Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AlfonsoCampelo
Raijin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 62L
1,513 Elo+
Party 2
Geb
Geb
IMiItonI
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,791 Elo+
Party 2
Xing Tian
Xing Tian
ItsDaff__
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 44L
1,720 Elo+
Party 2
Izanami
Izanami
lNicoIasI
Izanami
Level 159
God Stats
2W - 2L
1,301 SR
Queue Stats
86W - 53L
1,731 Elo+
Party 2
Team Averages
Level 151
1,460 SR
1,651 Elo+

VS

Team Averages
Level 124
1,500 SR
1,566 Elo+
Cernunnos
Cernunnos
DeadassSoTight
Cernunnos
Level 125
God Stats
1W - 2L
1,316 SR
Queue Stats
30W - 32L
1,617 Elo+
Solo
Discordia
Discordia
EMSDARKKILL
Discordia
Level 127
God Stats
16W - 11L
1,482 SR
Queue Stats
300W - 320L
1,485 Elo+
Solo
Susano
Susano
King Chan v2
Susano
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
178W - 181L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
TH3MADKILL3R
Ratatoskr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
THEMADARSENAL
Sun Wukong
Level 67
God Stats
0W - 1L
1,702 SR
Queue Stats
15W - 13L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
7 / 4 / 13
13,763
810
12,758
22,258
29,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
7 / 7 / 10
12,781
752
16,691
15,739
7,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 4 / 22
12,117
713
10,577
24,009
31,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ItsDaff__
Xing Tian
20
5 / 4 / 19
12,805
753
12,450
22,216
21,308
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lNicoIasI
Izanami
20
14 / 2 / 12
14,978
881
27,488
18,152
9,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadassSoTight
Cernunnos
19
5 / 8 / 8
11,725
690
21,487
21,081
9,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
EMSDARKKILL
Discordia
20
7 / 5 / 11
12,975
763
25,164
12,534
6,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
2 / 6 / 11
10,975
646
8,406
14,639
7,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
TH3MADKILL3R
Ratatoskr
18
6 / 7 / 8
11,168
657
12,101
23,746
13,443
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
THEMADARSENAL
Sun Wukong
17
1 / 7 / 13
10,410
612
10,989
21,194
25,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
72
33
Kills
21
21
Deaths
33
76
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
4
13
3.38
W
7
7
10
1.71
L
Cernunnos
DeadassSoTight
Cernunnos
5
8
8
1.13
L
Discordia
EMSDARKKILL
Discordia
7
5
11
2.5
W
0
4
22
2.75
W
Xing Tian
ItsDaff__
Xing Tian
5
4
19
3.63
L
Susano
2
6
11
1.25
L
Ratatoskr
TH3MADKILL3R
Ratatoskr
6
7
8
1.43
L
Sun Wukong
THEMADARSENAL
Sun Wukong
1
7
13
1.07
W
Izanami
lNicoIasI
Izanami
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,964
Damage
78,147
102,374
Taken
93,194
99,764
Mitigated
61,602
32,133
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,758
3,334
2,811
3,509
22,258
29,796
903
5,574
16,257
0
30,100
W
16,691
1,514
1,673
2,018
15,739
7,945
355
4,319
11,268
37,065
0
L
Cernunnos
DeadassSoTight
Cernunnos
21,487
11,519
1,436
4,933
21,081
9,326
1,487
10,890
10,191
0
39,835
L
Discordia
EMSDARKKILL
Discordia
25,164
993
2,198
2,452
12,534
6,532
204
5,226
7,308
44,765
0
W
10,577
1,557
777
3,441
24,009
31,128
340
5,561
18,123
14,024
0
W
Xing Tian
ItsDaff__
Xing Tian
12,450
809
3,838
3,842
22,216
21,308
34
3,782
18,138
23,974
0
L
Susano
8,406
1,842
2,506
2,298
14,639
7,008
0
7,412
7,227
0
19,963
L
Ratatoskr
TH3MADKILL3R
Ratatoskr
12,101
1,590
730
6,595
23,746
13,443
0
9,451
14,295
0
27,479
L
Sun Wukong
THEMADARSENAL
Sun Wukong
10,989
1,684
1,452
3,170
21,194
25,293
231
6,739
14,455
0
28,060
W
Izanami
lNicoIasI
Izanami
27,488
16,167
5,101
5,123
18,152
9,587
4,475
5,403
12,549
0
74,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,444
Gold Earned
57,253
177
Minions Killed
163
0
Camps Cleared
0
1,576,946
Distance Traveled
1,462,591
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,763
810
22
1
0
317,253
2
W
Raijin
12,781
752
43
3
0
266,941
0
L
Cernunnos
11,725
690
51
3
0
261,769
0
L
Discordia
12,975
763
31
2
0
292,454
1
W
Geb
12,117
713
3
0
0
334,110
0
W
Xing Tian
12,805
753
18
1
0
349,976
1
L
Susano
10,975
646
27
2
0
298,681
1
L
Ratatoskr
11,168
657
23
1
0
296,153
0
L
Sun Wukong
10,410
612
31
2
0
313,534
2
W
Izanami
14,978
881
91
5
0
308,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role