Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
POKELOKES
Chronos
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 184L
1,535 Elo+
Party 1
Artemis
Artemis
PapaTheile
Artemis
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
266W - 243L
1,523 Elo+
Party 1
Ymir
Ymir
Sixxy76
Ymir
Level 128
God Stats
21W - 20L
1,655 SR
Queue Stats
517W - 465L
1,520 Elo+
Party 2
Achilles
Achilles
Stink Mahu
Achilles
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
350W - 347L
1,432 Elo+
Party 1
Team Averages
Level 101
1,531 SR
1,502 Elo+

VS

Team Averages
Level 111
1,548 SR
1,564 Elo+
Janus
Janus
Ekalb01
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MacxAttackx1217
Awilix
Level 145
God Stats
13W - 8L
1,516 SR
Queue Stats
156W - 130L
1,510 Elo+
Solo
Athena
Athena
RichBloom93364
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,618 Elo+
Party 3
Fenrir
Fenrir
TheBryan2501
Fenrir
Level 112
God Stats
4W - 5L
1,612 SR
Queue Stats
95W - 81L
1,595 Elo+
Party 3
Danzaburou
Danzaburou
juanchito5823
Danzaburou
Level 56
God Stats
3W - 1L
1,611 SR
Queue Stats
9W - 4L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 6 / 1
10,190
485
11,151
17,587
13,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
POKELOKES
Chronos
18
0 / 1 / 4
10,188
485
7,333
14,822
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
PapaTheile
Artemis
20
10 / 4 / 1
11,804
562
17,587
19,808
8,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Sixxy76
Ymir
15
1 / 2 / 9
9,989
476
5,915
11,921
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Stink Mahu
Achilles
16
2 / 7 / 2
10,027
477
9,703
18,857
17,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ekalb01
Janus
17
4 / 6 / 1
10,693
509
9,847
13,570
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 8
12,137
578
22,998
18,799
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 3
10,155
484
9,686
18,256
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
18
6 / 1 / 6
11,162
532
14,144
16,777
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
juanchito5823
Danzaburou
16
0 / 3 / 5
9,538
454
5,028
11,627
4,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
18
Kills
20
20
Deaths
18
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
6
1
0.92
W
Janus
Ekalb01
Janus
4
6
1
0.75
W
7
3
8
3.67
L
Chronos
POKELOKES
Chronos
0
1
4
2
L
Artemis
PapaTheile
Artemis
10
4
1
2.63
W
3
5
3
0.9
L
Ymir
Sixxy76
Ymir
1
2
9
2.75
L
Achilles
Stink Mahu
Achilles
2
7
2
0.43
W
Fenrir
6
1
6
9
W
Danzaburou
juanchito5823
Danzaburou
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,689
Damage
61,703
82,995
Taken
79,029
56,134
Mitigated
45,001
15,345
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,151
860
0
0
17,587
13,139
0
1,928
15,628
0
57,291
W
Janus
Ekalb01
Janus
9,847
538
96
2,266
13,570
4,572
1,094
4,240
9,206
76,399
0
W
22,998
9,449
0
2,271
18,799
7,676
1,066
1,094
17,192
0
61,483
L
Chronos
POKELOKES
Chronos
7,333
625
0
2,725
14,822
6,338
0
5,216
9,420
85,257
0
L
Artemis
PapaTheile
Artemis
17,587
11,172
0
10,282
19,808
8,200
1,032
7,262
12,382
0
89,961
W
9,686
2,272
0
1,092
18,256
18,108
186
2,942
15,035
37,334
0
L
Ymir
Sixxy76
Ymir
5,915
1,131
0
526
11,921
11,354
144
3,646
8,165
21,945
0
L
Achilles
Stink Mahu
Achilles
9,703
3,579
0
1,812
18,857
17,103
606
990
17,867
0
57,512
W
Fenrir
14,144
4,889
0
7,008
16,777
10,104
210
2,496
14,057
0
84,184
W
Danzaburou
juanchito5823
Danzaburou
5,028
1,632
0
4,212
11,627
4,541
0
1,944
9,618
0
60,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,198
Gold Earned
53,685
541
Minions Killed
525
0
Camps Cleared
0
1,924,466
Distance Traveled
2,011,392
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,190
485
92
4
0
401,021
0
W
Janus
10,693
509
143
7
0
343,142
1
W
Awilix
12,137
578
89
4
0
420,836
6
L
Chronos
10,188
485
159
8
0
395,213
1
L
Artemis
11,804
562
143
7
0
364,873
4
W
Athena
10,155
484
57
3
0
434,519
3
L
Ymir
9,989
476
33
2
0
398,853
1
L
Achilles
10,027
477
114
5
0
364,506
1
W
Fenrir
11,162
532
136
6
0
430,048
2
W
Danzaburou
9,538
454
100
5
0
382,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role