Player Matchup

Bellona
Bellona
BoderLands22
Bellona
Level 20
God Stats
1W - 2L
1,283 SR
Queue Stats
28W - 56L
1,251 Elo+
Party 2
Scylla
Scylla
SAONEEL
Scylla
Level 23
God Stats
3W - 4L
1,384 SR
Queue Stats
37W - 44L
1,384 Elo+
Solo
Nemesis
Nemesis
Starf1sh72
Nemesis
Level 34
God Stats
9W - 6L
1,856 SR
Queue Stats
74W - 110L
1,348 Elo+
Party 2
Izanami
Izanami
Vexamillian
Izanami
Level 27
God Stats
77W - 89L
1,452 SR
Queue Stats
598W - 687L
1,331 Elo+
Party 1
Serqet
Serqet
raccoonteur219
Serqet
Level 30
God Stats
8W - 7L
1,412 SR
Queue Stats
84W - 122L
1,283 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,319 Elo+

VS

Team Averages
Level 20
1,369 SR
1,329 Elo+
Mercury
Mercury
BRoKeOnE
Mercury
Level 17
God Stats
3W - 4L
1,427 SR
Queue Stats
13W - 23L
1,275 Elo+
Solo
Ah Puch
Ah Puch
JBGoLost
Ah Puch
Level 16
God Stats
0W - 2L
1,215 SR
Queue Stats
42W - 47L
1,270 Elo+
Solo
Nike
Nike
JoeKing3199
Nike
Level 15
God Stats
2W - 6L
1,334 SR
Queue Stats
10W - 22L
1,302 Elo+
Solo
Apollo
Apollo
Wolf-Joack0
Apollo
Level 27
God Stats
35W - 39L
1,518 SR
Queue Stats
279W - 362L
1,409 Elo+
Solo
King Arthur
King Arthur
waldo1996
King Arthur
Level 27
God Stats
12W - 16L
1,350 SR
Queue Stats
279W - 393L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoderLands22
Bellona
16
2 / 1 / 4
14,451
352
5,917
9,231
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SAONEEL
Scylla
20
3 / 8 / 1
17,737
433
13,196
28,664
17,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Starf1sh72
Nemesis
20
12 / 6 / 8
20,147
491
33,863
38,877
25,664
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Vexamillian
Izanami
20
13 / 8 / 4
21,658
528
54,342
40,305
22,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 16
18,571
453
15,384
33,939
57,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BRoKeOnE
Mercury
20
16 / 10 / 5
24,574
599
43,897
41,582
26,063
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
JBGoLost
Ah Puch
20
2 / 4 / 8
18,437
450
17,947
25,708
14,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

6
0 / 0 / 0
11,408
278
0
271
39
Apollo
20
7 / 6 / 8
19,572
477
31,392
44,814
18,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
waldo1996
King Arthur
20
2 / 14 / 4
19,250
470
14,201
59,041
47,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
32
Kills
27
27
Deaths
34
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
BRoKeOnE
Mercury
16
10
5
1.85
W
Bellona
BoderLands22
Bellona
2
1
4
4
L
Ah Puch
JBGoLost
Ah Puch
2
4
8
1.5
L
0
0
0
0
W
Scylla
SAONEEL
Scylla
3
8
1
0.44
W
Nemesis
Starf1sh72
Nemesis
12
6
8
2.67
W
Izanami
Vexamillian
Izanami
13
8
4
1.88
L
Apollo
7
6
8
1.83
W
2
4
16
2.5
L
King Arthur
waldo1996
King Arthur
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,702
Damage
107,437
151,016
Taken
171,416
129,974
Mitigated
107,219
47,396
Healing
39,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BRoKeOnE
Mercury
43,897
22,812
0
9,766
41,582
26,063
0
2,153
38,517
0
300,355
W
Bellona
BoderLands22
Bellona
5,917
1,180
0
1,588
9,231
6,847
0
595
8,636
0
34,281
L
Ah Puch
JBGoLost
Ah Puch
17,947
2,758
0
2,961
25,708
14,734
98
2,665
21,775
96,863
0
L
0
0
0
16
271
39
0
0
271
0
0
W
Scylla
SAONEEL
Scylla
13,196
751
218
6,048
28,664
17,878
1,132
2,318
26,346
118,397
0
W
Nemesis
Starf1sh72
Nemesis
33,863
15,712
0
17,967
38,877
25,664
4,282
4,118
34,300
0
133,418
W
Izanami
Vexamillian
Izanami
54,342
49,718
0
14,278
40,305
22,228
5,477
8,022
32,283
0
206,484
L
Apollo
31,392
20,393
0
17,203
44,814
18,724
3,115
6,193
37,595
0
143,862
W
15,384
1,647
0
7,297
33,939
57,357
2,775
5,814
28,125
1,230
48,077
L
King Arthur
waldo1996
King Arthur
14,201
1,364
0
9,621
59,041
47,659
1,929
3,549
53,159
0
116,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,564
Gold Earned
93,241
794
Minions Killed
754
0
Camps Cleared
0
3,262,320
Distance Traveled
2,768,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
24,574
599
251
6
0
811,017
1
W
Bellona
14,451
352
80
2
0
378,454
0
L
Ah Puch
18,437
450
129
3
0
663,548
0
L
Nike
11,408
278
0
0
0
0
0
W
Scylla
17,737
433
168
4
0
578,546
0
W
Nemesis
20,147
491
184
4
0
792,909
1
W
Izanami
21,658
528
303
7
0
657,893
0
L
Apollo
19,572
477
191
5
0
731,270
1
W
Serqet
18,571
453
59
1
0
854,518
1
L
King Arthur
19,250
470
183
4
0
562,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role