Player Matchup

Aphrodite
Aphrodite
Dat1BoiAkeem
Aphrodite
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
FrontEmpress256
Fenrir
Level 22
God Stats
32W - 29L
1,500 SR
Queue Stats
129W - 137L
1,404 Elo+
Party 2
Sol
Sol
TheRichRazer
Sol
Level 63
God Stats
10W - 4L
1,433 SR
Queue Stats
169W - 177L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juanm11
Cu Chulainn
Level 18
God Stats
25W - 29L
1,319 SR
Queue Stats
113W - 165L
1,361 Elo+
Solo
Danzaburou
Danzaburou
milanesa-papas
Danzaburou
Level 7
God Stats
8W - 4L
1,826 SR
Queue Stats
93W - 113L
1,467 Elo+
Party 2
Team Averages
Level 27
1,515 SR
1,431 Elo+

VS

Team Averages
Level 22
1,521 SR
1,396 Elo+
Arachne
Arachne
Apnea14
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,414 Elo+
Party 1
Hades
Hades
Faracas13
Hades
Level 7
God Stats
27W - 29L
1,668 SR
Queue Stats
70W - 81L
1,361 Elo+
Party 1
Chang'e
Chang'e
Fest1veHoeEli
Chang'e
Level 20
God Stats
3W - 6L
1,422 SR
Queue Stats
21W - 30L
1,343 Elo+
Solo
Olorun
Olorun
GoofyGoober1999
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,428 Elo+
Solo
Artemis
Artemis
Ryptyde15
Artemis
Level 26
God Stats
31W - 39L
1,514 SR
Queue Stats
97W - 140L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dat1BoiAkeem
Aphrodite
10
3 / 1 / 1
7,311
522
3,428
6,595
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 3
8,581
613
4,900
6,582
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 0 / 3
8,743
625
10,334
9,306
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
juanm11
Cu Chulainn
14
5 / 1 / 0
8,666
619
5,364
6,452
4,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
milanesa-papas
Danzaburou
11
1 / 4 / 3
6,759
483
6,610
8,769
2,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apnea14
Arachne
9
1 / 3 / 0
6,018
430
3,793
11,990
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Faracas13
Hades
10
1 / 3 / 2
5,611
401
3,166
8,237
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
10
0 / 6 / 0
6,014
430
2,762
8,642
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,662
404
4,609
10,409
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Ryptyde15
Artemis
10
3 / 1 / 2
6,354
454
6,452
5,104
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
5
6
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Apnea14
Arachne
1
3
0
0.33
W
Aphrodite
Dat1BoiAkeem
Aphrodite
3
1
1
3.5
L
Hades
Faracas13
Hades
1
3
2
0.67
L
Chang'e
0
6
0
0
W
4
0
3
5.5
L
0
6
0
0
L
Artemis
Ryptyde15
Artemis
3
1
2
4
W
6
0
3
7.5
W
Cu Chulainn
juanm11
Cu Chulainn
5
1
0
5
W
Danzaburou
milanesa-papas
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
20,782
37,704
Taken
44,382
18,311
Mitigated
14,648
20,640
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Apnea14
Arachne
3,793
1,718
0
6,172
11,990
3,639
0
1,875
10,115
0
29,167
W
Aphrodite
Dat1BoiAkeem
Aphrodite
3,428
1,378
1,632
3,334
6,595
5,055
282
1,636
4,959
17,851
0
L
Hades
Faracas13
Hades
3,166
534
27
2,265
8,237
3,238
0
2,430
5,807
15,363
0
L
Chang'e
2,762
311
0
1,642
8,642
2,560
108
531
8,111
28,396
0
W
4,900
773
0
3,952
6,582
2,631
0
468
6,114
0
60,239
L
4,609
1,916
256
2,685
10,409
3,732
315
7,948
2,461
25,535
0
L
Artemis
Ryptyde15
Artemis
6,452
3,106
0
375
5,104
1,479
0
1,210
3,894
0
26,964
W
10,334
2,320
0
7,056
9,306
3,530
2,934
4,264
5,042
56,874
0
W
Cu Chulainn
juanm11
Cu Chulainn
5,364
549
0
2,804
6,452
4,122
696
2,762
3,690
4,498
46,290
W
Danzaburou
milanesa-papas
Danzaburou
6,610
2,924
0
1,862
8,769
2,973
193
1,407
7,362
0
34,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
29,659
412
Minions Killed
228
0
Camps Cleared
0
1,384,825
Distance Traveled
1,191,185
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,018
430
57
4
0
287,409
1
W
Aphrodite
7,311
522
26
2
0
265,922
5
L
Hades
5,611
401
33
2
0
223,888
2
L
Chang'e
6,014
430
48
3
0
220,790
3
W
Fenrir
8,581
613
118
8
0
334,107
0
L
Olorun
5,662
404
33
2
0
222,698
0
L
Artemis
6,354
454
57
4
0
236,400
2
W
Sol
8,743
625
109
8
0
253,920
4
W
Cu Chulainn
8,666
619
104
7
0
240,288
0
W
Danzaburou
6,759
483
55
4
0
290,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role