Player Matchup

Loki
Loki
ChloeBurbank--
Loki
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 19L
1,154 Elo+
Party 1
Cthulhu
Cthulhu
GhostUltra
Cthulhu
Level 12
God Stats
11W - 16L
1,319 SR
Queue Stats
11W - 20L
1,262 Elo+
Party 1
Ra
Ra
bandito1933
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,301 Elo+
Party 1
Ymir
Ymir
lebolili
Ymir
Level 26
God Stats
18W - 14L
1,615 SR
Queue Stats
289W - 351L
1,440 Elo+
Solo
Nemesis
Nemesis
slumber_JL
Nemesis
Level 17
God Stats
19W - 32L
1,293 SR
Queue Stats
36W - 52L
1,270 Elo+
Party 1
Team Averages
Level 17
1,445 SR
1,285 Elo+

VS

Team Averages
Level 22
1,428 SR
1,314 Elo+
Achilles
Achilles
HeliosVega
Achilles
Level 29
God Stats
13W - 20L
1,372 SR
Queue Stats
117W - 143L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jeremoo117
Ah Muzen Cab
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 86L
1,375 Elo+
Party 2
Chaac
Chaac
RosaVega
Chaac
Level 29
God Stats
36W - 33L
1,524 SR
Queue Stats
145W - 197L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
SomaticPond6803
Danzaburou
Level 26
God Stats
6W - 3L
1,463 SR
Queue Stats
39W - 35L
1,350 Elo+
Solo
Thoth
Thoth
diberlike
Thoth
Level 5
God Stats
5W - 8L
1,279 SR
Queue Stats
5W - 11L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 3
14,160
833
13,238
13,686
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GhostUltra
Cthulhu
20
0 / 9 / 5
14,573
857
16,136
41,042
24,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
4 / 3 / 5
15,213
895
26,965
18,811
8,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
20
1 / 14 / 5
15,551
915
17,045
37,892
42,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
slumber_JL
Nemesis
20
1 / 1 / 6
14,232
837
12,473
20,145
24,251
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeliosVega
Achilles
20
6 / 1 / 14
15,475
910
22,437
23,579
30,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Jeremoo117
Ah Muzen Cab
20
7 / 1 / 16
15,211
895
27,892
11,092
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
RosaVega
Chaac
20
2 / 1 / 16
14,640
861
20,238
23,530
29,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SomaticPond6803
Danzaburou
20
8 / 4 / 16
16,428
966
36,659
24,494
10,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
diberlike
Thoth
20
4 / 3 / 8
14,330
843
16,620
12,965
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
9
Kills
27
27
Deaths
10
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
0
3
4.5
L
Cthulhu
GhostUltra
Cthulhu
0
9
5
0.28
W
Achilles
HeliosVega
Achilles
6
1
14
13
W
Ah Muzen Cab
Jeremoo117
Ah Muzen Cab
7
1
16
15
W
Chaac
RosaVega
Chaac
2
1
16
10
W
Danzaburou
SomaticPond6803
Danzaburou
8
4
16
4
L
4
3
5
2.17
W
Thoth
diberlike
Thoth
4
3
8
2.67
L
Ymir
1
14
5
0.25
L
Nemesis
slumber_JL
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,857
Damage
123,846
131,576
Taken
95,660
106,365
Mitigated
79,475
17,682
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,238
2,593
0
658
13,686
6,284
0
856
12,531
0
26,364
L
Cthulhu
GhostUltra
Cthulhu
16,136
2,373
0
3,408
41,042
24,730
0
7,299
32,652
29,729
0
W
Achilles
HeliosVega
Achilles
22,437
7,889
0
1,124
23,579
30,376
0
13,430
10,149
29
52,049
W
Ah Muzen Cab
Jeremoo117
Ah Muzen Cab
27,892
17,379
0
2,731
11,092
4,432
0
7,812
3,280
0
59,055
W
Chaac
RosaVega
Chaac
20,238
5,007
0
5,466
23,530
29,372
0
16,699
6,831
0
34,003
W
Danzaburou
SomaticPond6803
Danzaburou
36,659
19,353
1,476
7,193
24,494
10,524
0
14,535
9,959
0
56,386
L
26,965
5,129
2,928
4,863
18,811
8,183
0
3,132
15,218
55,264
0
W
Thoth
diberlike
Thoth
16,620
1,875
0
1,936
12,965
4,771
0
7,670
5,295
62,464
0
L
Ymir
17,045
3,148
0
2,778
37,892
42,917
0
3,979
33,182
56,256
0
L
Nemesis
slumber_JL
Nemesis
12,473
4,327
0
3,047
20,145
24,251
0
1,354
18,471
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,729
Gold Earned
76,084
304
Minions Killed
335
3
Camps Cleared
13
1,462,170
Distance Traveled
1,517,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,160
833
44
3
1
387,656
2
L
Cthulhu
14,573
857
29
2
2
247,901
0
W
Achilles
15,475
910
85
5
3
359,189
0
W
Ah Muzen Cab
15,211
895
52
3
3
291,590
0
W
Chaac
14,640
861
32
2
3
301,830
1
W
Danzaburou
16,428
966
46
3
3
255,162
2
L
Ra
15,213
895
65
4
0
248,674
0
W
Thoth
14,330
843
120
7
1
309,618
1
L
Ymir
15,551
915
117
7
0
259,973
0
L
Nemesis
14,232
837
49
3
0
317,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role