Player Matchup

Ares
Ares
Adolfgh
Ares
Level 108
God Stats
3W - 2L
1,836 SR
Queue Stats
41W - 59L
1,500 Elo+
Solo
Fenrir
Fenrir
FiggusNewtonious
Fenrir
Level 149
God Stats
2W - 5L
1,523 SR
Queue Stats
47W - 51L
1,371 Elo+
Party 1
Geb
Geb
bloodgod405
Geb
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 65L
1,477 Elo+
Party 1
Team Averages
Level 122
1,619 SR
1,449 Elo+

VS

Team Averages
Level 118
1,456 SR
1,521 Elo+
Sylvanus
Sylvanus
Bninja19
Sylvanus
Level 106
God Stats
3W - 3L
1,584 SR
Queue Stats
16W - 18L
1,532 Elo+
Party 2
Izanami
Izanami
Ruffull
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
urnsoldier
Ao Kuang
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 18L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adolfgh
Ares
9
1 / 4 / 3
6,684
668
4,398
11,321
7,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 4 / 2
6,871
687
4,788
9,092
3,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 1 / 1
7,436
744
4,092
6,446
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bninja19
Sylvanus
10
3 / 1 / 6
7,944
794
7,148
6,515
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Ruffull
Izanami
11
2 / 1 / 7
7,521
752
10,041
5,772
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
urnsoldier
Ao Kuang
11
4 / 3 / 5
7,529
753
4,758
8,636
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
9
9
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Adolfgh
Ares
1
4
3
0.63
W
Sylvanus
Bninja19
Sylvanus
3
1
6
6
L
2
4
2
0.75
W
Izanami
Ruffull
Izanami
2
1
7
5.5
L
2
1
1
2.5
W
Ao Kuang
urnsoldier
Ao Kuang
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,278
Damage
21,947
26,859
Taken
20,923
16,101
Mitigated
11,681
3,801
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adolfgh
Ares
4,398
261
0
1,000
11,321
7,472
0
5,079
6,242
15,466
0
W
Sylvanus
Bninja19
Sylvanus
7,148
2,559
2,163
2,772
6,515
4,690
701
2,365
4,150
14,793
0
L
4,788
1,295
0
2,131
9,092
3,940
0
4,731
4,361
0
20,976
W
Izanami
Ruffull
Izanami
10,041
7,365
0
435
5,772
2,210
2,225
2,817
2,955
0
44,162
L
4,092
356
0
670
6,446
4,689
0
2,012
4,434
23,485
0
W
Ao Kuang
urnsoldier
Ao Kuang
4,758
1,201
0
3,102
8,636
4,781
0
3,328
5,308
18,638
2,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,991
Gold Earned
22,994
95
Minions Killed
134
0
Camps Cleared
0
559,262
Distance Traveled
497,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,684
668
17
2
0
160,112
0
W
Sylvanus
7,944
794
12
1
0
164,372
2
L
Fenrir
6,871
687
39
4
0
180,121
2
W
Izanami
7,521
752
91
9
0
159,635
3
L
Geb
7,436
744
39
4
0
219,029
2
W
Ao Kuang
7,529
753
31
3
0
173,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role