Player Matchup

Nu Wa
Nu Wa
BlueResurgence
Nu Wa
Level 44
God Stats
21W - 22L
1,501 SR
Queue Stats
384W - 394L
1,523 Elo+
Solo
Hel
Hel
Calcifer1401
Hel
Level 48
God Stats
35W - 38L
1,561 SR
Queue Stats
40W - 48L
1,505 Elo+
Party 1
Tyr
Tyr
LoboSaucy
Tyr
Level 65
God Stats
8W - 9L
1,500 SR
Queue Stats
70W - 80L
1,490 Elo+
Party 1
Ares
Ares
Mann2771
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,512 Elo+
Party 1
Artemis
Artemis
corzlyte
Artemis
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,506 Elo+

VS

Team Averages
Level 85
1,511 SR
1,483 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cattrix
Skadi
Level 39
God Stats
10W - 7L
1,683 SR
Queue Stats
11W - 11L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Donnyfrknburger
Danzaburou
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Zeus
Zeus
MISTER ZEEB
Zeus
Level 123
God Stats
11W - 14L
1,372 SR
Queue Stats
19W - 25L
1,355 Elo+
Party 2
Chaac
Chaac
juggerhulkiller
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,466
1,047
16,657
14,433
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 4
9,366
937
4,913
11,032
4,320
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 2
9,292
929
7,498
22,591
19,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
16
2 / 8 / 4
11,015
1,102
8,491
21,297
26,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
corzlyte
Artemis
16
2 / 8 / 2
10,017
1,002
11,231
18,431
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

82

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 0 / 19
11,002
1,100
10,294
6,837
2,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Cattrix
Skadi
19
10 / 1 / 18
13,063
1,306
21,067
10,831
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Donnyfrknburger
Danzaburou
17
3 / 2 / 20
11,105
1,111
10,885
10,376
3,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 13
11,971
1,197
20,782
8,177
2,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 17
12,246
1,225
14,935
14,691
10,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
7
Kills
36
36
Deaths
7
15
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
19
12.5
L
2
8
3
0.44
L
0
5
4
0.4
W
Skadi
Cattrix
Skadi
10
1
18
19
W
Danzaburou
Donnyfrknburger
Danzaburou
3
2
20
6.5
L
1
7
2
0.29
W
11
2
13
8.75
L
Ares
2
8
4
0.5
L
Artemis
corzlyte
Artemis
2
8
2
0.38
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,790
Damage
77,963
87,784
Taken
50,912
64,330
Mitigated
23,292
8,194
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,294
829
1,503
1,908
6,837
2,681
0
3,629
3,208
33,794
0
L
16,657
3,775
0
455
14,433
6,992
0
3,791
10,642
35,375
0
L
4,913
269
1,216
2,214
11,032
4,320
0
3,819
7,213
20,975
0
W
Skadi
Cattrix
Skadi
21,067
11,137
0
1,939
10,831
3,945
0
7,488
3,343
0
43,410
W
Danzaburou
Donnyfrknburger
Danzaburou
10,885
3,599
800
3,020
10,376
3,841
0
5,709
4,667
0
26,758
L
7,498
982
0
521
22,591
19,285
0
7,787
14,804
0
17,535
W
20,782
1,207
849
600
8,177
2,716
0
3,989
4,188
47,042
0
L
Ares
8,491
560
0
712
21,297
26,544
0
7,875
13,422
25,140
0
L
Artemis
corzlyte
Artemis
11,231
5,170
0
3,076
18,431
7,189
0
7,804
10,627
0
37,560
W
14,935
3,415
57
5,374
14,691
10,109
0
9,246
5,445
0
26,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
59,387
184
Minions Killed
235
3
Camps Cleared
9
859,199
Distance Traveled
948,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,002
1,100
56
6
1
204,423
0
L
Nu Wa
10,466
1,047
35
4
0
141,767
1
L
Hel
9,366
937
46
5
0
165,000
0
W
Skadi
13,063
1,306
42
4
4
211,929
1
W
Danzaburou
11,105
1,111
40
4
3
161,450
0
L
Tyr
9,292
929
20
2
0
208,369
0
W
Zeus
11,971
1,197
65
7
0
164,536
1
L
Ares
11,015
1,102
24
2
2
171,433
0
L
Artemis
10,017
1,002
59
6
1
172,630
1
W
Chaac
12,246
1,225
32
3
1
205,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role