Player Matchup

Chang'e
Chang'e
DingDingWoo
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
2,108 Elo+
Party 1
Ne Zha
Ne Zha
Hyacínth
Ne Zha
Level 118
God Stats
3W - 1L
1,634 SR
Queue Stats
96W - 43L
1,795 Elo+
Party 1
The Morrigan
The Morrigan
SadOnionn
The Morrigan
Level 23
God Stats
4W - 0L
2,084 SR
Queue Stats
32W - 5L
2,075 Elo+
Party 1
Team Averages
Level 56
1,739 SR
1,993 Elo+

VS

Team Averages
Level 70
1,715 SR
1,477 Elo+
Chaac
Chaac
Mannon90
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 203L
1,428 Elo+
Party 2
Ymir
Ymir
ThunderTaker5
Ymir
Level 66
God Stats
2W - 4L
1,710 SR
Queue Stats
124W - 120L
1,337 Elo+
Party 2
Chiron
Chiron
xxxMcFluffleNut
Chiron
Level 114
God Stats
10W - 4L
1,934 SR
Queue Stats
344W - 243L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DingDingWoo
Chang'e
15
5 / 1 / 15
10,853
724
10,072
8,967
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Hyacínth
Ne Zha
14
8 / 7 / 11
11,218
748
10,762
13,984
6,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
SadOnionn
The Morrigan
14
7 / 2 / 11
11,095
740
16,781
5,739
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mannon90
Chaac
13
2 / 7 / 5
9,194
613
5,471
15,579
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 6 / 5
9,270
618
5,487
14,601
10,963
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 7 / 4
10,699
713
7,230
14,579
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
20
Kills
9
10
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DingDingWoo
Chang'e
5
1
15
12.5
W
Ne Zha
Hyacínth
Ne Zha
8
7
11
1.93
L
Chaac
Mannon90
Chaac
2
7
5
0.64
W
The Morrigan
SadOnionn
The Morrigan
7
2
11
6.25
L
2
6
5
0.75
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
18,188
28,690
Taken
44,759
15,480
Mitigated
29,377
10,521
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DingDingWoo
Chang'e
10,072
1,250
1,564
4,417
8,967
6,221
921
2,332
6,535
33,852
0
W
Ne Zha
Hyacínth
Ne Zha
10,762
3,346
0
3,286
13,984
6,794
504
2,901
11,008
169
38,939
L
Chaac
Mannon90
Chaac
5,471
1,026
0
2,081
15,579
13,710
0
5,796
9,511
0
25,834
W
The Morrigan
SadOnionn
The Morrigan
16,781
3,323
0
1,254
5,739
2,465
1,176
607
4,980
54,109
9,350
L
5,487
662
738
1,785
14,601
10,963
0
6,494
7,796
15,040
0
L
7,230
3,154
732
4,988
14,579
4,704
0
6,600
7,584
0
58,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
29,163
173
Minions Killed
163
0
Camps Cleared
0
801,916
Distance Traveled
674,055
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,853
724
44
3
0
282,693
3
W
Ne Zha
11,218
748
39
3
0
253,670
0
L
Chaac
9,194
613
33
2
0
219,786
1
W
The Morrigan
11,095
740
90
6
0
265,553
1
L
Ymir
9,270
618
20
1
0
219,552
2
L
Chiron
10,699
713
110
7
0
234,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role