4,836
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
aguspro03
Nu Wa
13
6 / 0 / 5
7,707
701
8,551
4,083
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
10
2 / 0 / 8
6,492
590
2,837
7,534
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Raijin
Dixsus
Raijin
1
3
0
0.33
L
Chiron
0
3
1
0.17
W
Mulan
1
0
3
2.5
W
Chernobog
OMeeee
Chernobog
0
1
3
1.5
L
0
2
0
0
L
0
3
1
0.17
W
5
1
4
7
W
Nu Wa
aguspro03
Nu Wa
6
0
5
8.5
W
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,498
Damage
20,962
32,259
Taken
25,005
10,737
Mitigated
9,963
10,017
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,101
171
0
3,410
7,664
2,283
0
1,159
6,381
0
43,306
L
Raijin
Dixsus
Raijin
4,452
513
0
1,342
5,352
1,467
232
2,332
2,788
30,676
0
L
Chiron
4,936
1,341
438
3,194
7,622
1,960
0
3,149
4,208
0
25,815
W
Mulan
2,941
741
0
1,671
3,489
2,423
288
47
3,367
0
37,457
W
Chernobog
OMeeee
Chernobog
935
587
0
1,776
5,063
1,503
0
1,323
3,740
0
22,191
L
1,008
517
0
560
5,403
2,609
0
1,096
4,136
0
9,835
L
2,001
442
507
566
6,218
2,418
0
2,925
3,117
10,913
0
W
5,698
2,715
0
2,349
4,836
1,612
0
481
4,330
0
28,018
W
Nu Wa
aguspro03
Nu Wa
8,551
1,830
0
1,250
4,083
1,306
27
1,247
2,836
47,301
0
W
Athena
2,837
673
0
1,553
7,534
3,119
0
3,355
4,154
16,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
33,213
256
Minions Killed
309
0
Camps Cleared
0
951,930
Distance Traveled
1,138,232
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,376
580
100
9
0
186,640
0
L
Raijin
5,331
485
50
5
0
195,234
0
L
Chiron
4,882
444
59
5
0
168,673
0
W
Mulan
6,931
630
91
8
0
203,457
0
W
Chernobog
5,399
491
35
3
0
215,164
3
L
Odin
4,794
436
28
3
0
187,520
1
L
Yemoja
4,922
447
19
2
0
213,863
2
W
Set
6,684
608
58
5
0
242,614
4
W
Nu Wa
7,707
701
88
8
0
224,796
5
W
Athena
6,492
590
37
3
0
252,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role