Player Matchup

Thanatos
Thanatos
HEXAFROG
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,349 Elo+
Party 2
Pele
Pele
HEXAKAMI
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Harlama
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,306 Elo+
Party 2
Erlang Shen
Erlang Shen
Lykinius
Erlang Shen
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 96L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
mortis117
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,375 Elo+

VS

Team Averages
Level 115
1,722 SR
1,749 Elo+
Ao Kuang
Ao Kuang
Blastboy
Ao Kuang
Level 124
God Stats
8W - 2L
1,877 SR
Queue Stats
223W - 97L
1,720 Elo+
Party 1
Ymir
Ymir
Roxas4812
Ymir
Level 144
God Stats
22W - 3L
1,771 SR
Queue Stats
242W - 43L
1,830 Elo+
Party 1
Neith
Neith
StarTube01
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TheJetHawk
Aphrodite
Level 160
God Stats
12W - 2L
1,769 SR
Queue Stats
468W - 110L
1,851 Elo+
Party 1
Rama
Rama
Yelloworeo
Rama
Level 143
God Stats
4W - 1L
1,693 SR
Queue Stats
281W - 73L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HEXAFROG
Thanatos
11
2 / 15 / 5
7,798
371
6,641
17,224
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
13
2 / 9 / 4
8,739
416
7,783
22,318
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tsukuyomi
Harlama
Tsukuyomi
13
4 / 16 / 2
9,182
437
10,619
20,735
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Lykinius
Erlang Shen
13
1 / 3 / 2
8,413
401
6,490
12,320
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
mortis117
Baron Samedi
15
3 / 10 / 5
10,163
484
12,185
20,061
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blastboy
Ao Kuang
17
13 / 4 / 14
12,157
579
14,504
14,909
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
16
9 / 1 / 27
12,917
615
8,862
21,078
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
3 / 5 / 10
10,271
489
3,838
9,232
3,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
TheJetHawk
Aphrodite
18
9 / 1 / 18
12,524
596
22,792
18,885
18,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 1 / 12
14,832
706
25,041
20,844
12,580
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
134
12
Kills
53
53
Deaths
12
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Blastboy
Ao Kuang
13
4
14
5
L
Thanatos
HEXAFROG
Thanatos
2
15
5
0.3
L
Pele
2
9
4
0.44
L
Tsukuyomi
Harlama
Tsukuyomi
4
16
2
0.31
L
Erlang Shen
Lykinius
Erlang Shen
1
3
2
0.67
W
Ymir
9
1
27
22.5
W
Neith
3
5
10
1.6
W
Aphrodite
TheJetHawk
Aphrodite
9
1
18
18
W
19
1
12
25
L
Baron Samedi
mortis117
Baron Samedi
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
75,037
92,658
Taken
84,948
39,716
Mitigated
61,376
20,510
Healing
47,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Blastboy
Ao Kuang
14,504
3,983
0
5,853
14,909
5,797
81
3,321
11,588
49,111
0
L
Thanatos
HEXAFROG
Thanatos
6,641
1,618
0
4,246
17,224
7,448
0
9,958
7,266
0
26,921
L
Pele
7,783
1,467
27
5,964
22,318
7,270
0
9,900
12,418
0
45,506
L
Tsukuyomi
Harlama
Tsukuyomi
10,619
2,260
0
425
20,735
10,319
0
7,164
13,571
0
45,189
L
Erlang Shen
Lykinius
Erlang Shen
6,490
2,957
0
6,594
12,320
6,485
0
8,347
3,973
318
43,139
W
Ymir
8,862
2,596
0
4,555
21,078
21,450
302
3,486
17,592
46,499
0
W
Neith
3,838
2,309
0
486
9,232
3,268
3,033
1,923
7,309
0
31,897
W
Aphrodite
TheJetHawk
Aphrodite
22,792
3,132
8,587
14,775
18,885
18,281
653
3,005
15,664
77,032
0
W
25,041
17,992
0
13,432
20,844
12,580
11,086
1,732
18,356
0
130,072
L
Baron Samedi
mortis117
Baron Samedi
12,185
1,789
676
2,578
20,061
8,194
170
10,964
9,097
56,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
62,701
336
Minions Killed
514
0
Camps Cleared
0
1,700,790
Distance Traveled
1,925,647
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,157
579
80
4
0
369,870
2
L
Thanatos
7,798
371
34
2
0
370,243
1
L
Pele
8,739
416
78
4
0
366,940
0
L
Tsukuyomi
9,182
437
61
3
0
349,148
0
L
Erlang Shen
8,413
401
86
4
0
289,399
6
W
Ymir
12,917
615
68
3
0
420,308
4
W
Neith
10,271
489
51
2
0
376,236
0
W
Aphrodite
12,524
596
132
6
0
407,317
1
W
Rama
14,832
706
183
9
0
351,916
1
L
Baron Samedi
10,163
484
77
4
0
325,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role