Player Matchup

Thor
Thor
TachisGalo
Thor
Level 13
God Stats
3W - 6L
1,322 SR
Queue Stats
4W - 9L
1,190 Elo+
Solo
Merlin
Merlin
beeekay
Merlin
Level 18
God Stats
6W - 8L
1,360 SR
Queue Stats
81W - 65L
1,343 Elo+
Party 1
Hachiman
Hachiman
lokidokich
Hachiman
Level 17
God Stats
1W - 1L
1,789 SR
Queue Stats
37W - 32L
1,305 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,280 Elo+

VS

Team Averages
Level 7
1,340 SR
1,277 Elo+
Hel
Hel
Airethyst2Astro
Hel
Level 11
God Stats
3W - 8L
1,269 SR
Queue Stats
8W - 21L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
Gamerhairdresser
Kukulkan
Level 6
God Stats
0W - 4L
1,252 SR
Queue Stats
0W - 5L
1,141 Elo+
Solo
Fenrir
Fenrir
Trycs
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 13
9,754
650
4,229
11,410
4,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
beeekay
Merlin
15
7 / 2 / 11
11,028
735
12,130
8,318
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
lokidokich
Hachiman
15
13 / 1 / 6
11,834
789
11,100
7,619
2,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
8,438
563
5,122
9,289
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 3
9,723
648
9,590
8,632
3,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Trycs
Fenrir
12
4 / 7 / 2
10,047
670
4,242
13,929
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
6
6
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
2
7
3
0.5
W
1
3
13
2.5
L
Fenrir
Trycs
Fenrir
4
7
2
0.71
W
Merlin
beeekay
Merlin
7
2
11
6.25
W
Hachiman
lokidokich
Hachiman
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
18,954
27,347
Taken
31,850
9,653
Mitigated
13,087
4,262
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,122
992
794
728
9,289
2,427
57
3,675
5,614
11,672
0
L
9,590
375
0
0
8,632
3,067
734
3,400
5,232
47,962
0
W
4,229
605
366
549
11,410
4,112
425
6,233
4,957
0
26,512
L
Fenrir
Trycs
Fenrir
4,242
1,298
0
385
13,929
7,593
224
5,163
8,766
0
6,583
W
Merlin
beeekay
Merlin
12,130
715
927
780
8,318
2,850
677
4,337
3,809
42,755
0
W
Hachiman
lokidokich
Hachiman
11,100
7,533
0
1,640
7,619
2,691
1,506
3,740
3,749
0
45,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
28,208
168
Minions Killed
99
0
Camps Cleared
0
695,826
Distance Traveled
576,774
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,438
563
16
1
0
175,715
2
L
Kukulkan
9,723
648
76
5
0
219,416
0
W
Thor
9,754
650
40
3
0
220,543
0
L
Fenrir
10,047
670
7
0
0
181,643
0
W
Merlin
11,028
735
66
4
0
257,323
3
W
Hachiman
11,834
789
62
4
0
217,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role